Sourcemined
Elden Ring
HalberdChanged in 5 patchesVerified on build 25080141
Nightrider Glaive

Nightrider Glaive

With its requirements met (Str 26 · Dex 10), Nightrider Glaive reaches 454 attack rating at +25; the strongest affinity at those stats is Fire at 578.

Attack rating (+25)
454
Scaling (+25)
Str B · Dex E
Class
Halberd
Weight
12
Requires
Str 26 · Dex 10
Skill
Spinning Slash · FP 12
Upgrades with
Smithing Stones (+25), takes Ashes of War
Nightrider Glaive, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 26 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard166454 +25Physical 454Str BDex EInt –Fai –Arc –
Heavy165480 +25Physical 480Str SDex –Int –Fai –Arc –
Keen136374 +25Physical 374Str EDex AInt –Fai –Arc –
Quality146407 +25Physical 407Str BDex BInt –Fai –Arc –
Fire242578 +25Physical 279Fire 299Str BDex EInt –Fai –Arc –
Flame Art223571 +25Physical 272Fire 299Str DDex EInt –Fai BArc –
Lightning214493 +25Physical 243Lightning 250Str EDex BInt –Fai –Arc –
Sacred197571 +25Physical 272Holy 299Str DDex EInt –Fai BArc –
Magic196564 +25Physical 264Magic 300Str EDex EInt BFai –Arc –
Cold219529 +25Physical 331Magic 198Str BDex EInt CFai –Arc –
Poison135409 +25Physical 409Str BDex EInt –Fai –Arc D
Blood135409 +25Physical 409Str BDex EInt –Fai –Arc D
Occult133383 +25Physical 383Str DDex EInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

400500600700102040608099Stat level6080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
10–454
13–455
16–456
19–457
22–458
25–459
26454–
28–460
29469–
31–461
32484–
34–462
35499–
37–463
38513–
40–464
41527–
43–465
44540–
46–466
47553–
49–467
50566–
52–467
53577–
55–468
56588–
58–469
59597–
61–469
62605–
64–470
65613–
67–470
68622–
70–471
71630–
73–471
74639–
76–472
77647–
79–472
80655–
82–473
83659–
85–473
86662–
88–473
89665–
91–473
92668–
94–473
95671–
97–474
98675–
99676474
StatSoft capsAR per point, by stretchAt 99
Strength60, 8026–60: +4.26 · 60–80: +2.8 · 80–99: +1.11676 from 454
Dexterity18, 60, 8010–18: +0.38 · 18–60: +0.29 · 60–80: +0.15 · 80–99: +0.11474 from 454

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Fire
  • Flame Art
  • Sacred
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFireFlame ArtSacred
0166242223197
1177255236212
2187267250226
3198280263241
4209294276255
5219306290269
6230319304284
7241333317299
8252346331314
9263359345329
10275373360344
11286386373359
12297400387374
13309413402389
14321427415404
15332440430419
16344454444434
17356468458450
18368482473465
19380496487480
20392511502496
21404524516510
22416538529525
23429551543540
24441565557556
25454578571571

Status buildup by upgrade

60801001201400510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0808069
1818170
2838271
3858572
4878673
5898875
6918977
7939078
8959279
9969381
10989582
111009683
121029784
131049986
1410610087
1510810288
1611010389
1711110491
1811310692
1911510793
2011710994
2111911096
2212111197
2312311398
2412511499
25127116101

