Aid (+10 maximum hit points) Full page → Hit point maximum increased by 10. Buff +10 maximum hit points 3 Aquatic SiphonA nearby water myrmidon grants the affected entity Immunity to Cold damage and an additional 3d8 Cold damage… Buff Immune to Cold damage; +1 Reaction — Ascended Fiend Full page → Raphael has gorged on souls and enhanced his fiendish powers, granting him an even deadlier array of spells a… Shapeshift Grants Multiattack 1 Astral ConduitThe affected entity can't move, take actions, bonus actions or reactions while holding open the Astral Rift b… Debuff Can't use Action; Can't use Bonus Action 1 Barely WarmThe ambient temperature is too low to operate the sluice gate. Effect — 2 Bloodlust Full page → Creature can attack three times. It regains 3d6 hit points if it lands a killing blow. Rage Grants Multiattack 1 Brand of the SilverlightThis creature's weapon attacks deal an additional 5d8 Radiant damage. Buff +5d8 Radiant damage with weapon attacks 1 Brand of the Silverlight (+2d8 Radiant damage with weapon attacks)This creature's weapon attacks deal an additional 2d8 Radiant damage. Buff +2d8 Radiant damage with weapon attacks 1 Craven Heart Full page → Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom… Debuff Disadvantage on Wisdom saving throws 1 Deathbringer's Legacy Full page → Orin can use Deathbringer Assault until the end of her next turn. Rage Grants Deathbringer Assault 1 Deathbringer's Legacy (variant 2) Full page → Sarevok is able to use Deathbringer Assault until the end of his next turn. Rage Grants Deathbringer Assault 1 Devilishly Strong Full page → While within 18 m of Raphael, this creature's weapon attacks deal an additional 3d6 Piercing damage and it ha… Buff Advantage on Strength checks; Advantage on Strength saving throws 1 Devilishly Strong (variant 2)While within 18 m of Raphael, this creature has Advantage on Strength and Dexterity Checks and attacks. Buff Advantage on Strength checks; Advantage on Strength saving throws — Earthen SiphonA nearby earth myrmidon grants the affected entity Immunity to Poison damage and an additional 3d8 Poison dam… Buff Immune to Poison damage; +1 Reaction — Enhanced Armour ClassArmour Class increased by 1. Buff +1 Armour Class 1 False Heart Full page → Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom… Debuff Disadvantage on Wisdom saving throws 1 Fiendish Obeisance Full page → Affected entity must obey the commands of the fiend directly controlling it. Condition — — Flame-FeebleAffected entity is vulnerable to Fire damage. Debuff Vulnerable to Fire damage — FloodedThe hydraulic system is overloaded with water and has seized up. Effect — 1 HarrowedThe affected entity is psychically oppressed by a powerful ghost. It has Disadvantage on Charisma and Wisdom… Debuff Disadvantage on Charisma saving throws; Disadvantage on Wisdom saving throws — Hastened (Applies Lethargic for 2 turns) Full page → Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled,… Buff +9 m movement speed; +2 Armour Class 1 Haunted Approach Full page → This creature's Movement Speed and jump distance is halved while within 3 m of a cursed skull. Effect Movement costs ×1.5; Jump distance ×0.5 1 Heartform Terror: Ceremorphosis Full page → Overcome with the fear they've turned into an illithid, the affected entity cannot move or take actions. Shapeshift Can't move; Can't use Action 1 Heartform Terror: SpiderThis creature has twisted its form into one of your fears. Shapeshift — 1 Heartform Terror: Spider (Removes Shield of Faith) Full page → This creature has twisted its form into one of your fears. Shapeshift — — Heartform Terror: WolfThis Sharran knows your fears and has twisted its form into one of them. Shapeshift — 1 Heartform Terror: Wolf (Removes Shield of Faith) Full page → This Sharran knows your fears and has twisted its form into one of them. Shapeshift — — High Water Level Full page → The current water level is dangerously high. Effect — 2 Inevitable ResolveAny effect controlling or incapacitating this creature will cease at the end of its next turn. Effect — — Infernal Stun Full page → This creature cannot move or act, and Raphael can Soul Drain it at will. Condition Automatically fails Strength saving throws; Automatically fails Dexterity saving throws 1 Ingested Karabasan's GiftAfter 1 turn the affected entity will become Paralysed. Debuff Disadvantage on Dexterity checks; Disadvantage on Charisma checks 