KatanaChanged in 1 patchVerified on build 25080141
Nagakiba
With its requirements met (Str 18 · Dex 22), Nagakiba reaches 388 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 501.
Attack rating (+25)
388
Scaling (+25)
Str D · Dex B
Class
Katana
Weight
7
Requires
Str 18 · Dex 22
Skill
Unsheathe · FP 10 / 15
Passive
Causes blood loss buildup (45)
Upgrades with
Smithing Stones (+25), takes Ashes of War
Attack rating by affinity 13
At Str 18 · Dex 22 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
Affinity
+0
Max
Damage at max
Scaling at max
Standard
143
388 +25
Physical 388
Str DDex BInt –Fai –Arc –
Heavy
132
367 +25
Physical 367
Str BDex –Int –Fai –Arc –
Keen
143
394 +25
Physical 394
Str EDex AInt –Fai –Arc –
Quality
132
372 +25
Physical 372
Str BDex BInt –Fai –Arc –
Fire
202
467 +25
Physical 228Fire 239
Str CDex EInt –Fai –Arc –
Flame Art
198
501 +25
Physical 239Fire 262
Str EDex EInt –Fai BArc –
Lightning
207
495 +25
Physical 241Lightning 254
Str EDex CInt –Fai –Arc –
Sacred
175
501 +25
Physical 239Holy 262
Str EDex EInt –Fai BArc –
Magic
173
494 +25
Physical 230Magic 264
Str EDex EInt BFai –Arc –
Cold
193
460 +25
Physical 282Magic 178
Str DDex BInt CFai –Arc –
Poison
117
349 +25
Physical 349
Str DDex BInt –Fai –Arc D
Blood
117
349 +25
Physical 349
Str DDex BInt –Fai –Arc D
Occult
118
338 +25
Physical 338
Str EDex DInt –Fai –Arc B
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
Dexterity
Strength
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Dexterity's soft caps.Show the numbers
Stat level
Dexterity
Strength
18
–
388
21
–
392
22
388
–
24
–
397
25
398
–
27
–
402
28
408
–
30
–
406
31
419
–
33
–
411
34
429
–
36
–
415
37
438
–
39
–
420
40
448
–
42
–
424
43
457
–
45
–
428
46
466
–
48
–
432
49
475
–
51
–
436
52
483
–
54
–
439
55
490
–
57
–
442
58
497
–
60
–
445
61
502
–
63
–
447
64
508
–
66
–
450
67
513
–
69
–
452
70
519
–
72
–
455
73
525
–
75
–
457
76
530
–
78
–
460
79
536
–
81
–
462
82
539
–
84
–
463
85
542
–
87
–
464
88
544
–
90
–
465
91
546
–
93
–
466
94
548
–
96
–
467
97
550
–
99
552
468
Stat
Soft caps
AR per point, by stretch
At 99
Dexterity
60, 80
22–60: +2.95 · 60–80: +1.9 · 80–99: +0.74
552 from 388
Strength
60, 80
18–60: +1.36 · 60–80: +0.85 · 80–99: +0.32
468 from 388
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
Standard
Flame Art
Sacred
Lightning
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).Show the numbers
Upgrade level
Standard
Flame Art
Sacred
Lightning
0
143
198
175
207
1
152
209
187
218
2
161
221
200
229
3
170
232
212
239
4
180
244
225
251
5
189
256
238
262
6
198
268
251
274
7
208
280
264
285
8
217
292
276
297
9
226
304
289
308
10
236
317
302
320
11
246
329
316
330
12
255
341
329
342
13
265
353
342
354
14
275
366
355
365
15
285
377
368
377
16
295
390
381
389
17
305
403
395
401
18
315
415
409
413
19
325
428
422
425
20
335
441
435
437
21
346
452
448
448
22
356
465
461
460
23
366
477
475
472
24
377
488
488
483
25
388
501
501
495
Status buildup by upgrade
Cold · Frost
Poison · Poison
Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.Show the numbers
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Meteoric Ore Blade, 550).
