Sourcemined
Elden Ring
Curved SwordChanged in 1 patchVerified on build 25080141
Scimitar

Scimitar

With its requirements met (Str 7 · Dex 13), Scimitar reaches 307 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 447.

Attack rating (+25)
307
Scaling (+25)
Str D · Dex C
Class
Curved Sword
Weight
3
Requires
Str 7 · Dex 13
Skill
Spinning Slash · FP 12
Upgrades with
Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13

At Str 10 · Dex 13 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard119307 +25Physical 307Str DDex CInt –Fai –Arc –
Heavy107281 +25Physical 281Str BDex –Int –Fai –Arc –
Keen115297 +25Physical 297Str EDex AInt –Fai –Arc –
Quality107277 +25Physical 277Str BDex BInt –Fai –Arc –
Fire173385 +25Physical 191Fire 194Str CDex EInt –Fai –Arc –
Flame Art179447 +25Physical 215Fire 232Str EDex DInt –Fai CArc –
Lightning176407 +25Physical 200Lightning 207Str EDex CInt –Fai –Arc –
Sacred158447 +25Physical 215Holy 232Str EDex DInt –Fai CArc –
Magic158446 +25Physical 208Magic 238Str EDex EInt BFai –Arc –
Cold168382 +25Physical 219Magic 163Str DDex BInt CFai –Arc –
Poison98275 +25Physical 275Str DDex BInt –Fai –Arc D
Bloody98275 +25Physical 275Str DDex BInt –Fai –Arc D
Occult104287 +25Physical 287Str EDex DInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

300350400450500102040608099Stat level186080
  • Dexterity
  • Strength
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Dexterity's soft caps.
Show the numbers
Stat levelDexterityStrength
10–307
13307312
16318317
19329321
22339326
25348330
28357334
31366338
34375341
37383345
40392349
43400352
46407356
49415359
52422362
55428365
58434368
61439370
64444372
67449374
70454376
73459378
76464380
79469383
82472384
85474385
88475386
91477386
94479387
97481388
99482389
StatSoft capsAR per point, by stretchAt 99
Dexterity18, 60, 8013–18: +3.8 · 18–60: +2.64 · 60–80: +1.65 · 80–99: +0.63482 from 307
Strength18, 60, 8010–18: +1.63 · 18–60: +1.17 · 60–80: +0.7 · 80–99: +0.32389 from 307

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Flame Art
  • Sacred
  • Magic
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFlame ArtSacredMagic
0119179158158
1126189169169
2133200181180
3140210192191
4147221203203
5155231215214
6162242226225
7169253238236
8177263249249
9184274261260
10192285272271
11199295284283
12207306295295
13214317307306
14222327318318
15229338330329
16237350342340
17245361354353
18252372365364
19260382378376
20268393389387
21276404401400
22283414412411
23291425424423
24299437435434
25307447447446

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Bloody · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBloody · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#18 of 19 curved sword weapons by attack rating

  1. Falx329 +10
  2. Serpent-God's Curved Sword324 +25
  3. Mantis Blade320 +25
  4. Dancing Blade of Ranah318 +10
  5. Falchion316 +25
  6. Shamshir313 +25
  7. Scavenger's Curved Sword310 +25
  8. Scimitar307 +25
  9. Shotel296 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Eclipse Shotel, 507).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed17players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Slash1003075100.47 s
R1 2Slash1013105100.40 s
R1 3Slash1023135100.43 s
R1 4Slash1033165100.50 s
R1 5Slash1043195100.40 s
R1 6Slash11033810100.47 s
R2Slash1253841020—
Charged R2Slash · 2 hits50 + 16064530301.17 s
R2 2Slash1253841020—
Charged R2 2Slash · 2 hits50 + 16064530301.20 s
Running R1Slash1053225150.50 s
Running R2Slash12036910200.60 s
Rolling R1Slash922825100.40 s
Backstep R1Slash922825100.57 s
Jumping R1Slash1073297.5100.37 s
Jumping R2Slash12739020200.47 s
Guard counterSlash12538430200.57 s
Two-handed17players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Slash1033256.5130.47 s
R1 2Slash1043286.5130.40 s
R1 3Slash1053316.5130.47 s
R1 4Slash1063346.5130.47 s
R1 5Slash1073376.5130.40 s
R1 6Slash11536213130.47 s
R2Slash1304101124—
Charged R2Slash · 2 hits50 + 16567833361.17 s
R2 2Slash1304101124—
Charged R2 2Slash · 2 hits50 + 16567833361.17 s
Running R1Slash1103476.5180.47 s
Running R2Slash12539411240.60 s
Rolling R1Slash973066.5130.40 s
Backstep R1Slash973066.5130.57 s
Jumping R1Slash1123539.8120.37 s
Jumping R2Slash13241622240.50 s
Guard counterSlash13041033240.60 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabPierce2307070170.50 s
RipostePierce3451,0610170.83 s
Skill: Spinning Slash2move names inferred
MoveMVDamageStanceStamina1st hit
SkillSlash11033814.5150.60 s
Skill follow-upSlash · 2 hits65 + 11555319250.27 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0119119—
+1126126Smithing Stone [1] × 2
+2133133Smithing Stone [1] × 4
+3140140Smithing Stone [1] × 6
+4147147Smithing Stone [2] × 2
+5155155Smithing Stone [2] × 4
+6162162Smithing Stone [2] × 6
+7169169Smithing Stone [3] × 2
+8177177Smithing Stone [3] × 4
+9184184Smithing Stone [3] × 6
+10192192Smithing Stone [4] × 2
+11199199Smithing Stone [4] × 4
+12207207Smithing Stone [4] × 6
+13214214Smithing Stone [5] × 2
+14222222Smithing Stone [5] × 4
+15229229Smithing Stone [5] × 6
+16237237Smithing Stone [6] × 2
+17245245Smithing Stone [6] × 4
+18252252Smithing Stone [6] × 6
+19260260Smithing Stone [7] × 2
+20268268Smithing Stone [7] × 4
+21276276Smithing Stone [7] × 6
+22283283Smithing Stone [8] × 2
+23291291Smithing Stone [8] × 4
+24299299Smithing Stone [8] × 6
+25307307Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Scimitar

Dropped by 1

  • Enemies the game gives no name, up to 2% per kill · Stormhill, Weeping Peninsula, Liurnia of the Lakes, Mt. Gelmir, Capital Outskirts, Stone Coffin Fissure

At Discovery 100. "Once" drops stop after the first (the game sets a flag).

Sold by 1

  • Twin Maiden Husks · 600 runes · stock 1

Patch history 1

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount4060+20+50%

    Other curved swords with similar AR

    Overview

    Class
    Curved Sword
    Weight
    3
    Requires
    Str 7 · Dex 13
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Bloody, Occult
    Game ID
    7140000