1 Invisible (variant 5) Full page → This invisible creature has Advantage on attacks and imposes Disadvantage on enemy attacks and can only be re… Buff Invisible; Advantage on attack rolls — Jealous Heart Full page → Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom… Debuff Disadvantage on Wisdom saving throws 1 Low Water LevelThe current water level is too low to operate the sluice gate. Effect — 2 Lunar RadianceAffected entity has −2 to Attack Rolls. It also sheds bright light in an area surrounding it. Debuff −2 to attack rolls 1 Lured Full page → Attracted to a harpy's luring melody. The affected entity will use its turn to move closer to the harpy, allo… Debuff Can't harm whoever charmed it; Can't use Action 1 Luring SongMust succeed a Wisdom Saving Throw every turn or be Lured by the Harpy's song. Effect — 2 Madness Full page → Hostile to everyone in the vicinity. Effect — 6 Mage Armour Full page → Base Armour Class is 13. Effect Armour Class 13 + Dexterity modifier 4 Magic AwarenessTapping into their innate magic to visualise the Weave. The barbarian and all creatures within 3 m add their… Buff +1d4 to saving throws 1 Magic Awareness AuraA nearby barbarian is visualising the Weave. Adds their Proficiency Bonus to Saving Throws against spells, as… Buff +1d4 to saving throws 1 Magic CircleDebuff Attacks against it have Disadvantage — Magic Weapon Full page → Weapon has become magical, receiving a +1 bonus to Attack and Damage Rolls. Buff +1 weapon enchantment (attack and damage); Weapon property: Magical 2 Magic Weapon (+2 weapon enchantment (attack and damage))Weapon has become magical, receiving a +2 bonus to Attack and Damage Rolls. Buff +2 weapon enchantment (attack and damage); Weapon property: Magical 1 Magic Weapon (+3 weapon enchantment (attack and damage))Weapon has become magical, receiving a +3 bonus to Attack and Damage Rolls. Buff +3 weapon enchantment (attack and damage); Weapon property: Magical 1 Magical AmbushAffected entity is hidden. Creatures have Disadvantage on Saving Throws against its spells. Effect — 1 Melancholy Heart Full page → Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom… Debuff Disadvantage on Wisdom saving throws 1 Moonmother's EmbraceThe Lady of Silver grants her daughter 100 hit points; Advantage on attack rolls, +4 to her Strength and Char… Buff Advantage on attack rolls; 100 temporary hit points — Murderous Strikes: 1 Full page → Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times. Effect — 1 Murderous Strikes: 1 (variant 2) Full page → After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault. Effect — 1 Murderous Strikes: 2 Full page → Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times. Effect — 1 Murderous Strikes: 2 (variant 2) Full page → After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault. Effect — 1 Murderous Strikes: 3 Full page → Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times. Effect — 1 Murderous Strikes: 3 (variant 2) Full page → After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault. Effect — 1 Murderous Strikes: 4 Full page → Orin's bloodthirsty inheritance grants her Deathbringer Assault after attacking five times. Effect — 1 Murderous Strikes: 4 (variant 2) Full page → After performing four attacks, Sarevok will have embodied Bhaal enough to use Deathbringer Assault. Effect — 1 Necrotic Veil Full page → A deathly miasma grants the affected entity 20 temporary hit points. While the affected entity has temporary… Buff Resistant to Bludgeoning damage; Resistant to Slashing damage 1 Nightbringer's BelovedShar's ardent favour lets her chosen disciple regain 7d8 hit points every time they use their Channel Divinit… Effect — — Noxious Fume Damage Full page → Affected entity takes 1d4 Acid damage at the start of its turn. Debuff 1d4 Acid damage each turn 1 Noxious Fumes Full page → Hostile creatures in a radius of 3 m take 1d4 Acid damage. Debuff 1d4 Acid damage each turn 2 OverheatedThe hydraulic system has overheated and seized up. Effect — 1 Perfect Warmth Full page → The ambient temperature allows you to operate the sluice gate. Effect — 2 Perfect Water Level Full page → The current water level allows you to operate the sluice gate. Effect — 2 Perilously HotThe temperature has risen to a dangerous level. Effect — 2 Possessed PortraitEffect — — Prying Heart Full page → Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom… Debuff Disadvantage on Wisdom