Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Grafted Dragon, 442).
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Standard
100
268
5
8.6
0.47 s
R1 2Standard
101
271
5
8.6
0.37 s
R1 3Standard
102
274
5
8.6
0.43 s
R1 4Standard
103
276
5
8.6
0.43 s
R1 5Pierce
104
279
5
8.6
0.37 s
R1 6Pierce
110
295
10
8.6
0.63 s
R2Pierce
120
322
10
13.9
—
Charged R2Pierce
150
403
30
21.4
0.97 s
R2 2Pierce
120
322
10
13.9
—
Charged R2 2Pierce
150
403
30
21.4
0.90 s
Running R1Standard
105
282
5
9.6
0.53 s
Running R2Pierce
120
322
10
13.9
0.60 s
Backstep R1Pierce
90
241
5
7.5
0.53 s
Jumping R1Standard
107
287
7.5
7.5
0.37 s
Jumping R2Pierce
122
327
20
13.9
0.47 s
Guard counterPierce
130
349
30
13.9
0.57 s
Two-handed17players can parry them
Move
MV
Damage
Stance
Stamina
1st hit
R1 1Pierce · 2 hits
92 + 92
494
6
15
0.37 s
R1 2Standard/Pierce · 2 hits
94 + 94
505
6
15
0.40 s
R1 3Standard
96
258
6
7.5
0.50 s
R1 4Pierce · 2 hits
98 + 98
526
6
15
0.43 s
R1 5Pierce
100
268
6
7.5
0.37 s
R1 6Standard/Pierce · 2 hits
106 + 106
569
6
15
0.53 s
R2Pierce
150
403
7.5
12.8
—
Charged R2Pierce · 2 hits
130 + 130
698
15
38.5
1.03 s
R2 2Pierce
150
403
7.5
12.8
—
Charged R2 2Standard/Pierce · 2 hits
130 + 130
698
15
38.5
1.00 s
Running R1Pierce · 2 hits
100 + 95
524
6
19.3
0.53 s
Running R2Pierce · 2 hits
105 + 110
577
12
25.7
0.57 s
Rolling R1Standard/Pierce · 2 hits
85 + 85
456
6
15
0.33 s
Backstep R1Standard · 2 hits
85 + 85
456
6
15
0.50 s
Jumping R1Standard · 2 hits
102 + 102
548
9
15
0.37 s
Jumping R2Pierce · 2 hits
115 + 115
618
24
25.7
0.47 s
Guard counterStandard · 2 hits
100 + 125
604
33
25.7
0.57 s
Criticals2
Move
MV
Damage
Stance
Stamina
1st hit
BackstabStrike · 2 hits
55 + 242
878
0
13.9
0.53 s
RiposteStrike · 2 hits
55 + 330
1,138
0
13.9
0.93 s
Skill: Impaling Thrust1move names inferred
Move
MV
Damage
Stance
Stamina
1st hit
SkillPierce
187
502
30
42.8
0.93 s
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
Level
AR
Physical
Cost
+0
105
105
—
+1
111
111
Smithing Stone [1] × 2
+2
118
118
Smithing Stone [1] × 4
+3
124
124
Smithing Stone [1] × 6
+4
130
130
Smithing Stone [2] × 2
+5
137
137
Smithing Stone [2] × 4
+6
143
143
Smithing Stone [2] × 6
+7
149
149
Smithing Stone [3] × 2
+8
156
156
Smithing Stone [3] × 4
+9
162
162
Smithing Stone [3] × 6
+10
169
169
Smithing Stone [4] × 2
+11
175
175
Smithing Stone [4] × 4
+12
182
182
Smithing Stone [4] × 6
+13
188
188
Smithing Stone [5] × 2
+14
195
195
Smithing Stone [5] × 4
+15
202
202
Smithing Stone [5] × 6
+16
208
208
Smithing Stone [6] × 2
+17
215
215
Smithing Stone [6] × 4
+18
221
221
Smithing Stone [6] × 6
+19
228
228
Smithing Stone [7] × 2
+20
235
235
Smithing Stone [7] × 4
+21
241
241
Smithing Stone [7] × 6
+22
248
248
Smithing Stone [8] × 2
+23
255
255
Smithing Stone [8] × 4
+24
262
262
Smithing Stone [8] × 6
+25
268
268
Ancient Dragon Smithing Stone × 1
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Katar
Placed in the world 2
Caelid · Fort Gael North · 2 spots
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.