Dueling Shield
With its requirements met (Str 15 · Dex 14), Dueling Shield reaches 379 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 543.
- Attack rating (+25)
- 379
- Scaling (+25)
- Str D · Dex C
- Class
- Thrusting Shield
- Weight
- 9
- Requires
- Str 15 · Dex 14
- Skill
- Shield Strike
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
Attack rating by affinity 13
At Str 15 · Dex 14 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 144 | 379 +25 | Physical 379 | Str DDex CInt –Fai –Arc – |
| Heavy | 139 | 377 +25 | Physical 377 | Str BDex –Int –Fai –Arc – |
| Keen | 137 | 377 +25 | Physical 377 | Str EDex BInt –Fai –Arc – |
| Quality | 135 | 364 +25 | Physical 364 | Str BDex BInt –Fai –Arc – |
| Fire | 216 | 493 +25 | Physical 243Fire 250 | Str CDex EInt –Fai –Arc – |
| Flame Art | 216 | 543 +25 | Physical 262Fire 281 | Str EDex DInt –Fai CArc – |
| Lightning | 214 | 499 +25 | Physical 247Lightning 252 | Str EDex CInt –Fai –Arc – |
| Sacred | 192 | 543 +25 | Physical 262Holy 281 | Str EDex DInt –Fai CArc – |
| Magic | 191 | 540 +25 | Physical 256Magic 284 | Str EDex EInt BFai –Arc – |
| Cold | 209 | 482 +25 | Physical 273Magic 209 | Str DDex CInt CFai –Arc – |
| Poison | 121 | 347 +25 | Physical 347 | Str CDex CInt –Fai –Arc D |
| Blood | 121 | 347 +25 | Physical 347 | Str CDex CInt –Fai –Arc D |
| Occult | 126 | 354 +25 | Physical 354 | Str EDex DInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Dexterity
- Strength
Show the numbers
| Stat level | Dexterity | Strength |
|---|---|---|
| 14 | 379 | – |
| 15 | – | 379 |
| 17 | 391 | – |
| 18 | – | 388 |
| 20 | 402 | – |
| 21 | – | 394 |
| 23 | 411 | – |
| 24 | – | 401 |
| 26 | 421 | – |
| 27 | – | 408 |
| 29 | 430 | – |
| 30 | – | 414 |
| 32 | 439 | – |
| 33 | – | 421 |
| 35 | 448 | – |
| 36 | – | 427 |
| 38 | 457 | – |
| 39 | – | 433 |
| 41 | 466 | – |
| 42 | – | 439 |
| 44 | 474 | – |
| 45 | – | 445 |
| 47 | 482 | – |
| 48 | – | 450 |
| 50 | 489 | – |
| 51 | – | 455 |
| 53 | 496 | – |
| 54 | – | 460 |
| 56 | 503 | – |
| 57 | – | 465 |
| 59 | 509 | – |
| 60 | – | 468 |
| 62 | 513 | – |
| 63 | – | 472 |
| 65 | 518 | – |
| 66 | – | 475 |
| 68 | 524 | – |
| 69 | – | 479 |
| 71 | 529 | – |
| 72 | – | 482 |
| 74 | 534 | – |
| 75 | – | 486 |
| 77 | 539 | – |
| 78 | – | 490 |
| 80 | 544 | – |
| 81 | – | 493 |
| 83 | 546 | – |
| 84 | – | 494 |
| 86 | 548 | – |
| 87 | – | 495 |
| 89 | 550 | – |
| 90 | – | 497 |
| 92 | 552 | – |
| 93 | – | 498 |
| 95 | 554 | – |
| 96 | – | 499 |
| 98 | 556 | – |
| 99 | 557 | 501 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Dexterity | 18, 60, 80 | 14–18: +4 · 18–60: +2.74 · 60–80: +1.7 · 80–99: +0.68 | 557 from 379 |
| Strength | 18, 60, 80 | 15–18: +3 · 18–60: +1.9 · 60–80: +1.2 · 80–99: +0.47 | 501 from 379 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Flame Art
- Sacred
- Magic
Show the numbers
| Upgrade level | Standard | Flame Art | Sacred | Magic |
|---|---|---|---|---|
| 0 | 144 | 216 | 192 | 191 |
| 1 | 153 | 228 | 205 | 204 |
| 2 | 162 | 241 | 219 | 218 |
| 3 | 171 | 253 | 232 | 231 |
| 4 | 180 | 266 | 246 | 244 |
| 5 | 189 | 280 | 259 | 259 |
| 6 | 198 | 292 | 273 | 272 |
| 7 | 207 | 305 | 288 | 286 |
| 8 | 216 | 318 | 301 | 300 |
| 9 | 226 | 331 | 315 | 314 |
| 10 | 235 | 345 | 330 | 329 |
| 11 | 244 | 358 | 343 | 342 |
| 12 | 254 | 371 | 357 | 356 |
| 13 | 263 | 383 | 372 | 370 |
| 14 | 272 | 397 | 385 | 384 |
| 15 | 282 | 410 | 400 | 398 |
| 16 | 291 | 423 | 414 | 412 |
| 17 | 301 | 437 | 429 | 426 |
| 18 | 311 | 450 | 444 | 440 |
| 19 | 320 | 464 | 457 | 455 |
| 20 | 330 | 478 | 472 | 469 |
| 21 | 340 | 490 | 486 | 483 |
| 22 | 350 | 503 | 501 | 497 |
| 23 | 359 | 516 | 514 | 511 |
| 24 | 369 | 530 | 528 | 526 |
| 25 | 379 | 543 | 543 | 540 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#3 of 3 thrusting shield weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 100 | 379 | 10.2 | 15 | 0.43 s |
