Sourcemined
Slay the Spire 2
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Cards · page 6

Every card with its character, rarity, cost and upgrade, and the exact chance a reward offers it.

577 entries
Full page →Deal 6 damage.RegentbasicAttack1
Full page →Deal 6 damage.SilentbasicAttack1
Full page →Whenever you play a Power, gain 1 Energy.DefectuncommonPower1
Full page →Deal 8 damage. Apply 1 Weak.SilentcommonAttack1
Full page →Put Sovereign Blade into your Hand from anywhere. Forge 8.RegentuncommonSkill1
Full page →Deal 24 damage. If this kills an enemy, gain 3 Energy.DefectuncommonAttack3
Full page →Gain 4 Energy.DefectrareSkill0
Full page →Deal X damage. Deals 3 additional damage for each card you created this combat.RegentuncommonAttack1
Full page →Deal 11 damage. Apply 3 Weak.SilentancientAttack0
Full page →Gain 8 Block. Discard 1 card.SilentbasicSkill1
Full page →Deal 6 damage to ALL enemies. Draw 1 card.DefectcommonAttack1
Osty deals 10 damage to a random enemy.TokentokenAttack0
Full page →Deal 3 damage to a random enemy 3 times.IroncladcommonAttack1
Full page →Sovereign Blade gains Replay 1.RegentrarePower2
Full page →Gain 2 Focus this turn for each unique Orb you have.DefectuncommonSkill1
Full page →Deal 14 damage. The next Power you play costs 0 1 Energy.DefectuncommonAttack2
Full page →Gain 1 Energy.SilentuncommonSkill3
Deal 11 damage. The next Attack another player plays on the enemy is played an extra time.ColorlessuncommonAttack2
Take double damage from enemies. Allies take half damage from enemies.IroncladrarePower1
Full page →Gain 7 Block. Apply 1 Vulnerable.IroncladuncommonSkill1
Full page →Deal 5 damage. Hits an additional time for each time you lost HP this combat.IroncladrareAttack2
Full page →Channel X Lightning.DefectuncommonSkill0
Full page →Gain 6 Vigor.RegentuncommonSkill1
Full page →Deal 3 damage. Trigger all Lightning against the enemy.DefectuncommonAttack0
At the end of 3 turns, deal 40 damage to ALL enemies.ColorlessuncommonSkill2
Full page →Gain 50 Block. If you take unblocked attack damage this combat, die.ColorlessrareSkill0
Full page →Deal 10 damage. If Fatal, gain an additional card reward.SilentrareAttack1
Full page →Deal X damage. Permanently increase this card's damage by 4.NecrobinderrareAttack2
Whenever you play a card, gain X.RegentancientPower1
Full page →Forge 30.RegentrareSkill1
Draw 2 cards. Put 1 card from your Hand on top of your Draw Pile.ColorlessuncommonSkill0
Full page →Deal 4 damage twice. Exhaust a random Attack in your Hand and add its damage to this card.IroncladrareAttack1
Full page →Deal 11 damage. At the start of your next turn, return this to your Hand.ColorlessuncommonAttack1
Full page →Whenever you Evoke Lightning, deal 6 damage to each enemy hit.DefectuncommonPower1
Full page →Deal 4 damage and apply 1 Vulnerable to ALL enemies.IroncladcommonAttack1
Full page →Deal damage equal to the enemy's Doom.NecrobinderrareAttack2
Full page →At the start of your turn, draw 1 card and discard 1 card.SilentrarePower1
Gain 5 Block. Gain 5 Block at the start of the next 2 turns.EventeventSkill2
At the end of your turn, if this is in your Hand, take 5 damage.StatusstatusStatus1
Full page →Weak enemies take double damage from Attacks.SilentrarePower2
Full page →Add Replay to a card in your Hand. It costs an extra 1 Energy.NecrobinderrareSkill1
Full page →Whenever you create a Status, Channel 1 random Orb.DefectrarePower1
Full page →Apply 3 Vulnerable.IroncladcommonSkill1
Full page →Gain 7 Block. Exhaust 1 card at random.IroncladcommonSkill1
Full page →Gain 2 Energy. Add a Void into your Discard Pile.DefectcommonSkill0
Full page →Deal 5 damage twice.IroncladcommonAttack1
Full page →At the start of your turn, draw 1 card and Exhaust 1 card from your Hand.RegentrarePower1
Gain 11 Block.ColorlessuncommonSkill1
Full page →Deal 14 damage.ColorlessuncommonAttack1
Full page →Gain 7 Block. Add a copy of this card into your Discard Pile.NecrobinderrareSkill0
Osty deals X damage. Deals additional damage equal to Osty's current HP.NecrobinderbasicAttack1
Full page →The first time you gain Block from a card each turn, double the amount gained.IroncladrarePower2
Full page →Deal 14 damage. The next Attack you play costs 0 1 Energy.IroncladuncommonAttack2
Full page →Gain 6 Block.SilentcommonSkill2
Full page →Add 3 Shivs into your Hand. Reduce this card's cost by 1.SilentuncommonSkill2
Full page →Deal 13 damage. Apply 1 Weak. Apply 1 Vulnerable.IroncladuncommonAttack2
Full page →Deal 6 damage twice. Play a random Attack from your Draw Pile.DefectcommonAttack2
Full page →Deal 10 damage. The next Ethereal card you play costs 0 1 Energy.NecrobinderuncommonAttack1
Gain 2 Stars.RegentbasicSkill1
Full page →Whenever you apply Vulnerable, draw 1 card.IroncladuncommonPower1
Whenever you draw this card, lose 1 Energy.StatusstatusStatusX
Full page →End your turn. The first 2 cards you play each turn are free to play.RegentrarePower3
Full page →Deal 10 damage to a random enemy X times.ColorlessuncommonAttack0
Full page →Channel Lightning equal to the Lightning already Channeled this combat.DefectrareSkill3
Gain 1 less 1 Energy per turn.TokenstatusStatusX
Full page →At the end of your turn, Retain up to 1 card.SilentuncommonPower1
Full page →Deal 5 damage to ALL enemies X times.IroncladuncommonAttack0
Deal 33 damage. Stun the enemy.EventancientAttack3
Full page →Add a random Power into your Hand. It's free to play this turn.DefectuncommonSkill1
Put a card from your Draw Pile into your Hand.EventancientSkill0
Full page →Gain 1 Energy.NecrobindercommonSkill0
At the end of your turn, if this is in your Hand, take 3 damage.StatusstatusStatusX
StatusstatusStatusX
Gain 2 Intangible. At the start of your turn, lose 1 Dexterity.SilentancientPower3
CursecurseCurseX
Full page →Deal 7 damage. Forge 7.RegentcommonAttack1
Channel 1 Lightning.DefectbasicSkill1