saving throws 1 Punish DivinityWhen hit with Radiant damage, Raphael can use a reaction to stun the attacker, leaving the impudent creature… Effect — 1 Quickening IncantationYou can cast Illusion and Enchantment Spells as a bonus action. Effect — 1 Resisted the SongSucceeded a Saving Throw against the harpy's Luring Song and is immune to its effects for 2 turns. Effect — 1 Rolan's Mage ArmourGrant a creature a rudimentary defensive boost, increasing its Armour Class by 2. Buff +2 Armour Class 1 Scorching SiphonA nearby fire myrmidon grants the affected entity Immunity to Fire damage and an additional 3d8 Fire damage t… Buff Immune to Fire damage; +1 Reaction — Selûne's IreAs a reaction, the Sliver can deal 12d12 Radiant damage to an attacker. It can use Selûne's Ire again after i… Buff Grants the reaction Interposing Protector — Severed SoulWith no soul to motivate it, the affected entity has Disadvantage on Attack Rolls and all Ability Checks unti… Debuff Grants Restore Soul; Disadvantage on attack rolls 1 Silence AuraWhile it remains in the aura, affected entity is Silenced. Effect — 1 Silvered Bulwark Full page → Affected entity is Immune to all damage. This protection is shared by every creature and object within the ba… Buff Invulnerable; Advantage on all saving throws 1 SingingThe harpy Lures nearby creatures with a magical melody. The song ends if she is incapacitated or loses concen… Debuff Can't move; Can't use Bonus Action 1 Soul Charges: 1Raphael has 1 soul to spend on powerful spells. Effect — — Soul Overcharge Full page → Raphael has consumed the power of a destroyed Soul Pillar. He is unable to cast spells using Souls until he t… Debuff Can't use Bonus Action; Half movement speed 3 Soul Pillar Proximity: 1Raphael is near one of the Soul Pillars, granting his attacks an additional 1d12 Fire damage. In addition, he… Effect — — Soul Pillar Proximity: 2Raphael is surrounded by 2 Soul Pillars, granting Raphael's attacks an additional 2d12 Fire damage and a +6 b… Effect — — Soul Pillar Proximity: 3Raphael is surrounded by 3 Soul Pillars, granting Raphael's attacks an additional 3d12 Fire damage and a +9 b… Effect — — Soul Pillar Proximity: 4Raphael is surrounded by 4 Soul Pillars, granting Raphael's attacks an additional 4d12 Fire damage and a +12… Effect — — Soul Pillar: ActivatedRaphael can now consume souls from this Soul Pillar to spend on powerful spells - but it is susceptible to Ra… Effect — 1 Souls Charges: 2Raphael has 2 souls to spend on powerful spells. Effect — — Souls Charges: 3Raphael has 3 souls to spend on powerful spells. Effect — — Souls Charges: 4Raphael has 4 souls to spend on powerful spells. Effect — — Souls Charges: 5Raphael has 5 souls to spend on powerful spells. Effect — — Souls Charges: 6Raphael has 6 souls to spend on powerful spells. Effect — — Souls Charges: 7Raphael has 7 souls to spend on powerful spells. Effect — — Souls Charges: 8Raphael has 8 souls to spend on powerful spells. Effect — — Souls Charges: 9Raphael has 9 souls to spend on powerful spells. Effect — — Supreme Defences Full page → While concentrating, you add your Spellcasting Ability Modifier to your Saving Throws and gain a +1 bonus to… Buff +spellcasting ability modifier to saving throws; +1 Armour Class 2 Tempestuous Siphon Full page → A nearby air myrmidon grants the affected entity Immunity to Lightning damage and an additional 3d8 Lightning… Buff Immune to Lightning damage; +1 Reaction — Thwarted ConsumptionRaphael cannot consume a soul from this Pillar because it recently took Radiant damage or had its souls dispe… Effect — 1 Transmuted To Steel (variant 2)The myrmidon's Armour Class is increased by 2, but its movement speed has been reduced by 6 m. Buff +2 Armour Class 1 Unnerved Full page → This entity cannot take actions as their courage has been stifled by a ghost. Condition Can't use Action 2 Unstoppable: 12 Full page → Reduce the next damage taken by the entity to 1 and consumes one charge of Unstoppable. Unstoppable creatures… Buff Takes 1000 less damage (under a condition) 1 Violent Heart Full page → Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom… Debuff Disadvantage on Wisdom saving throws 1 Wayward Heart Full page → Affected entity will be automatically Critically Hit by Viconia's attacks, and it has Disadvantage on Wisdom… Debuff Disadvantage on Wisdom saving throws 1 Wild Shape: SpiderShapeshift Darkvision 24 m; Can't cast spells 1