ReaperChanged in 4 patchesVerified on build 25080141
Scythe
With its requirements met (Str 14 · Dex 14), Scythe reaches 379 attack rating at +25; the strongest affinities at those stats are Flame Art, Sacred and Magic at 538.
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Winged Scythe, 606).
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Slash
100
379
9.3
15
0.60 s
R1 2Slash
101
383
9.3
15
0.60 s
R1 3Slash
102
387
9.3
15
0.57 s
R1 4Slash
110
417
10
15
0.73 s
R2Slash
125
474
10
25
—
Charged R2Slash · 2 hits
50 + 160
796
30
35
1.63 s
R2 2Slash
125
474
10
25
—
Charged R2 2Slash · 2 hits
50 + 160
796
30
35
1.50 s
Running R1Slash
105
398
9.3
18
0.63 s
Running R2Slash
120
455
10
25
0.63 s
Rolling R1Slash
90
341
9.3
12
0.43 s
Backstep R1Slash
90
341
9.3
12
0.60 s
Jumping R1Slash
107
406
9.3
12
0.50 s
Jumping R2Slash
130
493
20
25
0.57 s
Guard counterSlash
125
474
30
25
0.77 s
Two-handed15players can parry them
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Slash
103
402
12
18
0.60 s
R1 2Slash
104
406
12
18
0.60 s
R1 3Slash
105
410
12
18
0.60 s
R1 4Slash
115
449
13
18
0.73 s
R2Slash
130
508
11
30
—
Charged R2Slash · 2 hits
50 + 165
841
33
40
1.63 s
R2 2Slash
130
508
11
30
—
Charged R2 2Slash · 2 hits
50 + 165
841
33
40
1.53 s
Running R1Slash
110
430
12
22
0.63 s
Running R2Slash
125
489
11
30
0.67 s
Rolling R1Slash
95
371
12
15
0.43 s
Backstep R1Slash
95
371
12
15
0.57 s
Jumping R1Slash
110
430
12
15
0.53 s
Jumping R2Slash
135
528
22
30
0.53 s
Guard counterSlash
130
508
33
30
0.77 s
Criticals2
Move
MV
Damage
Stance
Stamina
1st hit
BackstabSlash
220
834
0
20
0.47 s
RiposteSlash
264
1,001
0
20
0.80 s
Skill: Spinning Slash2move names inferred
Move
MV
Damage
Stance
Stamina
1st hit
SkillSlash
105
398
11.5
20
0.90 s
Skill follow-upSlash · 2 hits
60 + 110
645
15.3
35
0.40 s
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
Level
AR
Physical
Cost
+0
144
144
—
+1
153
153
Smithing Stone [1] × 2
+2
162
162
Smithing Stone [1] × 4
+3
171
171
Smithing Stone [1] × 6
+4
180
180
Smithing Stone [2] × 2
+5
189
189
Smithing Stone [2] × 4
+6
198
198
Smithing Stone [2] × 6
+7
207
207
Smithing Stone [3] × 2
+8
216
216
Smithing Stone [3] × 4
+9
226
226
Smithing Stone [3] × 6
+10
235
235
Smithing Stone [4] × 2
+11
244
244
Smithing Stone [4] × 4
+12
253
253
Smithing Stone [4] × 6
+13
263
263
Smithing Stone [5] × 2
+14
272
272
Smithing Stone [5] × 4
+15
282
282
Smithing Stone [5] × 6
+16
291
291
Smithing Stone [6] × 2
+17
301
301
Smithing Stone [6] × 4
+18
310
310
Smithing Stone [6] × 6
+19
320
320
Smithing Stone [7] × 2
+20
330
330
Smithing Stone [7] × 4
+21
340
340
Smithing Stone [7] × 6
+22
349
349
Smithing Stone [8] × 2
+23
359
359
Smithing Stone [8] × 4
+24
369
369
Smithing Stone [8] × 6
+25
379
379
Ancient Dragon Smithing Stone × 1
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Scythe
Placed in the world 1
Liurnia of the Lakes · Cliffbottom Catacombs
Patch history 4
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.