Grave Scythe
With its requirements met (Str 17 · Dex 13), Grave Scythe reaches 430 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 606.
Dropped by enemies placed all over (no markers): Drop: Skeleton (2%) · Liurnia of the Lakes, Limgrave, Crumbling Farum Azula and 10 more
- Attack rating (+25)
- 430
- Scaling (+25)
- Str C · Dex D
- Class
- Reaper
- Weight
- 9.5
- Requires
- Str 17 · Dex 13
- Skill
- Spinning Slash · FP 12
- Passive
- Causes blood loss buildup (55)
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 17 · Dex 13 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 165 | 430 +25 | Physical 430 | Str CDex DInt –Fai –Arc – |
| Heavy | 160 | 438 +25 | Physical 438 | Str BDex –Int –Fai –Arc – |
| Keen | 151 | 408 +25 | Physical 408 | Str EDex BInt –Fai –Arc – |
| Quality | 152 | 405 +25 | Physical 405 | Str BDex BInt –Fai –Arc – |
| Fire | 244 | 554 +25 | Physical 273Fire 281 | Str DDex EInt –Fai –Arc – |
| Flame Art | 244 | 606 +25 | Physical 297Fire 309 | Str EDex EInt –Fai CArc – |
| Lightning | 238 | 547 +25 | Physical 272Lightning 275 | Str EDex DInt –Fai –Arc – |
| Sacred | 215 | 606 +25 | Physical 297Holy 309 | Str EDex EInt –Fai CArc – |
| Magic | 216 | 603 +25 | Physical 291Magic 312 | Str EDex EInt CFai –Arc – |
| Cold | 229 | 525 +25 | Physical 309Magic 216 | Str CDex DInt DFai –Arc – |
| Poison | 137 | 388 +25 | Physical 388 | Str CDex DInt –Fai –Arc D |
| Blood | 137 | 388 +25 | Physical 388 | Str CDex DInt –Fai –Arc D |
| Occult | 141 | 391 +25 | Physical 391 | Str EDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 13 | – | 430 |
| 16 | – | 438 |
| 17 | 430 | – |
| 19 | – | 446 |
| 20 | 440 | – |
| 22 | – | 453 |
| 23 | 450 | – |
| 25 | – | 459 |
| 26 | 459 | – |
| 28 | – | 466 |
| 29 | 468 | – |
| 31 | – | 472 |
| 32 | 477 | – |
| 34 | – | 478 |
| 35 | 485 | – |
| 37 | – | 484 |
| 38 | 494 | – |
| 40 | – | 490 |
| 41 | 502 | – |
| 43 | – | 496 |
| 44 | 510 | – |
| 46 | – | 502 |
| 47 | 518 | – |
| 49 | – | 507 |
| 50 | 525 | – |
| 52 | – | 512 |
| 53 | 532 | – |
| 55 | – | 517 |
| 56 | 539 | – |
| 58 | – | 521 |
| 59 | 544 | – |
| 61 | – | 524 |
| 62 | 548 | – |
| 64 | – | 528 |
| 65 | 553 | – |
| 67 | – | 531 |
| 68 | 558 | – |
| 70 | – | 535 |
| 71 | 563 | – |
| 73 | – | 539 |
| 74 | 568 | – |
| 76 | – | 542 |
| 77 | 573 | – |
| 79 | – | 546 |
| 80 | 578 | – |
| 82 | – | 548 |
| 83 | 580 | – |
| 85 | – | 549 |
| 86 | 582 | – |
| 88 | – | 550 |
| 89 | 584 | – |
| 91 | – | 552 |
| 92 | 586 | – |
| 94 | – | 553 |
| 95 | 588 | – |
| 97 | – | 555 |
| 98 | 590 | – |
| 99 | 591 | 555 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 17–18: +4 · 18–60: +2.64 · 60–80: +1.65 · 80–99: +0.68 | 591 from 430 |
| Dexterity | 18, 60, 80 | 13–18: +2.8 · 18–60: +1.88 · 60–80: +1.2 · 80–99: +0.42 | 555 from 430 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 165 | 244 | 215 | 216 |
