Erdtree Avatar
Fought in 7 places, from 3,163 HP to 11,452 HP at Mountaintops of the Giants · Snow Valley Ruins Overlook: each place carries its own area scaling. It takes the most damage from Fire and the least from Holy.
- HP (NG)
- 3,163–11,452
- HP in NG+7
- 16,161
- Stance
- 120
- Weakest to
- Fire -40%
- Resists most
- Holy 40%
- Nearest grace
- Snow Valley Ruins Overlook

How Erdtree Avatar fights
At Mountaintops of the Giants · Snow Valley Ruins Overlook, its toughest placement: 11,452 HP.
Phases by HP verified
- Its script checks its HP at 70% when it chooses what to do.
Attacks from the game files
The attacks it picks on its own, most used first. Damage is the attack power of its strongest hit at this placement, before your defense and negation.
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Strike (hammer) (1)1 hit · first hit after 1.8 s | No | Yes | 1,129strike |
| Strike (hammer) (2)1 hit · first hit after 2.2 s | No | Yes | 1,129strike |
| Strike (hammer) (3)1 hit · first hit after 1.5 s | No | Yes | 1,217strike |
| Strike (hammer) (4)1 hit · first hit after 1.1 s | No | Yes | 1,023strike |
| Strike (hammer) (5)1 hit · first hit after 1.2 s | No | Yes | 1,058strike |
| Strike (hammer) (6)1 hit · first hit after 1.4 s | No | Yes | 1,023strike |
| Holy Orb Initial Explosion2 hits · first hit after 1.5 s | No | Yes | 1,341holy |
| Butt Slam2 hits · first hit after 2.6 s | No | Yes | 1,481776 holy · 705 strike |
| Stomp1 hit · first hit after 1.1 s | No | Yes | 1,094physical |
4 more attacks it chains after another one
| Attack | Parry | Block | Damage |
|---|---|---|---|
| Strike (hammer) (7)1 hit · first hit after 1.6 s | No | Yes | 1,058strike |
| Strike (hammer) (8)1 hit · first hit after 1.2 s | No | Yes | 1,058strike |
| Strike (hammer) (9)1 hit · first hit after 1.1 s | No | Yes | 1,129strike |
| Rot Butt Slam + Butt Slam AoE2 hits · first hit after 2.6 s · after Butt Slam | No | Yes | 1,235strike |
Parry: whether a parry works on it (for combos, which hits). Block: whether a shield stops it; grabs go through.
Attack choice by distance from its battle script
How often it opens with each attack at each range, from its main weight tables (it switches between 3 sets of tables by state; the main one is shown).
- Strike (hammer) (1)
- Strike (hammer) (2)
- Strike (hammer) (3)
- Strike (hammer) (4)
- Other attacks and moves
Show as a table
| Distance | Most likely picks |
|---|---|
| under 3 m | Moving or other actions 70% · Strike (hammer) (4) 30% |
| 3–6 m | Moving or other actions 50% · Strike (hammer) (1) 30% · Strike (hammer) (2) 20% |
| 6–10 m | Moving or other actions 50% · Strike (hammer) (2) 20% · Strike (hammer) (3) 20% |
| 10–15 m | Moving or other actions 80% · Strike (hammer) (3) 20% |
- Attacks
- 13
- With a cooldown
- 9 5–20 s
What hurts it most
- Fire-40% +56%
- Strike0% +11%
- Standard10%
- Slash10% ±0
- Pierce10% ±0
- Magic20% −11%
- Lightning20% −11%
- Holy40% −33%
Negation (lower lets more through), and how much more or less damage that type deals than Standard does.
Status procs to kill it
| Status | 1st proc | HP per proc | Procs to kill |
|---|---|---|---|
| Bleed | Immune | ||
| Frost | 251 | 1,175 | 108,444 buildup |
| Poison | 346 | 1,351 | 98,670 buildup |
| Scarlet Rot | 346 | 3,205 | 42,715 buildup |
From full HP with that status alone; thresholds grow after each proc. Frostbite's extra 20% damage taken isn't counted.
Weapons that hit it hardest
Attack rating that gets through its negations at max upgrade with every stat at 50, best affinity per weapon (flat defense left out). Try your own build in the build planner →
Attacks, their hits, parry and block, grabs and damage are read from the boss's animation events and attack data; when it picks them, from its battle script. Attack names follow the names players commonly use; the rest are described from their hits.
