Sourcemined
Slay the Spire 2
CardSilentReward oddsVerified on build 23811903
Poisoned Stab art

Poisoned Stab

Deal 6 damage.
Apply 3 Poison.

In numbers

Per playBaseUpgradedPer Energy
Energy cost11
Damage686 → 8
Poison343 → 4
  • Against a Vulnerable enemy: 9 (12 upgraded). Each point of Strength adds 1 damage.

Damage: #16 of 21 Silent cards with damage

  1. Dagger Spray8 1 Energy · 12 upgraded
  2. Strangle8 1 Energy · 10 upgraded
  3. Sucker Punch8 1 Energy · 10 upgraded
  4. Flick-Flack6 1 Energy · 8 upgraded
  5. Poisoned Stab6 1 Energy · 8 upgraded
  6. Slice6 0 Energy · 9 upgraded
  7. Strike6 1 Energy · 9 upgraded
  8. Leading Strike3 1 Energy · 6 upgraded
  9. Neutralize3 0 Energy · 4 upgraded
Damage per play (base), with Energy cost and upgraded value. Per Energy it ranks #10 of 16.

X cost, per Energy spent: Skewer 8.

Poison: #5 of 5 Silent cards with Poison

  1. Bouncing Flask9 2 Energy · 12 upgraded
  2. Snakebite7 2 Energy · 10 upgraded
  3. Deadly Poison5 1 Energy · 7 upgraded
  4. Haze4 3 Energy · 6 upgraded
  5. Poisoned Stab3 1 Energy · 4 upgraded
Poison per play (base), with Energy cost and upgraded value. Per Energy it ranks #4 of 5.

Chance it's offered

Chance this card is one of the cards in a single Silent reward, with every card unlocked. It's one of 20 common Silent cards, and each card's rarity rolls against a hidden offset that grows until a rare shows up.

RewardRight after a rareRun average
Regular fight · 3 cards9.6%8.49%
Elite fight · 3 cards8.11%7.37%
  • About one regular reward in 12 offers it over a run.
  • From act 2 on, it can come already upgraded (25% per act after the first, half at Ascension 7).

See the odds for your exact situation in the card reward odds calculator.

Upgraded

Deal 8 damage. Apply 4 Poison.

  • Damage +2
  • Poison +1

Overview

Character
Silent
Rarity
common
Type
Attack
Energy cost
1
Target
Any Enemy
Shop price
48–53
Game ID
PoisonedStab

Same odds: the other common Silent cards 19

Raw game dataAs extracted from the game's definitions
  • cost1
  • kindAttack
  • rarityCommon
  • targetAnyEnemy
  • poolSilent
  • keywords[]
  • vars{2}
    • Damage6
    • PoisonPower3
  • upgrade{4}
    • vars{2}
      • Damage2
      • PoisonPower1
    • addKeywords[]
    • removeKeywords[]
    • descDeal 8 damage. Apply 4 Poison.
  • shopPrice{2}
    • min48
    • max53
  • shopChance0.13111111111111112
  • shopPool{3}
    • Rare5
    • Uncommon10
    • Common9