With its requirements met (Str 17 · Dex 13 · Int 15), Carian Thrusting Shield reaches 468 attack rating at +25; the strongest affinity at those stats is Magic at 585.
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Carian Thrusting Shield, 468).
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Pierce
100
469
10.2
15.7
0.43 s
R1 2Pierce
101
474
10.2
15.7
0.50 s
R1 3Pierce
102
478
10.2
15.7
0.47 s
R1 4Pierce
110
516
11
15.7
0.53 s
R2Pierce
125
586
11
26.1
—
Charged R2Pierce
160
751
22
36.6
1.57 s
R2 2Standard
125
586
11
26.1
—
Charged R2 2Standard
160
751
22
36.6
1.60 s
Running R1Pierce
105
492
10.2
18.8
0.57 s
Running R2Standard · 2 hits
130 + 130
1,220
22
26.1
1.33 s
Rolling R1Pierce
90
422
10.2
12.5
0.47 s
Backstep R1Pierce
90
422
10.2
12.5
0.73 s
Jumping R1Pierce
107
502
10.2
12.5
0.37 s
Jumping R2Pierce
130
610
22
26.1
0.50 s
Guard counterPierce
125
586
33
26.1
0.67 s
Two-handed15players can parry them
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Pierce
103
505
11.2
18.8
0.43 s
R1 2Pierce
104
510
11.2
18.8
0.50 s
R1 3Pierce
105
515
11.2
18.8
0.50 s
R1 4Pierce
115
564
12.1
18.8
0.53 s
R2Pierce
135
662
12.1
29.3
—
Charged R2Pierce
177
868
24.2
39.7
1.63 s
R2 2Standard
136
667
12.1
29.3
—
Charged R2 2Standard
179
878
24.2
39.7
1.60 s
Running R1Pierce
110
539
11.2
21.9
0.60 s
Running R2Standard · 2 hits
135 + 135*
1,325
24.2
29.3
1.37 s
Rolling R1Pierce
95
466
11.2
15.7
0.43 s
Backstep R1Pierce
95
466
11.2
15.7
0.77 s
Jumping R1Pierce
110
539
11.2
15.7
0.37 s
Jumping R2Pierce
135
662
24.2
29.3
0.47 s
Guard counterPierce
130
638
36.3
29.3
0.73 s
Criticals2
Move
MV
Damage
Stance
Stamina
1st hit
BackstabPierce
200
939
0
20.9
0.47 s
RipostePierce
280
1,314
0
20.9
0.80 s
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
Level
AR
Physical
Magic
Cost
+0
179
141
38
—
+1
190
150
40
Smithing Stone [1] × 2
+2
201
159
42
Smithing Stone [1] × 4
+3
212
167
45
Smithing Stone [1] × 6
+4
223
176
47
Smithing Stone [2] × 2
+5
234
185
49
Smithing Stone [2] × 4
+6
246
194
52
Smithing Stone [2] × 6
+7
257
203
54
Smithing Stone [3] × 2
+8
268
212
56
Smithing Stone [3] × 4
+9
280
221
59
Smithing Stone [3] × 6
+10
291
230
61
Smithing Stone [4] × 2
+11
302
239
63
Smithing Stone [4] × 4
+12
314
248
66
Smithing Stone [4] × 6
+13
325
257
68
Smithing Stone [5] × 2
+14
338
267
71
Smithing Stone [5] × 4
+15
349
276
73
Smithing Stone [5] × 6
+16
360
285
75
Smithing Stone [6] × 2
+17
373
295
78
Smithing Stone [6] × 4
+18
384
304
80
Smithing Stone [6] × 6
+19
397
314
83
Smithing Stone [7] × 2
+20
408
323
85
Smithing Stone [7] × 4
+21
421
333
88
Smithing Stone [7] × 6
+22
432
342
90
Smithing Stone [8] × 2
+23
444
352
92
Smithing Stone [8] × 4
+24
457
362
95
Smithing Stone [8] × 6
+25
468
371
97
Ancient Dragon Smithing Stone × 1
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.