Sourcemined
Sekiro: Shadows Die Twice
Enemy2 deathblowsVerified on build 5794815

Headless - Ashina Outskirts

Variant placed in Sunken Valley (Morning)

Headless - Ashina Outskirts, rendered from the game's 3D model
Rendered from the game's model

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damageXP
First playthrough3,8301,200×1.75×1.75812
NG+19,5753,000×3.67×3.672,639
NG+211,4903,600×3.67×3.673,959
NG+311,9683,750×3.86×3.865,278
NG+412,4473,900×3.86×3.866,598
NG+512,6863,975×3.86×3.867,917
NG+612,9264,050×3.86×3.869,237
NG+714,3624,500×4.04×4.0411,876

Compare every boss on the vitality and posture by NG+ table.

Vitality next to the rest of Sunken Valley (Morning)

  1. Guardian Ape - Sunken Valley7,040
  2. Headless - Ashina Outskirts3,830
  3. Snake Eyes Shirafuji3,194
  4. Shichimen Warrior - Abandoned Dungeon3,192
  5. Dual Sword Monkey2,554
  6. Long-Arm Centipede Giraffe2,548
  7. Sunken Valley Clan1,918
  8. Lone Shadow1,906
  9. Blackhat Badger1,440
  10. Doujun1,116
  11. Nightjar Ninja636
  12. Senpou Assassin472
  13. Praying Woman470
  14. Toxic Memorial Mob - Sunken Valley470
First-playthrough vitality with area scaling; for names with several variants, the strongest. The 14 highest of 19 enemies, and this one.

Overview

Area
Sunken Valley (Morning)
Vitality
3830
Posture
1200
Posture regen
30
Deathblows
2
Experience
812

Resistances

The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.

Poison
Immune
Disease
Immune
Blood
200
Curse
Immune
Freeze
100

Also in Sunken Valley (Morning) 20