Ricochet
Deal 3 damage to a random enemy 4 times.
In numbers
| Per play | Base | Upgraded | Per Energy |
|---|---|---|---|
| Energy cost | 2 | 2 | |
| Damage · random enemies | 3 × 4 = 12 | 3 × 5 = 15 | 6 → 7.5 |
- Against a Vulnerable enemy: 16 (20 upgraded). Each point of Strength adds 4 damage, one per hit.
- Base
- Upgraded
Show the numbers
| Strength | Base | Upgraded |
|---|---|---|
| 0 | 12 | 15 |
| 1 | 16 | 20 |
| 2 | 20 | 25 |
| 3 | 24 | 30 |
| 4 | 28 | 35 |
| 5 | 32 | 40 |
| 6 | 36 | 45 |
| 7 | 40 | 50 |
| 8 | 44 | 55 |
| 9 | 48 | 60 |
| 10 | 52 | 65 |
Damage: #5 of 21 Silent cards with damage
X cost, per Energy spent: Skewer 8.
Chance it's offered
Chance this card is one of the cards in a single Silent reward, with every card unlocked. It's one of 20 common Silent cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.
| Reward | Right after a rare | Run average |
|---|---|---|
| Regular fight · 3 cards | 9.6% | 8.49% |
| Elite fight · 3 cards | 8.11% | 7.37% |
- About one regular reward in 12 offers it over a run.
- From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).
See the odds for your exact situation in the card reward odds calculator.
Upgraded
Deal 3 damage to a random enemy 5 times.
- Repeat +1
Overview
- Character
- Silent
- Rarity
- common
- Type
- Attack
- Energy cost
- 2
- Target
- Random Enemy
- Keywords
- Sly
- Shop price
- 48–53
- Game ID
Ricochet
Same odds: the other common Silent cards 19
Raw game dataAs extracted from the game's definitions
- cost2
- kindAttack
- rarityCommon
- targetRandomEnemy
- poolSilent
- keywords[Sly]
vars{2}
- Damage3
- Repeat4
upgrade{4}
vars{1}
- Repeat1
- addKeywords[]
- removeKeywords[]
- descDeal 3 damage to a random enemy 5 times.
shopPrice{2}
- min48
- max53
- shopChance0.13111111111111112
shopPool{3}
- Rare5
- Uncommon10
- Common9