Sourcemined
Mewgenics
AbilityVerified on build 25143593
Snipe icon

Snipe

Fire a shot exactly 6 tiles away that ignores shield and can't miss.

Base and upgraded

BaseUpgraded
EffectFire a shot exactly 6 tiles away that ignores shield and can't miss.Fire a stronger shot exactly 6 tiles away that ignores shield, can't miss, and has a 50% chance to crit.
Damage instance › Crit chance—0.5
Damage instance › Damage5+bonus_ranged_damage8+bonus_ranged_damage

Every field that differs between the two levels in the game files.

Classes that can get it 1

A Hunter class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Hunter
Mana cost
6
Damage
5+bonus_ranged_damage
Type
Lobbed attack
Game ID
Snipe
Raw game dataExactly as defined in data/abilities/hunter_abilities.gon
  • templatelobbed_attack
  • meta{3}
    • nameABILITY_SNIPE_NAME
    • descABILITY_SNIPE_DESC
    • classHunter
  • graphics{2}
    • animationthrowArrow
    • projectileArrowProjectile
  • cost{2}
    • infcantriptrue
    • mana6
  • target{2}
    • min_range6
    • max_range6
  • damage_instance{3}
    • damage5+bonus_ranged_damage
    • cant_misstrue
    • piercingtrue
  • categoryhunter
  • upgradedToSnipe2