Bloodhound's Fang
With its requirements met (Str 18 · Dex 17), Bloodhound's Fang reaches 495 attack rating at +10.
Reward: Bloodhound Knight Darriwil · Weeping Peninsula
- Attack rating (+10)
- 495
- Scaling (+10)
- Str C · Dex B
- Class
- Curved Greatsword
- Weight
- 11.5
- Requires
- Str 18 · Dex 17
- Skill
- Bloodhound's Finesse · FP 12
- Passive
- Causes blood loss buildup (55)
- Upgrades with
- Somber Smithing Stones (+10)
Attack rating by affinity 1
At Str 18 · Dex 17 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 175 | 495 +10 | Physical 495 | Str CDex BInt –Fai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 17 | 495 | – |
| 18 | – | 495 |
| 20 | 513 | – |
| 21 | – | 506 |
| 23 | 528 | – |
| 24 | – | 517 |
| 26 | 544 | – |
| 27 | – | 527 |
| 29 | 559 | – |
| 30 | – | 538 |
| 32 | 574 | – |
| 33 | – | 548 |
| 35 | 588 | – |
| 36 | – | 558 |
| 38 | 603 | – |
| 39 | – | 567 |
| 41 | 616 | – |
| 42 | – | 577 |
| 44 | 630 | – |
| 45 | – | 586 |
| 47 | 643 | – |
| 48 | – | 595 |
| 50 | 655 | – |
| 51 | – | 603 |
| 53 | 667 | – |
| 54 | – | 611 |
| 56 | 677 | – |
| 57 | – | 618 |
| 59 | 686 | – |
| 60 | – | 623 |
| 62 | 694 | – |
| 63 | – | 629 |
| 65 | 702 | – |
| 66 | – | 634 |
| 68 | 711 | – |
| 69 | – | 640 |
| 71 | 719 | – |
| 72 | – | 646 |
| 74 | 728 | – |
| 75 | – | 652 |
| 77 | 736 | – |
| 78 | – | 657 |
| 80 | 744 | – |
| 81 | – | 662 |
| 83 | 748 | – |
| 84 | – | 664 |
| 86 | 751 | – |
| 87 | – | 666 |
| 89 | 754 | – |
| 90 | – | 668 |
| 92 | 757 | – |
| 93 | – | 671 |
| 95 | 760 | – |
| 96 | – | 673 |
| 98 | 764 | – |
| 99 | 765 | 675 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 17–18: +7 · 18–60: +4.45 · 60–80: +2.75 · 80–99: +1.11 | 765 from 495 |
| Strength | 60, 80 | 18–60: +3.05 · 60–80: +1.9 · 80–99: +0.74 | 675 from 495 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 175 |
| 1 | 203 |
| 2 | 232 |
| 3 | 263 |
| 4 | 293 |
| 5 | 325 |
| 6 | 358 |
| 7 | 391 |
| 8 | 425 |
| 9 | 460 |
| 10 | 495 |
Blood loss 55 per hit at every upgrade level (Standard).
#4 of 12 curved greatsword weapons by attack rating
Moveset from the game files
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 495 | 10.2 | 16.1 | 0.57 s |
| R1 2Slash | 102 | 505 | 10.2 | 16.1 | 0.57 s |
| R1 3Slash | 104 | 515 | 10.2 | 16.1 | 0.57 s |
| R1 4Slash | 110 | 545 | 11 | 16.1 | 0.67 s |
| R2Slash | 125 | 619 | 11 | 26.8 | — |
| Charged R2Slash | 160 | 793 | 33 | 37.5 | 1.47 s |
| R2 2Slash | 125 | 619 | 11 | 28.9 | — |
| Charged R2 2Slash · 2 hits | 75 + 115 | 942 | 33 | 40.7 | 1.53 s |
| Running R1Slash | 105 | 520 | 10.2 | 19.3 | 0.60 s |
| Running R2Slash | 120 | 595 | 11 | 26.8 | 0.67 s |
| Rolling R1Slash | 92 | 456 | 10.2 | 19.3 | 0.50 s |
| Backstep R1Slash | 92 | 456 | 10.2 | 19.3 | 0.57 s |
| Jumping R1Slash | 118 | 585 | 10.2 | 19.3 | 0.57 s |
| Jumping R2Slash | 142* | 704 | 22 | 26.8 | 0.70 s |
| Guard counterSlash | 130 | 644 | 33 | 21.4 | 0.83 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 543 | 13.2 | 19.3 | 0.57 s |
| R1 2Slash | 105 | 554 | 13.2 | 19.3 | 0.57 s |
| R1 3Slash | 107 | 564 | 13.2 | 19.3 | 0.57 s |
| R1 4Slash | 115 | 607 | 14.3 | 19.3 | 0.67 s |
| R2Slash | 128 | 675 | 12.1 | 32.1 | — |
| Charged R2Slash | 165 | 871 | 36.3 | 42.8 | 1.47 s |
| R2 2Slash | 128 | 675 | 12.1 | 32.1 | — |
| Charged R2 2Slash · 2 hits | 80 + 117 | 1,040 | 36.3 | 46 | 1.53 s |
| Running R1Slash | 110 | 580 | 13.2 | 22.5 | 0.60 s |
| Running R2Slash | 125 | 659 | 12.1 | 30 | 0.73 s |
| Rolling R1Slash | 97 | 512 | 13.2 | 23.5 | 0.50 s |
| Backstep R1Slash | 97 | 512 | 13.2 | 23.5 | 0.60 s |
| Jumping R1Slash | 128 | 675 | 13.2 | 23.5 | 0.57 s |
| Jumping R2Slash | 151 | 797 | 22 | 30 | 0.67 s |
| Guard counterSlash | 135 | 712 | 33 | 26.8 | 0.83 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabSlash · 2 hits | 55 + 176 | 1,145 | 0 | 21.4 | 0.53 s |
| RiposteSlash · 2 hits | 55 + 220 | 1,363 | 0 | 21.4 | 0.83 s |
Skill: Bloodhound's Finesse2move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillSlash | 195 | 967 | 22 | 32.1 | 0.77 s |
| Skill follow-upSlash | 210 | 1,041 | 22 | 32.1 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 175 | 175 | — |
| +1 | 203 | 203 | Somber Smithing Stone [1] × 1 |
| +2 | 232 | 232 | Somber Smithing Stone [2] × 1 |
| +3 | 263 | 263 | Somber Smithing Stone [3] × 1 |
| +4 | 293 | 293 | Somber Smithing Stone [4] × 1 |
| +5 | 325 | 325 | Somber Smithing Stone [5] × 1 |
| +6 | 358 | 358 | Somber Smithing Stone [6] × 1 |
| +7 | 391 | 391 | Somber Smithing Stone [7] × 1 |
| +8 | 425 | 425 | Somber Smithing Stone [8] × 1 |
| +9 | 460 | 460 | Somber Smithing Stone [9] × 1 |
| +10 | 495 | 495 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Bloodhound's Fang
Rewards
- Drop: Bloodhound Knight Darriwil · Limgrave
Patch history 4
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.03.1from 1.02.1
Every changed value (1)
Value Before to After Change Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation52→68
- Guard boost36→44
- 1.07from 1.06
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.03 ×0.059 +0.029+97% - 1.12.1from 1.10
- Stamina damage61→64
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 61 64 +3+4.9% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other curved greatswords with similar AR
Overview
- Class
- Curved Greatsword
- Weight
- 11.5
- Requires
- Str 18 · Dex 17
- Affinities
- Standard
- Game ID
8030000