Sourcemined
Mewgenics
Verified on build 251435931,093 entries

Items · page 11

Weapons, armor, trinkets and consumables with exact durability, sets and stat bonuses.

1,093 entries
The RelicWhen you lose , emit a Sparkle for every point of damage blocked.uncommonHead—Cleric
The Soulvery rareNeck—Godhead
The TickInflict All Stats Down on bosses and minibosses at the start of each battle. Heal +12 HP at the end of each battle.uncommonNeck—Parasite
Thick Hide+1 Brace. Immunity to Slow and Freeze.rareNeck—Cat Hide
Thief SealUse: Permanently turn into a Thief.rareTrinket1Thief
Thief's Cloak+10% Dodge Chance and +10% Crit Chance.rareNeck—Thief
Thief's Hood+5% Dodge Chance and +5% Crit Chance. Your basic attack inflicts Bleed.rareHead—Thief
Thief's Tattoo+5% Dodge Chance and +5% Crit Chance. Your basic attack inflicts Poison.rareFace—Thief
Third Eye+1 range. Your ranged attacks can't miss.rareFace—PsychicHybrid
Throbbing CrownTentacles attack all adjacent tiles at the end of your turn.very rareHead——
Throbbing GristleTake it to the Wall of Flesh in the Caves. All units die when they get downed. Use: A melee attack that turns things it kills into Meat.questWeapon—Meat
Thrumming CharmIf you end your turn without casting any spells, gain +1 Magic Damage and +1 Charge.rareNeck—Thrumming
Thrumming CircletIf you end your turn without using your basic attack, gain +1 Damage and +1 Thorns.rareHead—Thrumming
Thrumming SpectaclesIf you end your turn without using your movement action, gain +1 Health Regen and +1 .rareFace—Thrumming
Tie Dye BandanaSpawn a Catnip pickup when you take damage.rareHead—Hippie
Tina's Belly ButtonWhen you get a kill, gain +1 Health Regen.very rareHead——
Tina's Best FriendSpawn a large Charmed Fly at the start of each battle.very rareFace—Fly
Tina's LarynxUse: Inflict Fear on all enemies. (Usable once per battle.)very rareWeapon—Guts
Tinfoil HatYou are immune to Charm, Madness, Fear and Confusion.rareHead—PsychicScrap
Tinker ToolsRepair 1 use to your items at the end of each battle.rareTrinket—Tinkerer
Tinkerer SealUse: Permanently turn into a Tinkerer.rareTrinket1Tinkerer
Tiny CageSpawn a random animal familiar at the start of each battle.uncommonTrinket—Druid
Tiny Pebble+10% Dodge Chance. Gain +2% Dodge Chance when you dodge an attack.uncommonTrinket—Rock
Tiny PlanetYour basic attack pulls units towards you. Inflict Bruise on units who contact you.uncommonFace—Planet
TireUnits that contact you are knocked back 2 tiles.commonNeck—Rubber
TombstoneYour basic attack has +2 Knockback and a +10% chance to Stun.rareNeck—Rock
Tool BoxYour items lose Brittle and Fragile. Your weapons have a 25% chance to repair 1 use when used.uncommonTrinket—Tinkerer
Top HatStart with a bomb if you have no weapon equipped. Your explosions have +1 area.uncommonHead—Cool
Toxic CanisterInflict Poison 1 on all units at the start of the battle. Your basic attack inflicts Poison 1. Inflict Poison 1 on units that contact you.rareHead—Radioactive
Toy GunUse: A melee attack with Knockback 10 and Chain Knockback that inflicts Bruise.very rareWeapon—Jester
Tractor BeamUse: Pull a unit within 3 tiles all the way towards you. Requires line of sight.uncommonWeapon—Space
Training Band+20% Crit Chance.commonHead——
Transmitter AntennaPlace it far in the future. Your spells cost -2 mana. Every time you or another cat casts a spell, scramble that spell for the rest of the battle.questHead—BionicCyborg
Trash Can LidUse: A melee attack with Knockback 1.uncommonWeapon——
TrashCanBrace 4. Blind.very rareHead——
TriachnidSpawn Triachnid at the start of each battle.very rareTrinket——
TrowelUse: A melee attack with Knockback 1 that spawns a rock.commonWeapon6–8—
Truck Stop Pills+3 Brace. You count as a rock.rareTrinket——
TVYour bonus ability is Waste Time.very rareTrinket——
Twine Armor+50% chance to Grapple units that contact you. Flammable.commonNeck—Twine
Twine Hat+50% chance to Grapple units that contact you. Flammable.commonHead—Twine