| R1 2Pierce | 101 | 383 | 10.2 | 15 | 0.50 s |
| R1 3Pierce | 102 | 387 | 10.2 | 15 | 0.47 s |
| R1 4Pierce | 110 | 417 | 11 | 15 | 0.53 s |
| R2Pierce | 125 | 474 | 11 | 25 | — |
| Charged R2Pierce | 160 | 607 | 22 | 35 | 1.57 s |
| R2 2Standard | 125 | 474 | 11 | 25 | — |
| Charged R2 2Standard | 160 | 607 | 22 | 35 | 1.60 s |
| Running R1Pierce | 105 | 398 | 10.2 | 18 | 0.57 s |
| Running R2Standard · 2 hits | 130 + 130 | 987 | 22 | 25 | 1.33 s |
| Rolling R1Pierce | 90 | 341 | 10.2 | 12 | 0.47 s |
| Backstep R1Pierce | 90 | 341 | 10.2 | 12 | 0.73 s |
| Jumping R1Pierce | 107 | 406 | 10.2 | 12 | 0.37 s |
| Jumping R2Pierce | 130 | 493 | 22 | 25 | 0.50 s |
| Guard counterPierce | 125 | 474 | 33 | 25 | 0.67 s |
Two-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Pierce | 103 | 409 | 11.2 | 18 | 0.43 s |
| R1 2Pierce | 104 | 413 | 11.2 | 18 | 0.50 s |
| R1 3Pierce | 105 | 417 | 11.2 | 18 | 0.50 s |
| R1 4Pierce | 115 | 456 | 12.1 | 18 | 0.53 s |
| R2Pierce | 135 | 536 | 12.1 | 28 | — |
| Charged R2Pierce | 177 | 702 | 24.2 | 38 | 1.63 s |
| R2 2Standard | 136 | 540 | 12.1 | 28 | — |
| Charged R2 2Standard | 179 | 710 | 24.2 | 38 | 1.60 s |
| Running R1Pierce | 110 | 436 | 11.2 | 21 | 0.60 s |
| Running R2Standard · 2 hits | 135 + 135* | 1,072 | 24.2 | 28 | 1.37 s |
| Rolling R1Pierce | 95 | 377 | 11.2 | 15 | 0.43 s |
| Backstep R1Pierce | 95 | 377 | 11.2 | 15 | 0.77 s |
| Jumping R1Pierce | 110 | 436 | 11.2 | 15 | 0.37 s |
| Jumping R2Pierce | 135 | 536 | 24.2 | 28 | 0.47 s |
| Guard counterPierce | 130 | 516 | 36.3 | 28 | 0.73 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabPierce | 200 | 759 | 0 | 20 | 0.47 s |
| RipostePierce | 280 | 1,063 | 0 | 20 | 0.80 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 144 | 144 | — |
| +1 | 153 | 153 | Smithing Stone [1] × 2 |
| +2 | 162 | 162 | Smithing Stone [1] × 4 |
| +3 | 171 | 171 | Smithing Stone [1] × 6 |
| +4 | 180 | 180 | Smithing Stone [2] × 2 |
| +5 | 189 | 189 | Smithing Stone [2] × 4 |
| +6 | 198 | 198 | Smithing Stone [2] × 6 |
| +7 | 207 | 207 | Smithing Stone [3] × 2 |
| +8 | 216 | 216 | Smithing Stone [3] × 4 |
| +9 | 226 | 226 | Smithing Stone [3] × 6 |
| +10 | 235 | 235 | Smithing Stone [4] × 2 |
| +11 | 244 | 244 | Smithing Stone [4] × 4 |
| +12 | 254 | 254 | Smithing Stone [4] × 6 |
| +13 | 263 | 263 | Smithing Stone [5] × 2 |
| +14 | 272 | 272 | Smithing Stone [5] × 4 |
| +15 | 282 | 282 | Smithing Stone [5] × 6 |
| +16 | 291 | 291 | Smithing Stone [6] × 2 |
| +17 | 301 | 301 | Smithing Stone [6] × 4 |
| +18 | 311 | 311 | Smithing Stone [6] × 6 |
| +19 | 320 | 320 | Smithing Stone [7] × 2 |
| +20 | 330 | 330 | Smithing Stone [7] × 4 |
| +21 | 340 | 340 | Smithing Stone [7] × 6 |
| +22 | 350 | 350 | Smithing Stone [8] × 2 |
| +23 | 359 | 359 | Smithing Stone [8] × 4 |
| +24 | 369 | 369 | Smithing Stone [8] × 6 |
| +25 | 379 | 379 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Dueling Shield
Source not yet traced: the game files we read don't say yet how to get this item.
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.17from 1.16.1
Every changed value (13)
Value Before to After Change 13 technical values (sorting, effects, display)
Value Before to After Change Sort ID 7,400,000 7,400,500 changed Sort ID 7,400,001 7,400,501 changed Sort ID 7,400,002 7,400,502 changed Sort ID 7,400,003 7,400,503 changed Sort ID 7,400,005 7,400,505 changed Sort ID 7,400,006 7,400,506 changed Sort ID 7,400,007 7,400,507 changed Sort ID 7,400,008 7,400,508 changed Sort ID 7,400,004 7,400,504 changed Sort ID 7,400,011 7,400,511 changed Sort ID 7,400,009 7,400,509 changed Sort ID 7,400,010 7,400,510 changed Sort ID 7,400,012 7,400,512 changed
Added in 1.12.1.
Other thrusting shields with similar AR
Overview
- Class
- Thrusting Shield
- Weight
- 9
- Requires
- Str 15 · Dex 14
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
62500000