Sourcemined
Sekiro: Shadows Die Twice
EnemyVerified on build 5794815

Lone Shadow (14700000)

Variant placed in Sunken Valley (Morning)

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damageXPSen
First playthrough1,906540×1.75×1.7531658
NG+14,7651,350×3.67×3.671,027174
NG+25,7181,620×3.67×3.671,541192
NG+35,9561,687×3.86×3.862,054196
NG+46,1941,755×3.86×3.862,568209
NG+56,3131,788×3.86×3.863,081214
NG+66,4321,822×3.86×3.863,595218
NG+77,1472,025×4.04×4.044,622222

Compare every boss on the vitality and posture by NG+ table.

Drops

Each item lot rolls on its own; the chances are each entry's share of the lot's 1,000 points, before Mibu Balloons or the Okami's Ancient Text.

ItemCountPer killKills for 90%
Pellet228%8
Dousing Powder372%2

Overview

Area
Sunken Valley (Morning)
Vitality
1906
Posture
540
Posture regen
30
Experience
316
Sen
58
Drops
1 item lot

Resistances

The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.

Poison
400
Disease
Immune
Blood
200
Curse
Immune
Freeze
100

Other Lone Shadow variants 7

Other rows of the regulation file with this name, the closest in vitality.

Also in Sunken Valley (Morning) 20