Zamor Curved Sword
With its requirements met (Str 16 · Dex 18), Zamor Curved Sword reaches 439 attack rating at +10.
Reward: Ancient Hero of Zamor · Flame Peak
- Attack rating (+10)
- 439
- Scaling (+10)
- Str C · Dex B
- Class
- Curved Greatsword
- Weight
- 9
- Requires
- Str 16 · Dex 18
- Skill
- Zamor Ice Storm · FP 15
- Passive
- Causes frost buildup (65)
- Upgrades with
- Somber Smithing Stones (+10)

Attack rating by affinity 1
At Str 16 · Dex 18 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 157 | 439 +10 | Physical 439 | Str CDex BInt –Fai –Arc – |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +10)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 16 | – | 439 |
| 18 | 439 | – |
| 19 | – | 450 |
| 21 | 451 | – |
| 22 | – | 460 |
| 24 | 463 | – |
| 25 | – | 470 |
| 27 | 475 | – |
| 28 | – | 479 |
| 30 | 487 | – |
| 31 | – | 488 |
| 33 | 498 | – |
| 34 | – | 497 |
| 36 | 509 | – |
| 37 | – | 506 |
| 39 | 520 | – |
| 40 | – | 515 |
| 42 | 530 | – |
| 43 | – | 523 |
| 45 | 541 | – |
| 46 | – | 531 |
| 48 | 550 | – |
| 49 | – | 539 |
| 51 | 560 | – |
| 52 | – | 546 |
| 54 | 568 | – |
| 55 | – | 553 |
| 57 | 576 | – |
| 58 | – | 559 |
| 60 | 582 | – |
| 61 | – | 563 |
| 63 | 589 | – |
| 64 | – | 569 |
| 66 | 595 | – |
| 67 | – | 574 |
| 69 | 602 | – |
| 70 | – | 579 |
| 72 | 608 | – |
| 73 | – | 584 |
| 75 | 615 | – |
| 76 | – | 589 |
| 78 | 621 | – |
| 79 | – | 594 |
| 81 | 626 | – |
| 82 | – | 597 |
| 84 | 629 | – |
| 85 | – | 599 |
| 87 | 631 | – |
| 88 | – | 601 |
| 90 | 634 | – |
| 91 | – | 603 |
| 93 | 636 | – |
| 94 | – | 605 |
| 96 | 638 | – |
| 97 | – | 607 |
| 99 | 641 | 608 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 60, 80 | 18–60: +3.4 · 60–80: +2.15 · 80–99: +0.84 | 641 from 439 |
| Strength | 18, 60, 80 | 16–18: +4 · 18–60: +2.74 · 60–80: +1.7 · 80–99: +0.63 | 608 from 439 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade
Show the numbers
| Upgrade level | Attack rating |
|---|---|
| 0 | 157 |
| 1 | 182 |
| 2 | 208 |
| 3 | 235 |
| 4 | 262 |
| 5 | 290 |
| 6 | 319 |
| 7 | 348 |
| 8 | 377 |
| 9 | 408 |
| 10 | 439 |
Frost 65 per hit at every upgrade level (Standard).
