Sourcemined
Elden Ring
FistChanged in 1 patchVerified on build 25827938
Katar

Katar

With its requirements met (Str 8 · Dex 10), Katar reaches 268 attack rating at +25; the strongest affinity at those stats is Magic at 408.

Attack rating (+25)
268
Scaling (+25)
Str D · Dex C
Class
Fist
Weight
2.5
Requires
Str 8 · Dex 10
Skill
Impaling Thrust · FP 9
Upgrades with
Smithing Stones (+25), takes Ashes of War
Katar, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 10 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard105268 +25Physical 268Str DDex CInt –Fai –Arc –
Heavy98256 +25Physical 256Str BDex –Int –Fai –Arc –
Keen99263 +25Physical 263Str EDex BInt –Fai –Arc –
Quality95242 +25Physical 242Str BDex BInt –Fai –Arc –
Fire158350 +25Physical 173Fire 177Str CDex EInt –Fai –Arc –
Flame Art163406 +25Physical 194Fire 212Str EDex EInt –Fai CArc –
Lightning158358 +25Physical 177Lightning 181Str EDex CInt –Fai –Arc –
Sacred145406 +25Physical 194Holy 212Str EDex EInt –Fai CArc –
Magic145408 +25Physical 192Magic 216Str EDex EInt CFai –Arc –
Cold151341 +25Physical 192Magic 149Str DDex CInt CFai –Arc –
Poison88241 +25Physical 241Str DDex CInt –Fai –Arc D
Blood88241 +25Physical 241Str DDex CInt –Fai –Arc D
Occult94256 +25Physical 256Str EDex DInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

250300350400450102040608099Stat level186080
  • Dexterity
  • Strength
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Dexterity's soft caps.
Show the numbers
Stat levelDexterityStrength
10268268
13276273
16284279
19292284
22299289
25305293
28312297
31318302
34325306
37331310
40337314
43343318
46348322
49354325
52359329
55364332
58368335
61371337
64375339
67378342
70382344
73386346
76389349
79393351
82395353
85396354
88398355
91399355
94400356
97402357
99403358
StatSoft capsAR per point, by stretchAt 99
Dexterity18, 60, 8010–18: +2.75 · 18–60: +1.9 · 60–80: +1.2 · 80–99: +0.47403 from 268
Strength18, 60, 8010–18: +1.88 · 18–60: +1.26 · 60–80: +0.8 · 80–99: +0.32358 from 268

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Magic
  • Flame Art
  • Sacred
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardMagicFlame ArtSacred
0105145163145
1111154173155
2118165182165
3124175192176
4130186201185
5137196211195
6143207221206
7149216231216
8156227240227
9162238250237
10169249259248
11175259269259
12182270279269
13188280289280
14195290299290
15202301308301
16208312318311
17215323328321
18221334338332
19228343348343
20235354358354
21241365368364
22248376377375
23255387387385
24262397397396
25268408406406

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#12 of 14 fist weapons by attack rating

  1. Golem Fist359 +25
  2. Madding Hand334 +10
  3. Pata300 +25
  4. Star Fist296 +25
  5. Poisoned Hand294 +10
  6. Iron Ball283 +25
  7. Katar268 +25
  8. Spiked Caestus258 +25
  9. Caestus255 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Grafted Dragon, 442).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Standard10026858.60.47 s
R1 2Standard10127158.60.37 s
R1 3Standard10227458.60.43 s
R1 4Standard10327658.60.43 s
R1 5Pierce10427958.60.37 s
R1 6Pierce110295108.60.63 s
R2Pierce1203221013.9—
Charged R2Pierce1504033021.40.97 s
R2 2Pierce1203221013.9—
Charged R2 2Pierce1504033021.40.90 s
Running R1Standard10528259.60.53 s
Running R2Pierce1203221013.90.60 s
Backstep R1Pierce9024157.50.53 s
Jumping R1Standard1072877.57.50.37 s
Jumping R2Pierce1223272013.90.47 s
Guard counterPierce1303493013.90.57 s
Two-handed17players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Pierce · 2 hits92 + 924946150.37 s
R1 2Standard/Pierce · 2 hits94 + 945056150.40 s
R1 3Standard9625867.50.50 s
R1 4Pierce · 2 hits98 + 985266150.43 s
R1 5Pierce10026867.50.37 s
R1 6Standard/Pierce · 2 hits106 + 1065696150.53 s
R2Pierce1504037.512.8—
Charged R2Pierce · 2 hits130 + 1306981538.51.03 s
R2 2Pierce1504037.512.8—
Charged R2 2Standard/Pierce · 2 hits130 + 1306981538.51.00 s
Running R1Pierce · 2 hits100 + 95524619.30.53 s
Running R2Pierce · 2 hits105 + 1105771225.70.57 s
Rolling R1Standard/Pierce · 2 hits85 + 854566150.33 s
Backstep R1Standard · 2 hits85 + 854566150.50 s
Jumping R1Standard · 2 hits102 + 1025489150.37 s
Jumping R2Pierce · 2 hits115 + 1156182425.70.47 s
Guard counterStandard · 2 hits100 + 1256043325.70.57 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStrike · 2 hits55 + 242878013.90.53 s
RiposteStrike · 2 hits55 + 3301,138013.90.93 s
Skill: Impaling Thrust1move names inferred
MoveMVDamageStanceStamina1st hit
SkillPierce1875023042.80.93 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0105105—
+1111111Smithing Stone [1] × 2
+2118118Smithing Stone [1] × 4
+3124124Smithing Stone [1] × 6
+4130130Smithing Stone [2] × 2
+5137137Smithing Stone [2] × 4
+6143143Smithing Stone [2] × 6
+7149149Smithing Stone [3] × 2
+8156156Smithing Stone [3] × 4
+9162162Smithing Stone [3] × 6
+10169169Smithing Stone [4] × 2
+11175175Smithing Stone [4] × 4
+12182182Smithing Stone [4] × 6
+13188188Smithing Stone [5] × 2
+14195195Smithing Stone [5] × 4
+15202202Smithing Stone [5] × 6
+16208208Smithing Stone [6] × 2
+17215215Smithing Stone [6] × 4
+18221221Smithing Stone [6] × 6
+19228228Smithing Stone [7] × 2
+20235235Smithing Stone [7] × 4
+21241241Smithing Stone [7] × 6
+22248248Smithing Stone [8] × 2
+23255255Smithing Stone [8] × 4
+24262262Smithing Stone [8] × 6
+25268268Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Katar

Placed in the world 2

  • Caelid · Fort Gael North · 2 spots

Patch history 1

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount4060+20+50%

    Other fists with similar AR

    Overview

    Class
    Fist
    Weight
    2.5
    Requires
    Str 8 · Dex 10
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
    Game ID
    21100000