Sourcemined
Mewgenics
AbilityVerified on build 25143593

Bear Trap

Set a trap within 5 tiles that damages and immobilizes units that walk over it.

Base and upgraded

BaseUpgraded
EffectSet a trap within 5 tiles that damages and immobilizes units that walk over it.Set a trap on any tile that damages and immobilizes units that walk over it.
Target › Max range520 (+15)

Every field that differs between the two levels in the game files.

Classes that can get it 1

A Hunter class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).

Passing it to kittens

StimulationInherits an abilityThis one, parent knows 1…knows 2…knows 4Picks the class parent
020%10.9%5.5%2.7%50%
1045%25.2%12.8%6.5%55%
3095%52%27%13.7%65%

Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.

Overview

Class
Hunter
Mana cost
5
Damage
0
Type
Lobbed attack
Game ID
BearTrap
Raw game dataExactly as defined in data/abilities/hunter_abilities.gon
  • templatelobbed_attack
  • meta{4}
    • nameABILITY_BEARTRAP_NAME
    • descABILITY_BEARTRAP_DESC
    • classHunter
    • type_iconmisc
  • graphics{3}
    • projectileDamageTrap
    • use_rotationfalse
    • animationthrowobject
  • cost{2}
    • mana5
    • infcantriptrue
  • target{3}
    • min_range1
    • max_range5
    • restrictionsmust_be_empty
  • damage_instance{4}
    • damage0
    • ai_base_score10
    • custom_additional_ai_weighttile_has_no_known_traps
    • effects{1}
      • SpawnBearTrap1
  • categoryhunter
  • upgradedToBearTrap2