Beastman's Jar-Shield
With its requirements met (Str 10), Beastman's Jar-Shield reaches 182 attack rating at +25; the strongest affinities at those stats are Beastman's Flame Art Jar-Shield and Beastman's Sacred Jar-Shield at 287.
Drop: Azula Beastman (2%) · 9 in Crumbling Farum Azula
- Attack rating (+25)
- 182
- Scaling (+25)
- Str D
- Class
- Medium Shield
- Weight
- 5
- Requires
- Str 10
- Skill
- No Skill
- Upgrades with
- Smithing Stones (+25), takes Ashes of War
Attack rating by affinity 13
At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 72 | 182 +25 | Physical 182 | Str DDex –Int –Fai –Arc – |
| Beastman's Heavy Jar-Shield | 69 | 176 +25 | Physical 176 | Str CDex –Int –Fai –Arc – |
| Beastman's Keen Jar-Shield | 69 | 176 +25 | Physical 176 | Str EDex DInt –Fai –Arc – |
| Beastman's Quality Jar-Shield | 66 | 160 +25 | Physical 160 | Str DDex DInt –Fai –Arc – |
| Beastman's Fire Jar-Shield | 114 | 250 +25 | Physical 124Fire 126 | Str DDex EInt –Fai –Arc – |
| Beastman's Flame Art Jar-Shield | 119 | 287 +25 | Physical 140Fire 147 | Str EDex –Int –Fai DArc – |
| Beastman's Lightning Jar-Shield | 114 | 255 +25 | Physical 126Lightning 129 | Str EDex DInt –Fai –Arc – |
| Beastman's Sacred Jar-Shield | 105 | 287 +25 | Physical 141Holy 146 | Str EDex –Int –Fai DArc – |
| Beastman's Magic Jar-Shield | 105 | 286 +25 | Physical 139Magic 147 | Str EDex –Int DFai –Arc – |
| Beastman's Cold Jar-Shield | 111 | 242 +25 | Physical 130Magic 112 | Str DDex –Int DFai –Arc – |
| Beastman's Poison Jar-Shield | 62 | 162 +25 | Physical 162 | Str DDex –Int –Fai –Arc D |
| Beastman's Blood Jar-Shield | 62 | 162 +25 | Physical 162 | Str DDex –Int –Fai –Arc D |
| Beastman's Occult Jar-Shield | 65 | 171 +25 | Physical 171 | Str DDex –Int –Fai –Arc D |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
Show the numbers
| Stat level | Attack rating |
|---|---|
| 10 | 182 |
| 13 | 186 |
| 16 | 190 |
| 19 | 193 |
| 22 | 196 |
| 25 | 200 |
| 28 | 203 |
| 31 | 206 |
| 34 | 209 |
| 37 | 212 |
| 40 | 214 |
| 43 | 217 |
| 46 | 220 |
| 49 | 222 |
| 52 | 225 |
| 55 | 227 |
| 58 | 229 |
| 61 | 230 |
| 64 | 232 |
| 67 | 234 |
| 70 | 235 |
| 73 | 237 |
| 76 | 239 |
| 79 | 241 |
| 82 | 242 |
| 85 | 242 |
| 88 | 243 |
| 91 | 243 |
| 94 | 244 |
| 97 | 245 |
| 99 | 245 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 10–18: +1.25 · 18–60: +0.9 · 60–80: +0.55 · 80–99: +0.21 | 245 from 182 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Beastman's Flame Art Jar-Shield
- Beastman's Sacred Jar-Shield
- Beastman's Magic Jar-Shield
Show the numbers
| Upgrade level | Standard | Beastman's Flame Art Jar-Shield | Beastman's Sacred Jar-Shield | Beastman's Magic Jar-Shield |
|---|---|---|---|---|
| 0 | 72 | 119 | 105 | 105 |
| 1 | 77 | 125 | 112 | 111 |
| 2 | 81 | 132 | 119 | 119 |
| 3 | 85 | 138 | 127 | 126 |
| 4 | 90 | 146 | 133 | 134 |
| 5 | 94 | 152 | 141 | 140 |
| 6 | 99 | 159 | 148 | 148 |
| 7 | 103 | 165 | 155 | 155 |
| 8 | 107 | 173 | 162 | 163 |
| 9 | 112 | 179 | 170 | 169 |
| 10 | 116 | 186 | 177 | 177 |
| 11 | 120 | 192 | 184 | 184 |
| 12 | 125 | 200 | 192 | 192 |
| 13 | 129 | 206 | 199 | 199 |
| 14 | 134 | 213 | 207 | 206 |
| 15 | 138 | 219 | 213 | 213 |
| 16 | 142 | 227 | 221 | 221 |
| 17 | 147 | 233 | 228 | 228 |
| 18 | 151 | 240 | 236 | 236 |
| 19 | 156 | 247 | 243 | 242 |
| 20 | 160 | 254 | 250 | 250 |
| 21 | 165 | 260 | 258 | 257 |
| 22 | 169 | 267 | 265 | 265 |
| 23 | 173 | 274 | 272 | 272 |
| 24 | 178 | 281 | 279 | 280 |
| 25 | 182 | 287 | 287 | 286 |
Status buildup by upgrade
- Beastman's Cold Jar-Shield · Frost
- Beastman's Poison Jar-Shield · Poison
- Beastman's Blood Jar-Shield · Blood loss
Show the numbers