| 1 | 175 | 258 | 231 | 231 |
| 2 | 185 | 271 | 246 | 245 |
| 3 | 195 | 286 | 262 | 260 |
| 4 | 205 | 300 | 277 | 276 |
| 5 | 215 | 314 | 292 | 291 |
| 6 | 226 | 329 | 307 | 306 |
| 7 | 236 | 343 | 323 | 322 |
| 8 | 246 | 357 | 338 | 337 |
| 9 | 257 | 372 | 354 | 353 |
| 10 | 267 | 387 | 370 | 369 |
| 11 | 278 | 401 | 386 | 384 |
| 12 | 288 | 415 | 401 | 400 |
| 13 | 299 | 430 | 417 | 415 |
| 14 | 310 | 445 | 433 | 430 |
| 15 | 320 | 460 | 448 | 446 |
| 16 | 331 | 475 | 464 | 462 |
| 17 | 342 | 489 | 479 | 477 |
| 18 | 353 | 504 | 496 | 493 |
| 19 | 364 | 519 | 512 | 509 |
| 20 | 375 | 533 | 528 | 524 |
| 21 | 386 | 549 | 543 | 540 |
| 22 | 397 | 563 | 559 | 556 |
| 23 | 408 | 577 | 574 | 572 |
| 24 | 419 | 592 | 590 | 587 |
| 25 | 430 | 606 | 606 | 603 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
- Occult · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss | Occult · Blood loss |
|---|---|---|---|---|
| 0 | 80 | 80 | 69 | 51 |
| 1 | 81 | 81 | 70 | 51 |
| 2 | 83 | 82 | 71 | 51 |
| 3 | 85 | 85 | 72 | 51 |
| 4 | 87 | 86 | 73 | 51 |
| 5 | 89 | 88 | 75 | 51 |
| 6 | 91 | 89 | 77 | 51 |
| 7 | 93 | 90 | 78 | 51 |
| 8 | 95 | 92 | 79 | 51 |
| 9 | 96 | 93 | 81 | 51 |
| 10 | 98 | 95 | 82 | 51 |
| 11 | 100 | 96 | 83 | 51 |
| 12 | 102 | 97 | 84 | 51 |
| 13 | 104 | 99 | 86 | 51 |
| 14 | 106 | 100 | 87 | 51 |
| 15 | 108 | 102 | 88 | 51 |
| 16 | 110 | 103 | 89 | 51 |
| 17 | 111 | 104 | 91 | 51 |
| 18 | 113 | 106 | 92 | 51 |
| 19 | 115 | 107 | 93 | 51 |
| 20 | 117 | 109 | 94 | 51 |
| 21 | 119 | 110 | 96 | 51 |
| 22 | 121 | 111 | 97 | 51 |
| 23 | 123 | 113 | 98 | 52 |
| 24 | 125 | 114 | 99 | 52 |
| 25 | 127 | 116 | 101 | 52 |
#4 of 5 reaper weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 430 | 9.3 | 15.9 | 0.60 s |
| R1 2Slash | 101 | 434 | 9.3 | 15.9 | 0.60 s |
| R1 3Slash | 102 | 439 | 9.3 | 15.9 | 0.57 s |
| R1 4Slash | 110 | 473 | 10 | 15.9 | 0.73 s |
| R2Slash | 125 | 538 | 10 | 26.5 | — |
| Charged R2Slash | 160 | 688 | 30 | 37.1 | 1.67 s |
| R2 2Slash | 125 | 538 | 10 | 26.5 | — |
| Charged R2 2Slash | 160 | 688 | 30 | 37.1 | 1.67 s |
| Running R1Slash | 105 | 452 | 9.3 | 19.1 | 0.63 s |
| Running R2Slash | 120 | 516 | 10 | 26.5 | 0.63 s |
| Rolling R1Slash | 90 | 387 | 9.3 | 12.7 | 0.43 s |
| Backstep R1Slash | 90 | 387 | 9.3 | 12.7 | 0.60 s |
| Jumping R1Slash | 107 | 460 | 9.3 | 12.7 | 0.50 s |
| Jumping R2Slash | 130 | 559 | 20 | 26.5 | 0.57 s |
| Guard counterSlash | 125 | 538 | 30 | 26.5 | 0.77 s |
Two-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 470 | 12 | 19.1 | 0.60 s |
| R1 2Slash | 104 | 474 | 12 | 19.1 | 0.60 s |
| R1 3Slash | 105 | 479 | 12 | 19.1 | 0.60 s |
| R1 4Slash | 115 | 524 | 13 | 19.1 | 0.73 s |