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Slash
100
388
5
13.7
0.43 s
R1 2Slash
101
391
5
13.7
0.47 s
R1 3Slash
102
395
5
13.7
0.43 s
R1 4Slash
103
399
5
13.7
0.43 s
R1 5Slash
110
426
10
13.7
0.57 s
R2Pierce
125
485
10
22.8
—
Charged R2Pierce
160
620
30
34.2
1.27 s
R2 2Pierce
125
485
10
22.8
—
Charged R2 2Pierce
155
601
30
34.2
1.23 s
Running R1Slash
105
407
5
17.1
0.50 s
Running R2Pierce
120
465
10
22.8
0.63 s
Rolling R1Slash
90
349
5
11.4
0.37 s
Backstep R1Slash
95
368
5
11.4
0.53 s
Jumping R1Slash
110
426
7.5
11.4
0.40 s
Jumping R2Slash
130
504
20
22.8
0.47 s
Guard counterSlash
140
543
30
13.7
0.73 s
Two-handed16players can parry them
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Slash
103
414
6.5
14.8
0.47 s
R1 2Slash
104
418
6.5
14.8
0.50 s
R1 3Slash
105
422
6.5
14.8
0.43 s
R1 4Slash
106
426
6.5
14.8
0.43 s
R1 5Slash
113
454
13
14.8
0.57 s
R2Pierce
130
523
11
27.4
—
Charged R2Pierce
160
643
33
41
1.27 s
R2 2Pierce
130
523
11
27.4
—
Charged R2 2Pierce
160
643
33
41
1.23 s
Running R1Slash
110
442
6.5
20.5
0.63 s
Running R2Pierce
125
502
11
27.4
0.67 s
Rolling R1Slash
95
382
6.5
13.7
0.40 s
Backstep R1Slash
100
402
6.5
13.7
0.53 s
Jumping R1Slash
115
462
9.8
13.7
0.40 s
Jumping R2Slash
135
543
22
27.4
0.47 s
Guard counterSlash
145
583
33
14.8
0.73 s
Criticals2
Move
MV
Damage
Stance
Stamina
1st hit
BackstabPierce
230
892
0
19.4
0.50 s
RipostePierce
345
1,338
0
19.4
0.83 s
Skill: Unsheathe2move names inferred
Move
MV
Damage
Stance
Stamina
1st hit
Skill → R1Slash
190
737
15
27.4
0.43 s
Skill → R2Slash
245
950
30
45.6
0.50 s
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
Level
AR
Physical
Cost
+0
143
143
—
+1
152
152
Smithing Stone [1] × 2
+2
161
161
Smithing Stone [1] × 4
+3
170
170
Smithing Stone [1] × 6
+4
180
180
Smithing Stone [2] × 2
+5
189
189
Smithing Stone [2] × 4
+6
198
198
Smithing Stone [2] × 6
+7
208
208
Smithing Stone [3] × 2
+8
217
217
Smithing Stone [3] × 4
+9
226
226
Smithing Stone [3] × 6
+10
236
236
Smithing Stone [4] × 2
+11
246
246
Smithing Stone [4] × 4
+12
255
255
Smithing Stone [4] × 6
+13
265
265
Smithing Stone [5] × 2
+14
275
275
Smithing Stone [5] × 4
+15
285
285
Smithing Stone [5] × 6
+16
295
295
Smithing Stone [6] × 2
+17
305
305
Smithing Stone [6] × 4
+18
315
315
Smithing Stone [6] × 6
+19
325
325
Smithing Stone [7] × 2
+20
335
335
Smithing Stone [7] × 4
+21
346
346
Smithing Stone [7] × 6
+22
356
356
Smithing Stone [8] × 2
+23
366
366
Smithing Stone [8] × 4
+24
377
377
Smithing Stone [8] × 6
+25
388
388
Ancient Dragon Smithing Stone × 1
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Video: Nagakiba
Where to Find Bloody Finger Hunter Yura in Altus Plateau 3rd Encounter [Nagakiba Location Guide] · Meta Game Guides · Watch on YouTube
Where to find Nagakiba
Source not yet traced: the game files we read don't say yet how to get this item.
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.