Twine Mask+50% chance to Grapple units that contact you. Flammable.commonFace—Twine
Two of SpadesDouble cast spells that cost 1 or 2 mana.uncommonNeck—Twine
Ultra Vision 3000Side Quest Item. Events are harder. All normal events trigger 2 extra events.sidequestFace—Bionic
Ultra Vision 3000 v1.1Your basic attack inflicts Marked.rareFace—Bionic
Unidentified PillsSide Quest Item. The adventure is harder!sidequestTrinket——
Unstable DNAUse: Gain 6 random stat ups and 3 random stat downs, then gain 3 Mutations at the end of combat.consumable rareTrinket1–3—
UpperUse: Gain +X for the rest of the battle.consumable commonTrinket1—
Uranium RodUse: A melee attack that inflicts -1 , Poison 2 and Weakness 1. At the end of each battle, if you are downed, gain a random mutation.rareWeapon—Radioactive
USA ShieldUse: A ranged attack that inflicts Stun. (Usable once per battle.) Passive: +2 Brace while this weapon is usable.rareWeapon—Superhero
Used GlassescommonFace—Used
Used HatcommonHead—Used
Used Princess HatrareHead—Used
Used ShirtcommonNeck—Used
Veiny HatWhen you damage a Bleeding unit, gain +1 .rareHead—Veiny
Veiny MaskWhen you damage a Bleeding unit, gain +1 .rareFace—Veiny
Veiny NecklaceWhen you damage a Bleeding unit, heal 3 HP.rareNeck—Veiny
Vial of AcidUse: A melee attack that inflicts random status effects.rareWeapon1—
Vibrating MeteoriteThis item loses 1 of each stat at the end of each battle, permanently. (This can go negative.)rareTrinket——
Vibrating SkullYour basic attack inflicts Magic Weakness 1.uncommonTrinket—BoneSpace
Video Game CartIt's broken.very rareTrinket—Used
Viper BottleUse: Take 5 damage and gain +1 to a random stat permanently. May have side effects...consumable rareTrinket2–4—
Vision Plugin+1 range.commonFace—CyborgBionicChip
Void SealUse: Permanently turn into a Collarless cat.rareTrinket1—
WaferrareTrinket—Cleric
Water BottleUse: Heal +5 HP and gain Heatwave immunity. Refills when affected by Water Element effects.—Trinket2—
Water BottleUse: Heal +5 HP and gain Heatwave immunity. Refills when affected by Water Element effects.—Trinket1—
Water Feeder+1 Health Regen. Become wet at the start of your turn.commonNeck——
WeightTrample. Take your turn later.uncommonTrinket—Lead
Weird Egg10% chance to spawn a controllable Fetus familiar at the end of each turn. It joins your party.uncommonTrinket—Baby
WhetstoneUse: Gain +1 Damage for the rest of the battle.rareWeapon—Rock
WhistleUse: Summon a Fly, Maggot or Flea familiar. (Usable once per battle.)commonTrinket—DruidHunter
White Belt+1 Brace.commonFace——
White Rabbit Pawvery rareNeck—LuckyTwine
Whole TurkeyUse: Heal X HP.consumable rareTrinket7—
WigcommonHead—Used
Wish BoneUse: Gain +99 until the end of the turn.consumable very rareTrinket1Bone
Witch's Cape+1 Magic Damage.rareNeck—Witch
Witch's EyeUse: Gain Backflip 2.consumable uncommonTrinket2–6—
Witch's Hat+1 Magic Damage.rareHead—Witch
Witch's Nose+1 Magic Damage.rareFace—Witch
Wiz CheesecommonTrinket——
Wood Hat+1 Thorns. Fragile, Flammable.commonHead—Wood
Wood Mask+1 Thorns. Fragile, Flammable.commonFace—Wood
Wood Shoulder Pads+1 Thorns. Fragile, Flammable.commonNeck—Wood
Wooly BeardBrace 2. Ice immunity.commonFace—WoolyCaveman
ZapperUse: A ranged electric attack that inflicts Stun.rareWeapon4—
ZapperUse: A ranged electric attack that inflicts Stun.rareWeapon3—
Zaratana's CollarZaratana joins you on your journey. She wishes to activate an obelisk in the Core.questTrinket—Used
Zaratana's TurdKnockback immunity.very rareNeck—FecalRock
Zodiac's Six ShooterUse: Fire a shot anywhere within your line of sight. Automatically use this whenever an enemy ends movement within your line of sight. Reloads at the end of each battle.very rareWeapon6Cool
Zodiacs Poncho+1 Range. During your turn, one random enemy has a Bounty.rareNeck—Rag
ZukinStart battle with +2 Backflip.uncommonHead—Ninja

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