| R2Slash | 130 | 593 | 11 | 31.8 | — |
| Charged R2Slash | 165 | 752 | 33 | 42.4 | 1.67 s |
| R2 2Slash | 130 | 593 | 11 | 31.8 | — |
| Charged R2 2Slash | 165 | 752 | 33 | 42.4 | 1.83 s |
| Running R1Slash | 110 | 501 | 12 | 23.3 | 0.63 s |
| Running R2Slash | 125 | 570 | 11 | 31.8 | 0.67 s |
| Rolling R1Slash | 95 | 433 | 12 | 15.9 | 0.43 s |
| Backstep R1Slash | 95 | 433 | 12 | 15.9 | 0.57 s |
| Jumping R1Slash | 110 | 501 | 12 | 15.9 | 0.53 s |
| Jumping R2Slash | 135 | 616 | 22 | 31.8 | 0.53 s |
| Guard counterSlash | 130 | 593 | 33 | 31.8 | 0.77 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabSlash | 220 | 947 | 0 | 21.2 | 0.47 s |
| RiposteSlash | 264 | 1,136 | 0 | 21.2 | 0.80 s |
Skill: Spinning Slash2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillSlash | 105 | 452 | 11.5 | 21.2 | 0.90 s |
| Skill follow-upSlash · 2 hits | 60 + 110 | 732 | 15.3 | 37.1 | 0.40 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 165 | 165 | — |
| +1 | 175 | 175 | Smithing Stone [1] × 2 |
| +2 | 185 | 185 | Smithing Stone [1] × 4 |
| +3 | 195 | 195 | Smithing Stone [1] × 6 |
| +4 | 205 | 205 | Smithing Stone [2] × 2 |
| +5 | 215 | 215 | Smithing Stone [2] × 4 |
| +6 | 226 | 226 | Smithing Stone [2] × 6 |
| +7 | 236 | 236 | Smithing Stone [3] × 2 |
| +8 | 246 | 246 | Smithing Stone [3] × 4 |
| +9 | 257 | 257 | Smithing Stone [3] × 6 |
| +10 | 267 | 267 | Smithing Stone [4] × 2 |
| +11 | 278 | 278 | Smithing Stone [4] × 4 |
| +12 | 288 | 288 | Smithing Stone [4] × 6 |
| +13 | 299 | 299 | Smithing Stone [5] × 2 |
| +14 | 310 | 310 | Smithing Stone [5] × 4 |
| +15 | 320 | 320 | Smithing Stone [5] × 6 |
| +16 | 331 | 331 | Smithing Stone [6] × 2 |
| +17 | 342 | 342 | Smithing Stone [6] × 4 |
| +18 | 353 | 353 | Smithing Stone [6] × 6 |
| +19 | 364 | 364 | Smithing Stone [7] × 2 |
| +20 | 375 | 375 | Smithing Stone [7] × 4 |
| +21 | 386 | 386 | Smithing Stone [7] × 6 |
| +22 | 397 | 397 | Smithing Stone [8] × 2 |
| +23 | 408 | 408 | Smithing Stone [8] × 4 |
| +24 | 419 | 419 | Smithing Stone [8] × 6 |
| +25 | 430 | 430 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Grave Scythe
Dropped by 1
- Enemies the game gives no name, up to 2% per kill · Limgrave, Liurnia of the Lakes, Altus Plateau, Caelid, Mountaintops of the Giants, Crumbling Farum Azula, Capital Outskirts, Cerulean Coast, Foot of the Jagged Peak, Scadu Altus
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: the game files we read don't say yet how to get this item.
Patch history 2
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
Other reapers with similar AR
- Obsidian Lamina 443
- Scythe 379
- Halo Scythe 565
- Winged Scythe 606
Overview
- Class
- Reaper
- Weight
- 9.5
- Requires
- Str 17 · Dex 13
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
19010000