Fight Me!
Deal 5 damage twice.
Gain 3 Strength.
The enemy gains 1 Strength.
In numbers
| Per play | Base | Upgraded | Per Energy |
|---|---|---|---|
| Energy cost | 2 | 2 | |
| Damage | 5 × 2 = 10 | 6 × 2 = 12 | 5 → 6 |
| Strength | 3 | 4 | 1.5 → 2 |
- Against a Vulnerable enemy: 14 (18 upgraded). Each point of Strength adds 2 damage, one per hit.
- Base
- Upgraded
Show the numbers
| Strength | Base | Upgraded |
|---|---|---|
| 0 | 10 | 12 |
| 1 | 12 | 14 |
| 2 | 14 | 16 |
| 3 | 16 | 18 |
| 4 | 18 | 20 |
| 5 | 20 | 22 |
| 6 | 22 | 24 |
| 7 | 24 | 26 |
| 8 | 26 | 28 |
| 9 | 28 | 30 |
| 10 | 30 | 32 |
Damage: #10 of 30 Ironclad cards with damage
X cost, per Energy spent: Whirlwind 5.
Strength: #1 of 3 Ironclad cards with Strength
Chance it's offered
Chance this card is one of the cards in a single Ironclad reward, with every card unlocked. It's one of 35 uncommon Ironclad cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.
| Reward | Right after a rare | Run average |
|---|---|---|
| Regular fight · 3 cards | 3.09% | 3.15% |
| Elite fight · 3 cards | 3.43% | 3.43% |
- About one regular reward in 32 offers it over a run.
- From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).
See the odds for your exact situation in the card reward odds calculator.
Upgraded
Deal 6 damage twice. Gain 4 Strength. The enemy gains 1 Strength.
- Damage +1
- Strength +1
Overview
- Character
- Ironclad
- Rarity
- uncommon
- Type
- Attack
- Energy cost
- 2
- Target
- Any Enemy
- Shop price
- 71–79
- Game ID
FightMe
Same odds: the other uncommon Ironclad cards 34
- Ashen Strike
- Battle Trance
- Bludgeon
- Bully
- Burning Pact
- Colossus
- Dismantle
- Dominate
- Drum of Battle
- Evil Eye
- Expect a Fight
- Feel No Pain
- Flame Barrier
- Forgotten Ritual
- Hemokinesis
- Howl from Beyond
- Infernal Blade
- Inferno
- Inflame
- Juggling
- Pillage
- Rage
- Rampage
- Rupture
- Second Wind
- Spite
- Stampede
- Stomp
- Stone Armor
- Taunt
- Unrelenting
- Uppercut
- Vicious
- Whirlwind
Raw game dataAs extracted from the game's definitions
- cost2
- kindAttack
- rarityUncommon
- targetAnyEnemy
- poolIronclad
- keywords[]
vars{4}
- Damage5
- Repeat2
- StrengthPower3
- EnemyStrength1
upgrade{4}
vars{2}
- Damage1
- StrengthPower1
- addKeywords[]
- removeKeywords[]
- descDeal 6 damage twice. Gain 4 Strength. The enemy gains 1 Strength.
shopPrice{2}
- min71
- max79
- shopChance0.05285714285714286
shopPool{3}
- Common13
- Uncommon14
- Rare7