Sourcemined
Mewgenics
AbilityVerified on build 25143593

Arrow Flurry

Shoot 5 weak shots, each one has a 50% chance to miss.

Base and upgraded

BaseUpgraded
EffectShoot 5 weak shots, each one has a 50% chance to miss.Shoot 5 weak shots, each one has a 50% chance to miss and 50% chance to crit!
Damage instance › Crit chance—0.5
Damage instance › Damage2+bonus_ranged_damage3+bonus_ranged_damage

Every field that differs between the two levels in the game files.

Classes that can get it 1

A Hunter class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Hunter
Mana cost
8
Damage
2+bonus_ranged_damage
Type
Lobbed attack
Game ID
ArrowFlurry
Raw game dataExactly as defined in data/abilities/hunter_abilities.gon
  • templatelobbed_attack
  • meta{3}
    • nameABILITY_ARROWFLURRY_NAME
    • descABILITY_ARROWFLURRY_DESC
    • classHunter
  • graphics{2}
    • animationthrowArrow
    • projectileArrowProjectile
  • cost{2}
    • infcantriptrue
    • mana8
  • target{2}
    • min_range3
    • max_range5+bonus_range
  • damage_instance{2}
    • damage2+bonus_ranged_damage
    • accuracy0.5
  • temporary_effects{1}
    • CastAgain4
  • categoryhunter
  • upgradedToArrowFlurry2