Sourcemined
Slay the Spire 2
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Cards · page 3

Every card with its character, rarity, cost and upgrade, and the exact chance a reward offers it.

577 entries
Full page →Deal 5 damage twice. Gain 3 Strength. The enemy gains 1 Strength.IroncladuncommonAttack2
Full page →Gain 13 Block. Add 2 Wounds into your Discard Pile.DefectuncommonSkill1
Full page →Gain 4 Block. Draw 1 card.ColorlessuncommonSkill0
Full page →Deal 6 damage for each Attack already played this turn.SilentuncommonAttack1
Full page →Deal 7 damage. Gain Block equal to damage dealt.ColorlessuncommonAttack1
Full page →Exhaust ALL your Status cards. Deal 8 damage to a random enemy for each card Exhausted.DefectrareAttack2
Full page →Gain 12 Block. Whenever you are attacked this turn, deal 4 damage back.IroncladuncommonSkill2
The enemy takes double attack damage from other players this turn.SilentuncommonSkill2
Full page →Deal 5 damage. Draw 1 card.ColorlessuncommonAttack0
Full page →Osty deals 12 damage. This card costs 0 1 Energy if Osty has attacked this turn.NecrobindercommonAttack2
Full page →Deal 5 damage for each Skill in your Hand.SilentuncommonAttack1
Full page →Deal 6 damage to ALL enemies.SilentcommonAttack1
Full page →Deal 9 damage. Gain 1 Focus this turn.DefectcommonAttack1
CursecurseCurseX
Full page →Gain 2 Dexterity.SilentuncommonPower1
At the end of combat, you may remove a card from your Deck.NecrobinderancientPower2
Full page →Next turn, put 2 cards from your Draw Pile into your Hand.RegentrareSkill1
Full page →If you Exhausted a card this turn, gain 3 Energy.IroncladuncommonSkill1
Get farther away. Increase Sandpit by 1. Increase the cost of this card by 1.StatusstatusStatus1
Full page →Lose -2 Strength. Gain 1 Energy at the start of each turn.NecrobinderuncommonPower1
Full page →Deal 5 damage. If you have played fewer than 3 cards this turn, draw 1 card.DefectuncommonAttack0
Gain 1 Energy. Draw 1 card.TokentokenSkill0
Full page →At the start of your turn, Forge 5.RegentuncommonPower1
Full page →Channel 1 Plasma.DefectuncommonSkill1
Full page →Deal 13 damage. Apply 2 Weak. Apply 2 Vulnerable.RegentuncommonAttack0
Deal X damage. Deals 5 additional damage for each time another player has attacked the enemy this turn.ColorlessuncommonAttack1
Full page →Gain 8 Block. Gain 1 Stars.RegentcommonSkill1
Full page →At the start of your turn, gain 2 Stars.RegentrarePower2
Full page →Gain X Block. Permanently increase this card's Block by 3.DefectrareSkill1
Deal 16 damage.TokentokenAttack1
Full page →Gain 6 Block. Channel 2 Frost.DefectuncommonSkill2
Full page →Gain 5 Block. Channel 1 Glass.DefectuncommonSkill1
Full page →Draw 3 cards. Put 1 card from your Hand on top of your Draw Pile.RegentuncommonSkill1
ALL players add 3 Souls into their Draw Pile.NecrobinderrareSkill1
Full page →Gain 11 Block. Next turn, gain 5 Block.RegentcommonSkill2
Full page →Gain 1 Stars. Draw 1 card. Next turn, draw 1 card.RegentcommonSkill1
Full page →Deal 3 damage. If the enemy intends to attack, apply 1 Weak.DefectcommonAttack0
Deal damage equal to the number of cards played this combat.ColorlessrareAttack1
Full page →Can only be played if there are no cards in your Draw Pile. Deal 60 damage to ALL enemies.SilentrareAttack0
Full page →Gain 8 Block. Add a Soul into your Draw Pile.NecrobindercommonSkill1
Full page →Deal 4 damage. Put a card from your Discard Pile into your Hand.NecrobindercommonAttack1
CursecurseCurseX
Full page →Transform any number of cards in your Hand into Minion Sacrifice.RegentrareSkill2
Full page →Deal 12 damage. Draw 2 cards.RegentcommonAttack1
Removed from your Deck after 5 combats.CursecurseCurseX
Full page →Deal 4 damage 3 times. Add a Slimed into your Discard Pile.DefectcommonAttack1
Full page →At the end of your turn, if you have Frost, deal 6 damage to ALL enemies.DefectuncommonPower1
Whenever you Forge, all allies Forge as well.RegentrarePower2
Full page →Deal 20 damage. If Fatal, gain 20 Gold.ColorlessrareAttack2
Full page →Gain 7 Block. Add Sly to a Skill in your Hand this turn.SilentuncommonSkill1
