Sourcemined
Sekiro: Shadows Die Twice
Enemy2 deathblowsVerified on build 5794815

Lone Shadow Longswordsman - Ashina Reservoir

Variant placed in Ashina Castle (Morning)

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damageXPSen
First playthrough2,149720×1.50×1.5021596
NG+16,8782,304×3.60×3.601,935384
NG+28,2542,764×3.60×3.602,903423
NG+38,5982,880×3.78×3.783,870432
NG+48,9412,995×3.78×3.784,838461
NG+59,1133,052×3.78×3.785,805471
NG+69,2853,110×3.78×3.786,773480
NG+710,3173,456×3.96×3.968,708490

Compare every boss on the vitality and posture by NG+ table.

Vitality next to the rest of Ashina Castle (Morning)

  1. Genichiro, Way of Tomoe - Ashina Castle3,834
  2. Tengu - Great Serpent Shrine3,828
  3. Emma, the Gentle Blade3,352
  4. Guardian Ape - Bride2,400
  5. Genichiro Ashina - Ashina Castle2,397
  6. Lone Shadow Longswordsman - Ashina Reservoir2,149
  7. General Kuranosuke Matsumoto - Ashina Castle1,909
  8. Samurai General1,909
  9. Shinobi Hunter1,434
  10. Ashina Elite - Jinsuke Saze - Ashina Castle1,071
  11. Ashina Fencer957
  12. Sunken Valley Clan957
  13. Senpou Assassin711
  14. Nightjar Ninja477
First-playthrough vitality with area scaling; for names with several variants, the strongest. The 14 highest of 22 enemies, and this one.

Overview

Area
Ashina Castle (Morning)
Vitality
2149
Posture
720
Posture regen
60
Deathblows
2
Experience
215
Sen
96

Resistances

The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.

Poison
400
Disease
Immune
Blood
200
Curse
Immune
Freeze
100

Also in Ashina Castle (Morning) 21