Sourcemined
Slay the Spire 2
CardSilentReward oddsVerified on build 23811903
Ricochet art

Ricochet

Deal 3 damage to a random enemy 4 times.

In numbers

Per playBaseUpgradedPer Energy
Energy cost22
Damage · random enemies3 × 4 = 123 × 5 = 156 → 7.5
  • Against a Vulnerable enemy: 16 (20 upgraded). Each point of Strength adds 4 damage, one per hit.
0204060800246810Strength
  • Base
  • Upgraded
Damage of one play by your Strength, before Vulnerable or Weak.
Show the numbers
StrengthBaseUpgraded
01215
11620
22025
32430
42835
53240
63645
74050
84455
94860
105265

Damage: #5 of 21 Silent cards with damage

  1. Grand Finale60 0 Energy · 75 upgraded
  2. Pinpoint15 3 Energy · 19 upgraded
  3. Predator15 2 Energy · 20 upgraded
  4. Pounce14 2 Energy · 20 upgraded
  5. Ricochet12 2 Energy · 15 upgraded
  6. Backstab11 0 Energy · 15 upgraded
  7. Suppress11 0 Energy · 17 upgraded
  8. Assassinate10 0 Energy · 13 upgraded
  9. Dash10 2 Energy · 13 upgraded
Damage per play (base), with Energy cost and upgraded value. Per Energy it ranks #10 of 16.

X cost, per Energy spent: Skewer 8.

Chance it's offered

Chance this card is one of the cards in a single Silent reward, with every card unlocked. It's one of 20 common Silent cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.

RewardRight after a rareRun average
Regular fight · 3 cards9.6%8.49%
Elite fight · 3 cards8.11%7.37%
  • About one regular reward in 12 offers it over a run.
  • From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).

See the odds for your exact situation in the card reward odds calculator.

Upgraded

Deal 3 damage to a random enemy 5 times.

  • Repeat +1

Overview

Character
Silent
Rarity
common
Type
Attack
Energy cost
2
Target
Random Enemy
Keywords
Sly
Shop price
48–53
Game ID
Ricochet

Same odds: the other common Silent cards 19

Raw game dataAs extracted from the game's definitions
  • cost2
  • kindAttack
  • rarityCommon
  • targetRandomEnemy
  • poolSilent
  • keywords[Sly]
  • vars{2}
    • Damage3
    • Repeat4
  • upgrade{4}
    • vars{1}
      • Repeat1
    • addKeywords[]
    • removeKeywords[]
    • descDeal 3 damage to a random enemy 5 times.
  • shopPrice{2}
    • min48
    • max53
  • shopChance0.13111111111111112
  • shopPool{3}
    • Rare5
    • Uncommon10
    • Common9