Unconscious
- Kind
- Condition
Character is unconscious.
What it does
- Automatically fails Strength saving throws
- Automatically fails Dexterity saving throws
- Hits against it are critical hits within 3 m
- When applied
- Removes Hiding; Removes Sleeping; Removes Asleep effects
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
What prevents it 4
Effects that make a creature immune to it, by name or to every status of its kind.
Other conditions 4
- Chains of Karsus
Downed- Hope of the House
Spore Servant