Sourcemined
Mewgenics
Verified on build 251435931,093 entries

Items · page 10

Weapons, armor, trinkets and consumables with exact durability, sets and stat bonuses.

1,093 entries
Spell BookUse: Gain 10 mana and conjure a random Mage spell as a bonus ability.rareTrinket2MagePaper
Spider BabySpawn a Spiderling when you take damage.very rareHead—Necromancer
Spider BabyApply Infested 1 to all enemies at the start of each battle.rareHead——
Spider EggYour basic attack inflicts Infested.—Trinket——
Spider HatWhen you destroy a corpse, spawn 2 Spiderlings.rareHead—Necromancer
Spider InjectorSide Quest Item. Apply Infested 4 to all allies at the start of each battle.sidequestHead——
Spider WebberUse: A ranged attack that inflicts Webbed.—Weapon——
Spiked Collar+2 Thorns.uncommonNeck——
Spinal ChipYour spells cost -1 mana.uncommonNeck—Chip
SpinneretsUse: A ranged attack that inflicts Webbed.rareWeapon6—
SpitballUse: A ranged attack that inflicts Slow.uncommonWeapon4–8—
Splintered CrownGain +1 Thorns when you take damage.uncommonHead—Wood
Splinters—Weapon——
Spoon BenderYour basic attack can't miss and emits a Sparkle when used.rareTrinket—Psychic
Spotted MushroomcommonTrinket—Druid
SpringYour movement action is Jump.uncommonTrinket—Scrap
Spring BoardUse: A melee attack that lobs a unit back 3 tiles.commonWeapon—Wood
Stacy 100Use: Spawn a Stacy. (Usable once per battle.)very rareWeapon——
Staff of FlameUse: A fire attack that inflicts Burn 5. (Usable once per battle.)rareWeapon—Mage
Staff of the UnderworldUse: A melee attack with Knockback 1. Passive: Start each battle with a Zombie Cat familiar.rareWeapon—NecromancerBone
Stance SwitcherUse: Switch between melee and ranged stances. You have Brace 1 while in melee stance. Innate—Trinket——
StarUse: Gain Invincibility, +10 Thorns, and Trample until the start of your next turn. Refresh your movement action.consumable very rareTrinket1—
Steel BallUse: Summon an invulnerable Fly familiar. (Usable once per battle.)rareWeapon——
Stem CellsUse: Gain +3 Health Regen until the end of the battle.consumable uncommonTrinket2—
SteroidsUse: Gain +1 , permanently. For the rest of the adventure, you have a +2% chance to gain Madness at the start of each turn.rareTrinket9Fighter
StevenYour explosions are much, much bigger! You have explosion immunity.very rareHead—Steven
StevenEach time you cast a spell, gain +1 range and +1 reach until the end of the turn.very rareHead—Steven
StevenYour musical abilities are always double cast.very rareFace—Steven
StevenWhile you're downed, spawn a random charmed enemy familiar at the end of each round.very rareFace—Steven
StevenYour Holy Element spells cost -1 mana.very rareNeck—Steven
StevenWhile you're downed, receiving any damage revives you.very rareNeck—Steven
StevenUse: Permanently upgrade a random spell or passive ability.rareTrinket1Steven
StevenUse: Spawn a controllable copy of yourself.rareTrinket1Steven
StevenYour basic attack inflicts Slow and has a +10% chance to Freeze. You can damage frozen units.very rareTrinket—Steven
StevenYour basic attack inflicts Confusion.very rareTrinket—Steven
StevenUse: A melee attack. If this hits an allied cat, spawn a quarter-sized copy of them with 25% of their stats. The copy is AI controlled. RELOAD: An allied cat dies.very rareWeapon—Steven
StevenUse: A lobbed attack that inflicts Petrify. RELOAD: Kill a rock.very rareWeapon—Steven
Steven MarrowAny you gain is increased by 4.very rareTrinket—Steven
Steven StoneYour collarless spells cost -2 mana.very rareTrinket—Steven
Steven's Bag of RocksUse: A melee attack with a chance to repeat that inflicts Bruise.very rareWeapon—Steven
Steven's BottleUse: A ranged attack that creates a Tar tile.very rareWeapon—Steven
Steven's Fart FaceAt the end of your turn, inflict Poison 1 on all units. Repeat for each turn you've taken this battle.very rareFace—Steven
Steven's FriendEach time you cast a spell, spawn a Shadow copy of yourself that mimics your basic attack and fades at the end of your turn.very rareNeck—Steven
Steven's GobblerUnits that contact you get knocked back. Knockback you deal is increased by 10 and inflicts Bruise 1.very rareNeck—Steven
Steven's GristleUnits don't leave corpses. Use: A melee attack. This weapon gains +1 damage and +1 use when it gets a kill. Damage resets at the end of the adventure.very rareWeapon99Steven
Steven's HatYour spells cost 0. You can only cast each of your spells once per turn.very rareHead—Steven
Steven's HelmetWhen you are downed, give another allied cat 2 random disorders, or to yourself if you're alone.very rareHead—Steven
