Weapon attack = ceil(1.15 × the weapon level table) plus, per attribute, round(points × potency ÷ 10,960 × that). Potency by grade: D 10, C 20, B 40, A 70, S 110; Strength always counts at 55.Show the numbers
Weapon level
No attribute points
99 points in Strength, Vitality, Defense
1
52
92
2
79
139
3
105
185
4
140
286
5
191
390
6
243
496
7
295
602
8
347
707
9
398
812
10
482
982
11
563
1,148
12
643
1,310
13
724
1,477
14
804
1,638
15
885
1,805
16
965
1,967
17
1,046
2,133
18
1,126
2,295
19
1,207
2,461
20
1,380
3,438
21
1,499
3,734
22
1,617
4,026
23
1,736
4,323
24
1,854
4,617
25
1,973
4,914
26
2,091
5,208
27
2,210
5,504
28
2,328
5,798
29
2,447
6,094
30
2,565
6,388
31
2,683
6,681
32
2,802
6,978
33
3,713
11,595
Grades and passives by weapon level
Weapon level
Vitality
Defense
1–3
D
C
4–19
C
B
20–32
B
A
33
A
S
Weapon level 4
Rank D on turn start.
Weapon level 10
Ranks reduce damage taken by 20% per Rank, instead of increasing damage dealt.
Weapon level 20
25% increased damage on Rank up. Resets on taking damage.
Attack per attribute point
Attribute
Lv 1
Lv 10
Lv 20
Lv 33
Strength
+0.26
+2.4
+6.9
+18.6
Vitality
+0.05 D
+0.88 C
+5.0 B
+23.7 A
Defense
+0.09 C
+1.8 B
+8.8 A
+37.3 S
Strength counts on every weapon at a fixed potency; the letters are this weapon's grade at that level.
Damage per hit
Level · weapon
Hit
Crit
Crit + weakness
20 · 10
754
1,131
1,697
50 · 20
3,007
4,511
6,766
99 · 33
9,999 (cap)
9,999 (cap)
9,999 (cap)
A hit at 100% of Attack (a skill damage multiplier of 1, so the hit is the Attack stat), before the target's Defense, with as many points in each of Strength, Vitality, Defense as the character level (20, 50, 99). Critical ×1.5, weakness ×1.5; the party's hits stop at 9,999.
Verso's ranks with Sucreso
Rank
Damage
Hit
Crit
D0+
×1
3,007
4,511
C3+
×1.25
3,759
5,638
B8+
×1.5
4,511
6,766
A15+
×2
6,014
9,021
S30+
×3
9,021
9,999 (cap)
Every hit Verso deals is multiplied by his rank's value. The number after each rank is the Perfection it needs (99 at most). Hits use Verso's Attack of 3,007 at level 50, weapon level 20, 50 points each.
Verso's Attack with each weapon at level 99, weapon level 33 and 99 points in Strength and the weapon's own scaling attributes (grades shown at level 1).
Where to get it 1
Area
Source
Where
Price or chance
Verso's Drafts
Chest
Side level versos draft 6
100%
Areas come from where each chest and encounter is placed in the game's levels. Merchants' areas come from their names in the game's merchant table; a few rewards are handed out by scripted events and show as not placed.