Sourcemined
Elden Ring
Great SpearChanged in 4 patchesVerified on build 25080141
Serpent-Hunter

Serpent-Hunter

With its requirements met (None), Serpent-Hunter reaches 328 attack rating at +10.

Attack rating (+10)
328
Scaling (+10)
Str A · Dex E
Class
Great Spear
Weight
12
Requires
None
Skill
Great-Serpent Hunt · FP 20
Upgrades with
Somber Smithing Stones (+10)

Attack rating by affinity 1

At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard123328 +10Physical 328Str ADex EInt –Fai –Arc –

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +10)

300400500600700800102040608099Stat level186080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
10328328
13351330
16374331
19397332
22417333
25436334
28455335
31474336
34492337
37510338
40528339
43545340
46561341
49576342
52591342
55605343
58617344
61627344
64637345
67647345
70658346
73668346
76679347
79689347
82695348
85699348
88703348
91707348
94711349
97715349
99718349
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8010–18: +7.88 · 18–60: +5.52 · 60–80: +3.5 · 80–99: +1.32718 from 328
Dexterity18, 60, 8010–18: +0.5 · 18–60: +0.29 · 60–80: +0.2 · 80–99: +0.05349 from 328

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade

01002003004000246810Upgrade level
At the weapon's requirements (Standard).
Show the numbers
Upgrade levelAttack rating
0123
1143
2162
3182
4202
5222
6243
7264
8285
9307
10328

#10 of 10 great spear weapons by attack rating

  1. Treespear611 +25
  2. Siluria's Tree607 +10
  3. Mohgwyn's Sacred Spear594 +10
  4. Vyke's War Spear550 +10
  5. Barbed Staff-Spear545 +10
  6. Messmer Soldier's Spear399 +25
  7. Lance397 +25
  8. Bloodfiend's Sacred Spear378 +10
  9. Serpent-Hunter328 +10
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Spear of the Impaler, 613).

Moveset from the game files

Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed14players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard/Pierce · 2 hits200 + 100*98615.720.20.60 s
R1 2Standard/Pierce · 2 hits300 + 102*1,32221.220.20.70 s
R1 3Standard/Pierce · 2 hits410 + 108*1,70427.520.20.80 s
R2Standard · 2 hits300 + 110*1,3482230.2—
Charged R2Standard · 2 hits410 + 210*2,03949.540.31.43 s
R2 2Standard · 2 hits300 + 110*1,3482230.2—
Charged R2 2Standard · 2 hits410 + 210*2,03949.540.31.07 s
Running R1Standard/Pierce · 2 hits200 + 105*1,00315.724.60.57 s
Running R2Standard/Pierce · 6 hits200 + 45 + 200 + 45 + 300 + 110*2,96031.931.40.53 s
Rolling R1Standard/Pierce · 2 hits200 + 85*93715.715.70.40 s
Backstep R1Standard/Pierce · 2 hits200 + 90*95415.715.70.53 s
Jumping R1Standard/Pierce · 2 hits200 + 107*1,01015.715.70.40 s
Jumping R2Standard · 2 hits410 + 130*1,77638.530.20.63 s
Guard counterStandard/Pierce · 2 hits300 + 125*1,3984430.20.73 s
Two-handed14players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard/Pierce · 2 hits250 + 103*1,29518.723.50.60 s
R1 2Standard/Pierce · 2 hits350 + 105*1,66924.223.50.73 s
R1 3Standard/Pierce · 2 hits460 + 112*2,09830.823.50.80 s
R2Standard · 2 hits350 + 115*1,70623.737—
Charged R2Standard · 2 hits460 + 215*2,47652.850.41.40 s
R2 2Standard · 2 hits350 + 115*1,70623.737—
Charged R2 2Standard · 2 hits460 + 215*2,47652.850.41.07 s
Running R1Standard/Pierce · 2 hits250 + 110*1,32018.7280.57 s
Running R2Standard/Pierce · 6 hits250 + 45 + 250 + 45 + 350 + 115*3,87032.938.10.53 s
Rolling R1Standard/Pierce · 2 hits250 + 90*1,24715.7190.40 s
Backstep R1Standard/Pierce · 2 hits250 + 95*1,26515.7190.53 s
Jumping R1Standard/Pierce · 2 hits250 + 112*1,32815.7190.40 s
Jumping R2Standard · 2 hits460 + 135*2,18340.7370.63 s
Guard counterStandard/Pierce · 2 hits350 + 130*1,76147.3370.73 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabPierce225740000.47 s
RipostePierce276908000.80 s
Skill: Great-Serpent Hunt2move names inferred
MoveMVDamageStanceStamina1st hit
SkillPierce · 2 hits · some hits parryable220 + 312*1,7505567.22.53 s
Skill follow-upPierce · 2 hits · some hits parryable320 + 330*2,13838.589.61.47 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0123123—
+1143143Somber Smithing Stone [1] × 1
+2162162Somber Smithing Stone [2] × 1
+3182182Somber Smithing Stone [3] × 1
+4202202Somber Smithing Stone [4] × 1
+5222222Somber Smithing Stone [5] × 1
+6243243Somber Smithing Stone [6] × 1
+7264264Somber Smithing Stone [7] × 1
+8285285Somber Smithing Stone [8] × 1
+9307307Somber Smithing Stone [9] × 1
+10328328Somber Ancient Dragon Smithing Stone × 1

From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.

Where to find Serpent-Hunter

Rewards

Patch history 4

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.03.1from 1.02.1
    • Guard boost40→42
  2. 1.04.1from 1.03.3
    • Physical guard negation60→72
    • Guard boost42→50
  3. 1.07from 1.06
      Every changed value (1)
      ValueBeforetoAfterChange
      Defence and poise 1
      Poise×0.03×0.059+0.029+97%
    • 1.12.1from 1.10
        Every changed value (1)
        ValueBeforetoAfterChange
        Health, stamina and weight 1
        Weapon Regain HP Amount6090+30+50%

      Other great spears with similar AR

      Overview

      Class
      Great Spear
      Weight
      12
      Requires
      None
      Affinities
      Standard
      Game ID
      17030000