Sobering Realisation
- Level
- Action
- Cost
- Action + Ki Point
- Range
- 1.5 m
- Roll
- Unarmed attack
- Damage
- MartialArtsUnarmedDamage Bludgeoning + 2d8 + WisdomModifier Psychic
Hit a Drunk target and sober them up by dealing bonus Psychic damage. On a successful hit, the monk also loses Life of the Party.
Who can get it
From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.
Subclasses 1
- Way of the Drunken Master (Monk) · always known, from level 9