#7 of 18 halberd weapons by attack rating

  1. Loretta's War Sickle585 +10
  2. Commander's Standard483 +10
  3. Spirit Glaive482 +10
  4. Gargoyle's Halberd455 +25
  5. Nightrider Glaive454 +25
  6. Poleblade of the Bud450 +10
  7. Dragon Halberd448 +10
  8. Glaive419 +25
  9. Guardian's Swordspear416 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Golden Halberd, 708).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Slash1004549.317.40.63 s
R1 2Slash1014589.317.40.67 s
R1 3Slash1024639.317.40.67 s
R1 4Slash1104991017.40.87 s
R2Slash12556710.329—
Charged R2Slash16072730.340.61.50 s
R2 2Slash12556710.329—
Charged R2 2Slash16072730.340.61.57 s
Running R1Pierce1054779.320.90.50 s
Running R2Slash12054510290.67 s
Rolling R1Slash904089.313.90.47 s
Backstep R1Pierce904089.313.90.53 s
Jumping R1Slash1074869.313.90.50 s
Jumping R2Slash13059020290.57 s
Guard counterSlash12556730290.80 s
Two-handed15can't be parried
MoveMVDamageStanceStamina1st hit
R1 1Slash1035331220.90.63 s
R1 2Slash1045381220.90.63 s
R1 3Slash1055441220.90.57 s
R1 4Slash1155951320.90.77 s
R2Slash1306731134.8—
Charged R2Slash1658553346.41.37 s
R2 2Slash1306731134.8—
Charged R2 2Slash1658553346.41.33 s
Running R1Pierce1105701238.30.53 s
Running R2Slash1256471134.80.67 s
Rolling R1Slash954921217.40.50 s
Backstep R1Pierce954921217.40.50 s
Jumping R1Slash1105701217.40.53 s
Jumping R2Slash1356992234.80.53 s
Guard counterSlash1306733334.80.77 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabPierce220999023.20.47 s
RipostePierce3081,399023.20.80 s
Skill: Spinning Slash2move names inferred
MoveMVDamageStanceStamina1st hit
SkillSlash10547711.523.20.90 s
Skill follow-upSlash · 2 hits60 + 11077215.340.60.40 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0166166—
+1177177Smithing Stone [1] × 2
+2187187Smithing Stone [1] × 4
+3198198Smithing Stone [1] × 6
+4209209Smithing Stone [2] × 2
+5219219Smithing Stone [2] × 4
+6230230Smithing Stone [2] × 6
+7241241Smithing Stone [3] × 2
+8252252Smithing Stone [3] × 4
+9263263Smithing Stone [3] × 6
+10275275Smithing Stone [4] × 2
+11286286Smithing Stone [4] × 4
+12297297Smithing Stone [4] × 6
+13309309Smithing Stone [5] × 2
+14321321Smithing Stone [5] × 4
+15332332Smithing Stone [5] × 6
+16344344Smithing Stone [6] × 2
+17356356Smithing Stone [6] × 4
+18368368Smithing Stone [6] × 6
+19380380Smithing Stone [7] × 2
+20392392Smithing Stone [7] × 4
+21404404Smithing Stone [7] × 6
+22416416Smithing Stone [8] × 2
+23429429Smithing Stone [8] × 4
+24441441Smithing Stone [8] × 6
+25454454Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Nightrider Glaive

Rewards

Patch history 5

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.04.1from 1.03.3
    • Physical guard negation60→66
    • Guard boost42→50
  2. 1.06from 1.05
      Every changed value (3)
      ValueBeforetoAfterChange
      Damage 1
      Attack Attribute [1]30−3−100%
      2 technical values (sorting, effects, display)
      ValueBeforetoAfterChange
      Type Display: Normal10changed
      Type Display: Slash01changed
    • 1.07from 1.06
        Every changed value (2)
        ValueBeforetoAfterChange
        Defence and poise 1
        Poise×0.023×0.052+0.029+126%
        Linked data 1
        Behavior Variation ID1,8021,813changed
      • 1.09from 1.08.1
          Every changed value (1)
          ValueBeforetoAfterChange
          Linked data 1
          Behavior Variation ID1,8131,814changed
        • 1.12.1from 1.10
            Every changed value (1)
            ValueBeforetoAfterChange
            Health, stamina and weight 1
            Weapon Regain HP Amount6090+30+50%

          Other halberds with similar AR

          Overview

          Class
          Halberd
          Weight
          12
          Requires
          Str 26 · Dex 10
          Affinities
          Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
          Game ID
          18050000