Sourcemined
Sekiro: Shadows Die Twice
EnemyVerified on build 5794815

Sunken Valley Clan (11900000)

Variant placed in Sunken Valley (Morning)

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damageXPSen
First playthrough302150×1.75×1.7516036
NG+1755375×3.67×3.67520108
NG+2906450×3.67×3.67780119
NG+3943468×3.86×3.861,040122
NG+4981487×3.86×3.861,300130
NG+51,000496×3.86×3.861,560133
NG+61,019506×3.86×3.861,820135
NG+71,132562×4.04×4.042,340138

Compare every boss on the vitality and posture by NG+ table.

Drops

Each item lot rolls on its own; the chances are each entry's share of the lot's 1,000 points, before Mibu Balloons or the Okami's Ancient Text.

ItemCountPer killKills for 90%
Antidote Powder120%11

Overview

Area
Sunken Valley (Morning)
Vitality
302
Posture
150
Posture regen
20
Experience
160
Sen
36
Drops
1 item lot

Resistances

The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.

Poison
700
Disease
Immune
Blood
100
Curse
Immune
Freeze
100

Other Sunken Valley Clan variants 9

Other rows of the regulation file with this name, the closest in vitality.

Also in Sunken Valley (Morning) 20