| Upgrade level | Beastman's Cold Jar-Shield · Frost | Beastman's Poison Jar-Shield · Poison | Beastman's Blood Jar-Shield · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#31 of 32 medium shield weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 182 | 5.5 | 8.6 | 0.47 s |
| R1 2Strike | 101 | 184 | 5.5 | 8.6 | 0.40 s |
| R1 3Strike | 102 | 186 | 5.5 | 8.6 | 0.40 s |
| R1 4Strike | 105 | 191 | 11 | 8.6 | 0.53 s |
| R2Strike | 120 | 219 | 11 | 14.4 | — |
| Charged R2Strike | 140 | 255 | 33 | 21.1 | 1.20 s |
| R2 2Strike | 120 | 219 | 11 | 14.4 | — |
| Charged R2 2Strike | 140 | 255 | 33 | 21.1 | 1.30 s |
| Running R1Strike | 105 | 191 | 5.5 | 9.6 | 0.67 s |
| Running R2Strike | 115 | 210 | 11 | 14.4 | 0.63 s |
| Rolling R1Strike | 90 | 164 | 5.5 | 7.7 | 0.43 s |
| Backstep R1Strike | 90 | 164 | 5.5 | 7.7 | 0.53 s |
| Jumping R1Strike | 107 | 195 | 8.3 | 7.7 | 0.43 s |
| Jumping R2Strike | 122 | 222 | 22 | 13.4 | 0.50 s |
| Guard counterStrike | 130 | 237 | 33 | 13.4 | 0.67 s |
Two-handed15players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 194 | 7.2 | 10.6 | 0.50 s |
| R1 2Strike | 104 | 196 | 7.2 | 10.6 | 0.50 s |
| R1 3Strike | 105 | 198 | 7.2 | 10.6 | 0.47 s |
| R1 4Strike | 110 | 207 | 14.3 | 10.6 | 0.57 s |
| R2Strike | 125 | 236 | 12.1 | 17.3 | — |
| Charged R2Strike | 145 | 273 | 36.3 | 25.9 | 1.20 s |
| R2 2Strike | 125 | 236 | 12.1 | 17.3 | — |
| Charged R2 2Strike | 145 | 273 | 36.3 | 25.9 | 1.30 s |
| Running R1Strike | 110 | 207 | 7.2 | 11.5 | 0.63 s |
| Running R2Strike | 120 | 226 | 12.1 | 17.3 | 0.63 s |
| Rolling R1Strike | 95 | 179 | 7.2 | 9.6 | 0.43 s |
| Backstep R1Strike | 95 | 179 | 7.2 | 9.6 | 0.50 s |
| Jumping R1Strike | 112 | 211 | 10.7 | 9.6 | 0.47 s |
| Jumping R2Strike | 127 | 239 | 24.2 | 16.3 | 0.50 s |
| Guard counterStrike | 140 | 264 | 36.3 | 16.3 | 0.67 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 72 | 72 | — |
| +1 | 77 | 77 | Smithing Stone [1] × 2 |
| +2 | 81 | 81 | Smithing Stone [1] × 4 |
| +3 | 85 | 85 | Smithing Stone [1] × 6 |
| +4 | 90 | 90 | Smithing Stone [2] × 2 |
| +5 | 94 | 94 | Smithing Stone [2] × 4 |
| +6 | 99 | 99 | Smithing Stone [2] × 6 |
| +7 | 103 | 103 | Smithing Stone [3] × 2 |
| +8 | 107 | 107 | Smithing Stone [3] × 4 |
| +9 | 112 | 112 | Smithing Stone [3] × 6 |
| +10 | 116 | 116 | Smithing Stone [4] × 2 |
| +11 | 120 | 120 | Smithing Stone [4] × 4 |
| +12 | 125 | 125 | Smithing Stone [4] × 6 |
| +13 | 129 | 129 | Smithing Stone [5] × 2 |
| +14 | 134 | 134 | Smithing Stone [5] × 4 |
| +15 | 138 | 138 | Smithing Stone [5] × 6 |
| +16 | 142 | 142 | Smithing Stone [6] × 2 |
| +17 | 147 | 147 | Smithing Stone [6] × 4 |
| +18 | 151 | 151 | Smithing Stone [6] × 6 |
| +19 | 156 | 156 | Smithing Stone [7] × 2 |
| +20 | 160 | 160 | Smithing Stone [7] × 4 |
| +21 | 165 | 165 | Smithing Stone [7] × 6 |
| +22 | 169 | 169 | Smithing Stone [8] × 2 |
| +23 | 173 | 173 | Smithing Stone [8] × 4 |
| +24 | 178 | 178 | Smithing Stone [8] × 6 |
| +25 | 182 | 182 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Beastman's Jar-Shield
Dropped by 1
- Enemies the game gives no name, up to 2% per kill · Crumbling Farum Azula
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Source not yet traced: the game files we read don't say yet how to get this item.
Patch history 3
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
Other medium shields with similar AR
Overview
- Class
- Medium Shield
- Weight
- 5
- Requires
- Str 10
- Affinities
- Standard, Beastman's Heavy Jar-Shield, Beastman's Keen Jar-Shield, Beastman's Quality Jar-Shield, Beastman's Fire Jar-Shield, Beastman's Flame Art Jar-Shield, Beastman's Lightning Jar-Shield, Beastman's Sacred Jar-Shield, Beastman's Magic Jar-Shield, Beastman's Cold Jar-Shield, Beastman's Poison Jar-Shield, Beastman's Blood Jar-Shield, Beastman's Occult Jar-Shield
- Game ID
30060000