Sourcemined
Elden Ring
FistChanged in 1 patchVerified on build 25080141
Iron Ball

Iron Ball

With its requirements met (Str 11 · Dex 8), Iron Ball reaches 283 attack rating at +25; the strongest affinity at those stats is Magic at 421.

Attack rating (+25)
283
Scaling (+25)
Str C · Dex D
Class
Fist
Weight
2.5
Requires
Str 11 · Dex 8
Skill
Endure · FP 9
Upgrades with
Smithing Stones (+25), takes Ashes of War
Iron Ball, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 11 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard110283 +25Physical 283Str CDex DInt –Fai –Arc –
Heavy103262 +25Physical 262Str ADex –Int –Fai –Arc –
Keen101269 +25Physical 269Str EDex BInt –Fai –Arc –
Quality99251 +25Physical 251Str BDex BInt –Fai –Arc –
Fire164365 +25Physical 180Fire 185Str CDex EInt –Fai –Arc –
Flame Art169418 +25Physical 201Fire 217Str DDex EInt –Fai CArc –
Lightning163370 +25Physical 183Lightning 187Str EDex CInt –Fai –Arc –
Sacred150418 +25Physical 201Holy 217Str DDex EInt –Fai CArc –
Magic149421 +25Physical 199Magic 222Str EDex EInt CFai –Arc –
Cold157355 +25Physical 201Magic 154Str BDex DInt CFai –Arc –
Poison91253 +25Physical 253Str BDex DInt –Fai –Arc D
Blood91253 +25Physical 253Str BDex DInt –Fai –Arc D
Occult97266 +25Physical 266Str DDex EInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

250300350400450500102040608099Stat level186080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
10–283
11283–
13–287
14293–
16–290
17304–
19–294
20313–
22–297
23322–
25–300
26331–
28–303
29339–
31–306
32348–
34–309
35356–
37–312
38364–
40–315
41371–
43–318
44379–
46–320
47386–
49–323
50393–
52–325
53399–
55–327
56405–
58–329
59410–
61–331
62415–
64–332
65419–
67–334
68424–
70–336
71429–
73–337
74433–
76–339
77438–
79–341
80443–
82–342
83444–
85–342
86446–
88–343
89448–
91–344
92450–
94–344
95452–
97–345
98453–
99454345
StatSoft capsAR per point, by stretchAt 99
Strength18, 60, 8011–18: +3.57 · 18–60: +2.45 · 60–80: +1.6 · 80–99: +0.58454 from 283
Dexterity18, 60, 8010–18: +1.25 · 18–60: +0.88 · 60–80: +0.55 · 80–99: +0.21345 from 283

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006000510152025Upgrade level
  • Standard
  • Magic
  • Flame Art
  • Sacred
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardMagicFlame ArtSacred
0110149169150
1117160179160
2124170188170
3130181198181
4137192208191
5144202217202
6150213227212
7157224238223
8164235247234
9171246257244
10178256267255
11185267278266
12191278287276
13198289297288
14205300307299
15212311318309
16219322327320
17226333337331
18233344348342
19240355358353
20247366369365
21254377378375
22262387388386
23269398398396
24276409407407
25283421418418

Status buildup by upgrade

4060801001200510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0666657
1676758
2696859
3706960
4727061
5737162
6757363
7777564
8787665
9807766
10817867
11838069
12858170
13868271
14888372
15898473
16918674
17928775
18948876
19968977
20979078
21999179
221009380
231029481
241049582
251059683

#11 of 14 fist weapons by attack rating

  1. Golem Fist359 +25
  2. Madding Hand334 +10
  3. Pata300 +25
  4. Star Fist296 +25
  5. Poisoned Hand294 +10
  6. Iron Ball283 +25
  7. Katar268 +25
  8. Spiked Caestus258 +25
  9. Caestus255 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Grafted Dragon, 442).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed16players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike10028358.50.47 s
R1 2Strike10128658.50.37 s
R1 3Strike10228958.50.43 s
R1 4Strike10329258.50.43 s
R1 5Strike10429458.50.37 s
R1 6Strike110311108.50.63 s
R2Strike1203401013.8—
Charged R2Strike1504253021.20.97 s
R2 2Strike1203401013.8—
Charged R2 2Strike1504253021.20.90 s
Running R1Strike10529759.50.53 s
Running R2Strike1203401013.80.63 s
Backstep R1Strike9025557.40.53 s
Jumping R1Strike1073037.57.40.37 s
Jumping R2Strike1223452013.80.50 s
Guard counterStrike1303683013.80.57 s
Two-handed17players can parry them
MoveMVDamageStanceStamina1st hit
R1 1Strike · 2 hits92 + 92521614.80.37 s
R1 2Strike · 2 hits94 + 94533614.80.40 s
R1 3Strike9627267.40.50 s
R1 4Strike · 2 hits98 + 98555614.80.43 s
R1 5Strike10028367.40.37 s
R1 6Strike · 2 hits106 + 1066011214.80.63 s
R2Strike · 2 hits115 + 1156521225.4—
Charged R2Strike · 2 hits140 + 1407943338.21.00 s
R2 2Strike · 2 hits115 + 1156521225.4—
Charged R2 2Strike · 2 hits140 + 1407943338.21.00 s
Running R1Strike · 2 hits95 + 100553619.10.37 s
Running R2Strike · 2 hits115 + 1156521225.40.57 s
Rolling R1Strike · 2 hits85 + 85482614.80.33 s
Backstep R1Strike · 2 hits85 + 85482614.80.67 s
Jumping R1Strike · 2 hits102 + 102578914.80.43 s
Jumping R2Strike · 2 hits115 + 1156522425.40.53 s
Guard counterStrike · 2 hits100 + 1256383325.40.60 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabStrike · 2 hits55 + 242842013.80.53 s
RiposteStrike · 2 hits55 + 3301,091013.80.93 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0110110—
+1117117Smithing Stone [1] × 2
+2124124Smithing Stone [1] × 4
+3130130Smithing Stone [1] × 6
+4137137Smithing Stone [2] × 2
+5144144Smithing Stone [2] × 4
+6150150Smithing Stone [2] × 6
+7157157Smithing Stone [3] × 2
+8164164Smithing Stone [3] × 4
+9171171Smithing Stone [3] × 6
+10178178Smithing Stone [4] × 2
+11185185Smithing Stone [4] × 4
+12191191Smithing Stone [4] × 6
+13198198Smithing Stone [5] × 2
+14205205Smithing Stone [5] × 4
+15212212Smithing Stone [5] × 6
+16219219Smithing Stone [6] × 2
+17226226Smithing Stone [6] × 4
+18233233Smithing Stone [6] × 6
+19240240Smithing Stone [7] × 2
+20247247Smithing Stone [7] × 4
+21254254Smithing Stone [7] × 6
+22262262Smithing Stone [8] × 2
+23269269Smithing Stone [8] × 4
+24276276Smithing Stone [8] × 6
+25283283Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Iron Ball

Source not yet traced: the game files we read don't say yet how to get this item.

Patch history 1

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.12.1from 1.10
      Every changed value (1)
      ValueBeforetoAfterChange
      Health, stamina and weight 1
      Weapon Regain HP Amount4060+20+50%

    Other fists with similar AR

    Overview

    Class
    Fist
    Weight
    2.5
    Requires
    Str 11 · Dex 8
    Affinities
    Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
    Game ID
    21070000