Sourcemined
Elden Ring
EnemyLiurnia of the LakesChanged in 3 patchesVerified on build 25827938

Old Albus

716 HP at Liurnia of the Lakes · Village of the Albinaurics, with the area's scaling applied. It takes the most from Holy (−40%) and the least from Standard, Slash, Strike and Pierce (−10%). Killing it gives 300 runes in NG.

HP (NG)
716
HP in NG+7
1,849
Stance
30
Runes (NG)
300
Weakest to
Holy −40%
Easiest status
Scarlet Rot, Bleed and Frost 177

Where it appears 1

Each place uses its own copy with that area's scaling, by nearest Site of Grace. HP, stance and runes as you meet it (offline, no new game plus).

PlaceHPStanceRunesScaling
Liurnia of the Lakes · Village of the Albinaurics71630300×2.266

HP in each journey

05001,0001,5002,00002467Journey (0 = NG, 1 = NG+ …)
New game plus multiplies HP again on top of the area's scaling: 716 HP at Liurnia of the Lakes · Village of the Albinaurics becomes 1,849 in NG+7.
Show the numbers
Journey (0 = NG, 1 = NG+ …)HP
0716
11,321
21,453
31,519
41,585
51,717
61,783
71,849
Runes per kill in each journey
Runes per killNGNG+1NG+2NG+3NG+4NG+5NG+6NG+7
Old Albus3001,2001,3201,3501,4401,4701,5001,530

Before your own rune bonuses (Gold-Pickled Fowl Foot, Golden Scarab).

Damage negation

Share of each hit it takes after negation (100% = full damage). The type it takes the most from is highlighted.

  1. Standard110% −10% negation
  2. Slash110% −10% negation
  3. Strike110% −10% negation
  4. Pierce110% −10% negation
  5. Magic120% −20% negation
  6. Fire120% −20% negation
  7. Lightning120% −20% negation
  8. Holy140% −40% negation
It takes the most from Holy (−40%) and the least from Standard, Slash, Strike and Pierce (−10%).

Status buildup to proc

Buildup needed for the first proc, and for each one after it (the bar grows after every proc, up to the fifth).

  1. Scarlet Rot177 then 205
  2. Bleed177 then 205
  3. Frost177 then 205
  4. Sleep236 then 278
Buildup for the first proc; the lowest is highlighted. Immune to Poison, Madness and Death Blight.
Status1st proc2nd3rd4th
PoisonImmune
Scarlet Rot177205247345
Bleed177205247345
Frost177205247345
Sleep236278376666
MadnessImmune
Death BlightImmune

Flat defense

Physical107
Magic107
Fire107
Lightning107
Holy107

Flat defense is subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it, and the buildup needed, along with HP.

Shares its body with

Characters and bosses placed with the same character model in the map files.

Patch history 3

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.02.1from 1.00
    • HP345→316
    • Runes18→300
    • Standard negation-20%→-10%
    • Slash negation-20%→-10%
    • Strike negation-20%→-10%
    • Pierce negation-20%→-10%
  2. 1.03.1from 1.02.1
      Every changed value (1)
      ValueBeforetoAfterChange
      1 technical value (sorting, effects, display)
      ValueBeforetoAfterChange
      Disable Init Dead01changed
    • 1.12.1from 1.10
        Every changed value (2)
        ValueBeforetoAfterChange
        Damage 1
        HP Burn Damage %0100+100
        Linked data 1
        DLC Completion SpEffect ID0-1changed

      Other enemies in Liurnia of the Lakes

      Bosses in Liurnia of the Lakes

      Enemies with similar HP