Steven's Mustachevery rareFace—Steven
Steven's ShotgunUse: Fires 5 projectiles in a cone. Using this recoils you 10 tiles backwards and Confuses you.very rareWeapon——
StickUse: A melee attack with +1 reach.commonWeapon4Wood
StickUse: A melee attack with +1 reach.commonWeapon2–4Wood
StickUse: A melee attack with +1 reach.commonWeapon4Wood
StickmanGain All Stats Up when you deal damage to a party member.rareTrinket—WoodDemonic
StomachConsumables you use have double the effect.uncommonNeck—Guts
Stone Helmet+1 Brace.commonHead—Rock
Stone OrbitSpawn a small rock when you take damage.uncommonNeck—RockPlanet
StopwatchSide Quest Item. You have 5 seconds to make decisions in battle, otherwise cats will act randomly.sidequestTrinket——
Stopwatch (Fixed)Use: You or a target unit takes an AI controlled bonus turn. (Usable once per battle.)rareWeapon——
Storage LockerSide Quest Item. Your team's active ability level ups offer rare items instead.sidequestNeck——
Strange MarbleYour basic attack inflicts Mana Leech 1.uncommonTrinket——
Strong MagnetUse: Pull a unit 2 tiles toward you.uncommonWeapon——
Stun GunUse: An electric melee attack with a 50% chance to inflict Stun.uncommonWeapon2–4—
Stunning BeardYour head and neck item effects are doubled.very rareFace—Stunning
Stunning ChainYour head and face item effects are doubled.very rareNeck—Stunning
Stunning HaircutYour face and neck item effects are doubled.very rareHead—Stunning
Submachine Gun—Weapon——
Submachine GunUse: Fire 5 shots in a straight line.rareWeapon3—
Suck StoneAt the end of your turn, drain up to 5 mana from each of your allies.rareTrinket—Rock
Super BandageUse: Cure a random injury.consumable rareTrinket4Nurse
Superhero CapeFlying.rareNeck—Superhero
Superhero Hat+2 Health Regen.rareHead—Superhero
Superhero Mask+1 Damage. Your basic attack knocks units into the air, lobbing them back 3 tiles.rareFace—Superhero
Survivalist Hat+25% chance to ambush when entering battle. 10% chance to gain Stealth 1 at the end of each turn.rareHead—Survivalist
Survivalist's Gaiter+40% Dodge Chance while standing in tall grass. Start each battle with Stealth 1. Lose this stealth when you use your basic attack.uncommonNeck—Survivalist
Survivalist's MaskBodies you destroy spawn food, catnip and a coin.uncommonFace—Survivalist
Tank JuiceUse: Gain -1 , then, for the rest of the turn, all damage you deal has Knockback 2 and Chain Knockback.uncommonTrinket—Tank
Tank SealUse: Permanently turn into a Tank.rareTrinket1Tank
Tank ToyTrample.rareTrinket—Tank
Tank's Helmet+1 Knockback damage.rareHead—Tank
Tank's PadsYour knockback damage has a +10% chance to inflict Stun.rareNeck—Tank
Tank's TattooAll Knockback inflicted by you is increased by 2.rareFace—Tank
TapewormYour basic attack inflicts Poison 1.—Trinket——
Tarot DeckUse: Conjure a random, single-use spell as a bonus ability.uncommonTrinket—PsychicCardboardPaper
Tattered ScrapWhen you take damage, spawn a scrap pickup.commonNeck—TinkererScrap
TechnologyUse: Shoot a laser beam. (Usable once per battle.) Refreshes when affected by Electricity.rareTrinket—CyborgBionic
Teleport!Use: Teleport to any open tile. (Usable once per battle.)rareTrinket—Experimental
Tesla CannonUse: Fire a ranged electric shot that passes through units in a straight line with a 50% chance to Stun.very rareWeapon3Experimental
TextbookUse: Gain +1 for the rest of the battle.rareWeapon—Paper
The BibleUse: Cleanse one stack of a random debuff from a unit at melee range. Passive: Your heals heal for 1 extra.uncommonWeapon—Cleric
The Bodyvery rareFace—Godhead
the boxUse: Find and equip a random item into one of your empty item slots.very rareTrinket—Steven
The boXUse: Revive all bodies, fully heal all units, and clear all status effects. (Usable once per battle.)rareTrinket4Steven
The bOxUse: Spawn A lost Spirit. This gains +1 use whenever an allied cat dies. (Usable once per battle.)rareTrinket1Wood
The BoxFind an extra chapter item at the end of each battle.rareTrinket—Cardboard
The D6Use: Permanently upgrade one of your active abilities at random.rareTrinket1—
The KandarianUse: A melee attack that always crits and inflicts Bleed 10.rareWeapon1DemonicBone
The LonerSide Quest Item. Kill all of your allies at the start of each battle.sidequestWeapon—Cool
The Loner Mark 2Use: Deals 5 damage to anything in your line of sight. RELOAD: Any ally dies.rareWeapon—CoolUsed
The Mindvery rareHead—Godhead
The PactUse: Permanently lose 1 to gain +1 , +2 and +2 for the rest of the battle.very rareWeapon—Demonic