Sourcemined
Sekiro: Shadows Die Twice
EnemyVerified on build 5794815

Ashina Fencer (14004100)

Variant placed in Ashina Castle (Morning)

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damageXPSen
First playthrough954360×1.50×1.5053
NG+13,0521,152×3.60×3.604512
NG+23,6631,382×3.60×3.606814
NG+33,8161,440×3.78×3.789014
NG+43,9681,497×3.78×3.7811315
NG+54,0441,526×3.78×3.7813515
NG+64,1211,555×3.78×3.7815815
NG+74,5791,728×3.96×3.9620316

Compare every boss on the vitality and posture by NG+ table.

Vitality next to the rest of Ashina Castle (Morning)

  1. Genichiro, Way of Tomoe - Ashina Castle3,834
  2. Tengu - Great Serpent Shrine3,828
  3. Emma, the Gentle Blade3,352
  4. Guardian Ape - Bride2,400
  5. Genichiro Ashina - Ashina Castle2,397
  6. Lone Shadow Longswordsman - Ashina Reservoir2,149
  7. General Kuranosuke Matsumoto - Ashina Castle1,909
  8. Samurai General1,909
  9. Shinobi Hunter1,434
  10. Ashina Elite - Jinsuke Saze - Ashina Castle1,071
  11. Sunken Valley Clan957
  12. Ashina Fencer954
  13. Senpou Assassin711
  14. Nightjar Ninja477
First-playthrough vitality with area scaling; for names with several variants, the strongest. The 14 highest of 22 enemies, and this one.

Overview

Area
Ashina Castle (Morning)
Vitality
954
Posture
360
Posture regen
30
Experience
5
Sen
3

Resistances

The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.

Poison
50
Disease
Immune
Blood
200
Curse
Immune
Freeze
100

Other Ashina Fencer variants 6

Other rows of the regulation file with this name, the closest in vitality.

Also in Ashina Castle (Morning) 21