Commander's Standard
With its requirements met (Str 24 · Dex 14), Commander's Standard reaches 483 attack rating at +10.
Reward: Commander O'Neil · Swamp of Aeonia
- Attack rating (+10)
- 483
- Scaling (+10)
- Str B · Dex D
- Class
- Halberd
- Weight
- 11.5
- Requires
- Str 24 · Dex 14
- Skill
- Rallying Standard · FP 30
- Upgrades with
- Somber Smithing Stones (+10)
Attack rating by affinity 1
At Str 24 · Dex 14 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 170 | 483 +10 | Physical 483 | Str BDex DInt –Fai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 14 | – | 483 |
| 17 | – | 492 |
| 20 | – | 500 |
| 23 | – | 508 |
| 24 | 483 | – |
| 26 | – | 516 |
| 27 | 496 | – |
| 29 | – | 523 |
| 30 | 510 | – |
| 32 | – | 530 |
| 33 | 523 | – |
| 35 | – | 537 |
| 36 | 536 | – |
| 38 | – | 544 |
| 39 | 549 | – |
| 41 | – | 551 |
| 42 | 561 | – |
| 44 | – | 558 |
| 45 | 573 | – |
| 47 | – | 564 |
| 48 | 585 | – |
| 50 | – | 570 |
| 51 | 595 | – |
| 53 | – | 576 |
| 54 | 606 | – |
| 56 | – | 581 |
| 57 | 615 | – |
| 59 | – | 585 |
| 60 | 622 | – |
| 62 | – | 589 |
| 63 | 629 | – |
| 65 | – | 593 |
| 66 | 637 | – |
| 68 | – | 597 |
| 69 | 644 | – |
| 71 | – | 602 |
| 72 | 652 | – |
| 74 | – | 606 |
| 75 | 659 | – |
| 77 | – | 610 |
| 78 | 667 | – |
| 80 | – | 614 |
| 81 | 673 | – |
| 83 | – | 615 |
| 84 | 676 | – |
| 86 | – | 617 |
| 87 | 679 | – |
| 89 | – | 619 |
| 90 | 681 | – |
| 92 | – | 620 |
| 93 | 684 | – |
| 95 | – | 622 |
| 96 | 687 | – |
| 98 | – | 623 |
| 99 | 690 | 624 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 24–60: +3.86 · 60–80: +2.5 · 80–99: +0.95 | 690 from 483 |
| Dexterity | 18, 60, 80 | 14–18: +3 · 18–60: +2.17 · 60–80: +1.4 · 80–99: +0.53 | 624 from 483 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 170 |
| 1 | 198 |
| 2 | 227 |
| 3 | 256 |
| 4 | 286 |
| 5 | 317 |
| 6 | 349 |
| 7 | 381 |
| 8 | 414 |
| 9 | 448 |
| 10 | 483 |
#4 of 18 halberd weapons by attack rating
Moveset from the game files
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 100 | 483 | 9.3 | 17.2 | 0.53 s |
| R1 2Pierce | 101 | 487 | 9.3 | 17.2 | 0.77 s |
| R1 3Pierce | 102 | 492 | 9.3 | 17.2 | 0.70 s |
| R1 4Pierce | 110 | 531 | 10 | 17.2 | 0.77 s |
| R2Standard | 125 | 603 | 10 | 28.6 | — |
| Charged R2Standard | 160 | 772 | 30 | 40.1 | 1.57 s |
| R2 2Standard | 125 | 603 | 10 | 28.6 | — |
| Charged R2 2Standard | 160 | 772 | 30 | 40.1 | 1.43 s |
| Running R1Pierce | 105 | 507 | 9.3 | 20.6 | 0.50 s |
| Running R2Standard | 120 | 579 | 10 | 28.6 | 0.67 s |
| Rolling R1Standard | 90 | 434 | 9.3 | 13.7 | 0.47 s |
| Backstep R1Pierce | 90 | 434 | 9.3 | 13.7 | 0.53 s |
| Jumping R1Standard | 107 | 516 | 9.3 | 13.7 | 0.50 s |
| Jumping R2Standard | 130 | 628 | 20 | 28.6 | 0.57 s |
| Guard counterStandard | 125 | 603 | 30 | 28.6 | 0.80 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 103 | 552 | 12 | 20.6 | 0.57 s |
| R1 2Pierce | 104 | 558 | 12 | 20.6 | 0.77 s |
| R1 3Pierce | 105 | 563 | 12 | 20.6 | 0.70 s |
| R1 4Pierce | 115 | 617 | 13 | 20.6 | 0.77 s |
| R2Standard | 130 | 697 | 11 | 34.4 | — |
| Charged R2Standard · 2 hits | 50 + 150 | 1,073 | 33 | 45.8 | 1.57 s |
| R2 2Standard | 130 | 697 | 11 | 34.4 | — |
| Charged R2 2Standard · 2 hits | 50 + 150 | 1,073 | 33 | 45.8 | 1.50 s |
| Running R1Pierce | 110 | 590 | 12 | 37.8 | 0.53 s |
| Running R2Standard | 125 | 670 | 11 | 34.4 | 0.67 s |
| Rolling R1Standard | 95 | 509 | 12 | 17.2 | 0.50 s |
| Backstep R1Pierce | 95 | 509 | 12 | 17.2 | 0.50 s |
| Jumping R1Standard | 110 | 590 | 12 | 17.2 | 0.53 s |
| Jumping R2Standard | 135 | 724 | 22 | 34.4 | 0.53 s |
| Guard counterStandard | 130 | 697 | 33 | 34.4 | 0.77 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 220 | 1,062 | 0 | 22.9 | 0.47 s |
| RipostePierce | 308 | 1,488 | 0 | 22.9 | 0.80 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 170 | 170 | — |
| +1 | 198 | 198 | Somber Smithing Stone [1] × 1 |
| +2 | 227 | 227 | Somber Smithing Stone [2] × 1 |
| +3 | 256 | 256 | Somber Smithing Stone [3] × 1 |
| +4 | 286 | 286 | Somber Smithing Stone [4] × 1 |
| +5 | 317 | 317 | Somber Smithing Stone [5] × 1 |
| +6 | 349 | 349 | Somber Smithing Stone [6] × 1 |
| +7 | 381 | 381 | Somber Smithing Stone [7] × 1 |
| +8 | 414 | 414 | Somber Smithing Stone [8] × 1 |
| +9 | 448 | 448 | Somber Smithing Stone [9] × 1 |
| +10 | 483 | 483 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Video: Commander's Standard
Where to find Commander's Standard
Rewards
- Drop: Commander O'Neil · Swamp of Aeonia
Patch history 4
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.03.1from 1.02.1
- Guard boost38→41
- 1.04.1from 1.03.3
- Physical guard negation58→64
- Guard boost41→49
- 1.07from 1.06
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.023 ×0.052 +0.029+126% - 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other halberds with similar AR
Overview
- Class
- Halberd
- Weight
- 11.5
- Requires
- Str 24 · Dex 14
- Affinities
- Standard
- Game ID
18040000