Full page →Deal 10 damage. Double the damage ALL Hang cards deal to this enemy.NecrobinderrareAttack1
Full page →Whenever you play a Soul, a random enemy loses 6 HP.NecrobinderuncommonPower1
Full page →Play the top card of your Draw Pile and Exhaust it.IroncladcommonSkill1
Full page →Apply 4 Poison to ALL enemies.SilentuncommonSkill3
Full page →Deal 9 damage. Put a card from your Discard Pile on top of your Draw Pile.IroncladcommonAttack1
Full page →Deal 8 damage X times. Double X if it's 4 or more.RegentrareAttack0
Full page →Deal 15 damage. Next turn, gain 2 Energy.RegentuncommonAttack2
Full page →Deal 20 damage. Choose a Colorless card in your Hand. Add a copy of that card into your Hand.RegentrareAttack2
Full page →Deal 3 damage for each 1 Energy previously spent this turn.DefectrareAttack0
At the start of your turn, add a random Common card into your Hand.EventeventPower1
Full page →Whenever you draw a card containing “Strike”, it is played against a random enemy.IroncladrarePower2
Full page →Lose 2 HP. Deal 15 damage.IroncladuncommonAttack1
Full page →Gain 1 Stars. Next turn, gain 3 Stars.RegentcommonSkill1
Full page →Discard 2 cards. Add 2 Shivs into your Hand.SilentuncommonSkill0
A random card without Replay in your Draw Pile gains Replay 2.ColorlessrareSkill1
Full page →Osty deals 11 damage and applies 2 Vulnerable to ALL enemies.NecrobinderuncommonAttack2
Full page →Gain 3 Block. Put a card from your Discard Pile into your Hand.DefectcommonSkill1
Full page →Gain 2 Focus this turn.DefectcommonSkill0
Full page →Deal 16 damage to ALL enemies. At the end of your turn, if this is in your Exhaust Pile, play it.IroncladuncommonAttack3
ALL players draw 2 cards.ColorlessuncommonSkill1
Full page →Deal 28 damage to ALL enemies. Lose 3 Focus.DefectrareAttack2
Full page →Gain 10 Block. At the end of your turn, if this is on top of your Draw Pile, play it.RegentrareSkill1
Full page →Deal 19 damage. Channel 3 Frost.DefectrareAttack3
Another player Channels Plasma.DefectrareSkill1
If you have no Attacks in your Hand, draw 2 cards.ColorlessuncommonSkill0
Full page →Gain 30 Block.IroncladrareSkill2
At the end of your turn, if this is in your Hand, take 3 damage.StatusstatusStatusX
Full page →Add a random Attack into your Hand. It's free to play this turn.IroncladuncommonSkill1
Full page →At the start of your turn, lose 1 HP. Whenever you lose HP on your turn, deal 6 damage to ALL enemies.IroncladuncommonPower1
Full page →At the start of your turn, add 1 Shiv into your Hand.SilentuncommonPower1
Full page →Gain 2 Strength.IroncladuncommonPower1
CursecurseCurseX
Gain 9 Block. Redirect all incoming attacks that would be dealt to another player this turn to you.ColorlessuncommonSkill1
Full page →Next turn, Summon 2 and gain 2 Energy.NecrobindercommonSkill1
Full page →Gain 5 Block. Deal 5 damage.IroncladcommonAttack1
Full page →The first time you draw a Status each turn, draw 2 cards.DefectuncommonPower1
Add 1 random Colorless card into your Hand.ColorlessuncommonSkill0
Full page →Deal 25 damage. Add 3 random 01 Energy cards into your Hand.ColorlessrareAttack3
Full page →Whenever you gain Block, deal 6 damage to a random enemy.IroncladrarePower2
Full page →Add a copy of the third Attack you play each turn into your Hand.IroncladuncommonPower1
Full page →Deal 27 damage. Whenever you draw this card, reduce its cost by 1.RegentuncommonAttack4
Full page →Deal 8 damage. Whenever you draw this card, increase its damage by 4 this combat.RegentuncommonAttack1
Full page →Play every Shiv in your Exhaust Pile on the enemy.SilentrareSkill2
Deal 10 damage. The enemy takes double damage from other players this turn.ColorlessrareAttack3
Full page →Deal 30 damage. If this kills an enemy, gain 5 Stars.RegentuncommonAttack3
Full page →Apply 1 Weak. Apply 1 Vulnerable.RegentcommonSkill0
Unlocks a special event in the next Act.QuestquestQuestX
Another player adds 1 random Colorless card to their Hand.RegentuncommonSkill0
Full page →Deal 3 damage. Add 2 Shivs into your Hand.SilentcommonAttack1
Full page →Gain 9 Block.DefectcommonSkill1