#10 of 12 curved greatsword weapons by attack rating
Moveset from the game files
Damage with Standard +10 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 100 | 439 | 10.2 | 13.4 | 0.77 s |
| R1 2Slash | 104 | 457 | 10.2 | 13.4 | 0.77 s |
| R1 3Slash | 108 | 474 | 10.2 | 13.4 | 0.77 s |
| R1 4Slash | 120 | 527 | 11 | 13.4 | 1.07 s |
| R2Slash | 125 | 549 | 11 | 22.3 | — |
| Charged R2Slash | 160 | 703 | 33 | 31.2 | 1.47 s |
| R2 2Slash | 125 | 549 | 11 | 24 | — |
| Charged R2 2Slash · 2 hits | 75 + 115 | 835 | 33 | 33.8 | 1.53 s |
| Running R1Slash | 105 | 461 | 10.2 | 16 | 0.60 s |
| Running R2Slash | 120 | 527 | 11 | 22.3 | 0.67 s |
| Rolling R1Slash | 92 | 404 | 10.2 | 16 | 0.50 s |
| Backstep R1Slash | 92 | 404 | 10.2 | 16 | 0.57 s |
| Jumping R1Slash | 107 | 470 | 10.2 | 16 | 0.57 s |
| Jumping R2Slash | 127 | 558 | 22 | 22.3 | 0.70 s |
| Guard counterSlash | 130 | 571 | 33 | 17.8 | 0.83 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Slash | 103 | 480 | 13.2 | 13.4 | 0.77 s |
| R1 2Slash | 108 | 504 | 13.2 | 13.4 | 0.77 s |
| R1 3Slash | 113 | 527 | 13.2 | 13.4 | 0.77 s |
| R1 4Slash | 125 | 583 | 14.3 | 13.4 | 1.07 s |
| R2Slash | 128 | 597 | 12.1 | 26.7 | — |
| Charged R2Slash | 165 | 770 | 36.3 | 35.6 | 1.47 s |
| R2 2Slash | 128 | 597 | 12.1 | 26.7 | — |
| Charged R2 2Slash · 2 hits | 80 + 117 | 919 | 36.3 | 38.3 | 1.53 s |
| Running R1Slash | 110 | 513 | 13.2 | 18.7 | 0.60 s |
| Running R2Slash | 125 | 583 | 12.1 | 24.9 | 0.73 s |
| Rolling R1Slash | 97 | 452 | 13.2 | 19.6 | 0.50 s |
| Backstep R1Slash | 97 | 452 | 13.2 | 19.6 | 0.60 s |
| Jumping R1Slash | 112 | 522 | 13.2 | 19.6 | 0.57 s |
| Jumping R2Slash | 132 | 616 | 22 | 24.9 | 0.67 s |
| Guard counterSlash | 135 | 630 | 33 | 22.3 | 0.83 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabSlash · 2 hits | 55 + 176 | 1,015 | 0 | 17.8 | 0.53 s |
| RiposteSlash · 2 hits | 55 + 220 | 1,208 | 0 | 17.8 | 0.83 s |
Skill: Zamor Ice Storm1move names inferred
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| SkillSlash/Standard · 3 hits · some hits parryable | 60 + 0 + 0* | 263 | 20.5 | 24 | 0.80 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 157 | 157 | — |
| +1 | 182 | 182 | Somber Smithing Stone [1] × 1 |
| +2 | 208 | 208 | Somber Smithing Stone [2] × 1 |
| +3 | 235 | 235 | Somber Smithing Stone [3] × 1 |
| +4 | 262 | 262 | Somber Smithing Stone [4] × 1 |
| +5 | 290 | 290 | Somber Smithing Stone [5] × 1 |
| +6 | 319 | 319 | Somber Smithing Stone [6] × 1 |
| +7 | 348 | 348 | Somber Smithing Stone [7] × 1 |
| +8 | 377 | 377 | Somber Smithing Stone [8] × 1 |
| +9 | 408 | 408 | Somber Smithing Stone [9] × 1 |
| +10 | 439 | 439 | Somber Ancient Dragon Smithing Stone × 1 |
From +0 to +10: 1 Somber Smithing Stone [1], 1 Somber Smithing Stone [2], 1 Somber Smithing Stone [3], 1 Somber Smithing Stone [4], 1 Somber Smithing Stone [5], 1 Somber Smithing Stone [6], 1 Somber Smithing Stone [7], 1 Somber Smithing Stone [8], 1 Somber Smithing Stone [9], 1 Somber Ancient Dragon Smithing Stone.
Where to find Zamor Curved Sword
Rewards
- Drop: Ancient Hero of Zamor · Weeping Peninsula
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 576 in 1.02.1 → 599 in 1.17.1, changed by 1 patch.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 4
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.03.1from 1.02.1
Every changed value (1)
Value Before to After Change Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation47→61
- Guard boost33→39
- 1.07from 1.06
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.03 ×0.059 +0.029+97% - 1.12.1from 1.10
- Physical attack125→130
- Stamina damage64→67
Every changed value (3)
Value Before to After Change Key changes 2 Physical attack 125 130 +5+4% Stamina damage 64 67 +3+4.7% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other curved greatswords with similar AR
Overview
- Class
- Curved Greatsword
- Weight
- 9
- Requires
- Str 16 · Dex 18
- Affinities
- Standard
- Game ID
8050000