Where you fight it 7
Each place uses its own copy of the boss with that area's scaling. HP and stance as you meet them (first phase, offline, no new game plus).
| Place | HP | Stance | Scaling |
|---|---|---|---|
| Weeping Peninsula · Tombsward | 3,163 | 120 | ×1.813 |
| Liurnia of the Lakes · Converted Tower | 4,690 | 120 | ×2.688 |
| Liurnia of the Lakes · Ruined Labyrinth | 4,690 | 120 | ×2.688 |
| Leyndell, Royal Capital · Avenue Balcony | 6,461 | 120 | ×3.703 |
| Deeproot Depths · Great Waterfall Crest | 7,198 | 120 | ×4.125 |
| Mountaintops of the Giants · Ancient Snow Valley Ruins | 11,452 | 120 | ×6.563 |
| Mountaintops of the Giants · Snow Valley Ruins Overlook ×3 | 11,452 | 120 | ×6.563 |
Damage negation
How much of each damage type it shrugs off. Lower is better for you; the type it takes most is highlighted.
Flat defense
Subtracted from each hit before negation; it matters most for weak hits. Area scaling raises it along with HP.
Weeping Peninsula · Tombsward
Liurnia of the Lakes · Ruined Labyrinth, Liurnia of the Lakes · Converted Tower
Leyndell, Royal Capital · Avenue Balcony
Deeproot Depths · Great Waterfall Crest
Mountaintops of the Giants · Snow Valley Ruins Overlook, Mountaintops of the Giants · Ancient Snow Valley Ruins
Status buildup to proc
Buildup needed for the first proc, and how much more each following proc needs (it grows after every proc, up to the fifth).
Weeping Peninsula · Tombsward
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 319 | 417 | 707 | 1,164 |
| Scarlet Rot | 319 | 417 | 707 | 1,164 |
| Bleed | Immune | |||
| Frost | 232 | 274 | 372 | 662 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Liurnia of the Lakes · Ruined Labyrinth, Liurnia of the Lakes · Converted Tower
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 330 | 428 | 718 | 1,175 |
| Scarlet Rot | 330 | 428 | 718 | 1,175 |
| Bleed | Immune | |||
| Frost | 240 | 282 | 380 | 670 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Leyndell, Royal Capital · Avenue Balcony
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 335 | 433 | 723 | 1,180 |
| Scarlet Rot | 335 | 433 | 723 | 1,180 |
| Bleed | Immune | |||
| Frost | 244 | 286 | 384 | 674 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Deeproot Depths · Great Waterfall Crest
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 338 | 436 | 726 | 1,183 |
| Scarlet Rot | 338 | 436 | 726 | 1,183 |
| Bleed | Immune | |||
| Frost | 246 | 288 | 386 | 676 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
Mountaintops of the Giants · Snow Valley Ruins Overlook, Mountaintops of the Giants · Ancient Snow Valley Ruins
| Status | 1st proc | 2nd | 3rd | 4th |
|---|---|---|---|---|
| Poison | 346 | 444 | 734 | 1,191 |
| Scarlet Rot | 346 | 444 | 734 | 1,191 |
| Bleed | Immune | |||
| Frost | 251 | 293 | 391 | 681 |
| Sleep | Immune | |||
| Madness | Immune | |||
| Death Blight | Immune | |||
HP in each journey
At Mountaintops of the Giants · Snow Valley Ruins Overlook: new game plus multiplies HP, defense and resistances again on top of the area's scaling.
| NG | NG+1 | NG+2 | NG+3 | NG+4 | NG+5 | NG+6 | NG+7 |
|---|---|---|---|---|---|---|---|
| 11,452 | 11,544 | 12,698 | 13,275 | 13,852 | 15,007 | 15,584 | 16,161 |
Patch history 3
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.02.1from 1.00
- HP1,551→1,745
- Standard negation20%→10%
- Slash negation20%→10%
- Pierce negation20%→10%
- Runes0→10,062
Every changed value (7)
Value Before to After Change Key changes 5 HP 1,551 1,745 +194+13% Standard negation 20% 10% −10 pts Slash negation 20% 10% −10 pts Pierce negation 20% 10% −10 pts Runes 0 10,062 +10,062 Linked data 1 SpEffect ID [31] -1 4,301 changed 1 technical value (sorting, effects, display)
Value Before to After Change Network Warp Display 16 25 changed - 1.04.1from 1.03.3
Every changed value (1)
Value Before to After Change Linked data 1 SpEffect ID [18] -1 17,333 changed - 1.12.1from 1.10
Every changed value (2)
Value Before to After Change Damage 1 HP Burn Damage % 0 100 +100 Linked data 1 DLC Completion SpEffect ID 0 -1 changed