Iron Ball
With its requirements met (Str 11 · Dex 8), Iron Ball reaches 283 attack rating at +25; the strongest affinity at those stats is Magic at 421.
- Attack rating (+25)
- 283
- Scaling (+25)
- Str C · Dex D
- Class
- Fist
- Weight
- 2.5
- Requires
- Str 11 · Dex 8
- Skill
- Endure · FP 9
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 11 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 110 | 283 +25 | Physical 283 | Str CDex DInt –Fai –Arc – |
| Heavy | 103 | 262 +25 | Physical 262 | Str ADex –Int –Fai –Arc – |
| Keen | 101 | 269 +25 | Physical 269 | Str EDex BInt –Fai –Arc – |
| Quality | 99 | 251 +25 | Physical 251 | Str BDex BInt –Fai –Arc – |
| Fire | 164 | 365 +25 | Physical 180Fire 185 | Str CDex EInt –Fai –Arc – |
| Flame Art | 169 | 418 +25 | Physical 201Fire 217 | Str DDex EInt –Fai CArc – |
| Lightning | 163 | 370 +25 | Physical 183Lightning 187 | Str EDex CInt –Fai –Arc – |
| Sacred | 150 | 418 +25 | Physical 201Holy 217 | Str DDex EInt –Fai CArc – |
| Magic | 149 | 421 +25 | Physical 199Magic 222 | Str EDex EInt CFai –Arc – |
| Cold | 157 | 355 +25 | Physical 201Magic 154 | Str BDex DInt CFai –Arc – |
| Poison | 91 | 253 +25 | Physical 253 | Str BDex DInt –Fai –Arc D |
| Blood | 91 | 253 +25 | Physical 253 | Str BDex DInt –Fai –Arc D |
| Occult | 97 | 266 +25 | Physical 266 | Str DDex EInt –Fai –Arc B |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 283 |
| 11 | 283 | – |
| 13 | – | 287 |
| 14 | 293 | – |
| 16 | – | 290 |
| 17 | 304 | – |
| 19 | – | 294 |
| 20 | 313 | – |
| 22 | – | 297 |
| 23 | 322 | – |
| 25 | – | 300 |
| 26 | 331 | – |
| 28 | – | 303 |
| 29 | 339 | – |
| 31 | – | 306 |
| 32 | 348 | – |
| 34 | – | 309 |
| 35 | 356 | – |
| 37 | – | 312 |
| 38 | 364 | – |
| 40 | – | 315 |
| 41 | 371 | – |
| 43 | – | 318 |
| 44 | 379 | – |
| 46 | – | 320 |
| 47 | 386 | – |
| 49 | – | 323 |
| 50 | 393 | – |
| 52 | – | 325 |
| 53 | 399 | – |
| 55 | – | 327 |
| 56 | 405 | – |
| 58 | – | 329 |
| 59 | 410 | – |
| 61 | – | 331 |
| 62 | 415 | – |
| 64 | – | 332 |
| 65 | 419 | – |
| 67 | – | 334 |
| 68 | 424 | – |
| 70 | – | 336 |
| 71 | 429 | – |
| 73 | – | 337 |
| 74 | 433 | – |
| 76 | – | 339 |
| 77 | 438 | – |
| 79 | – | 341 |
| 80 | 443 | – |
| 82 | – | 342 |
| 83 | 444 | – |
| 85 | – | 342 |
| 86 | 446 | – |
| 88 | – | 343 |
| 89 | 448 | – |
| 91 | – | 344 |
| 92 | 450 | – |
| 94 | – | 344 |
| 95 | 452 | – |
| 97 | – | 345 |
| 98 | 453 | – |
| 99 | 454 | 345 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 18, 60, 80 | 11–18: +3.57 · 18–60: +2.45 · 60–80: +1.6 · 80–99: +0.58 | 454 from 283 |
| Dexterity | 18, 60, 80 | 10–18: +1.25 · 18–60: +0.88 · 60–80: +0.55 · 80–99: +0.21 | 345 from 283 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Magic
- Flame Art
- Sacred
Show the numbers
| Upgrade level | Standard | Magic | Flame Art | Sacred |
|---|---|---|---|---|
| 0 | 110 | 149 | 169 | 150 |
| 1 | 117 | 160 | 179 | 160 |
| 2 | 124 | 170 | 188 | 170 |
| 3 | 130 | 181 | 198 | 181 |
| 4 | 137 | 192 | 208 | 191 |
| 5 | 144 | 202 | 217 | 202 |
| 6 | 150 | 213 | 227 | 212 |
| 7 | 157 | 224 | 238 | 223 |
| 8 | 164 | 235 | 247 | 234 |
| 9 | 171 | 246 | 257 | 244 |
| 10 | 178 | 256 | 267 | 255 |
| 11 | 185 | 267 | 278 | 266 |
| 12 | 191 | 278 | 287 | 276 |
| 13 | 198 | 289 | 297 | 288 |
| 14 | 205 | 300 | 307 | 299 |
| 15 | 212 | 311 | 318 | 309 |
| 16 | 219 | 322 | 327 | 320 |
| 17 | 226 | 333 | 337 | 331 |
| 18 | 233 | 344 | 348 | 342 |
| 19 | 240 | 355 | 358 | 353 |
| 20 | 247 | 366 | 369 | 365 |
| 21 | 254 | 377 | 378 | 375 |
| 22 | 262 | 387 | 388 | 386 |
| 23 | 269 | 398 | 398 | 396 |
| 24 | 276 | 409 | 407 | 407 |
| 25 | 283 | 421 | 418 | 418 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 66 | 66 | 57 |
| 1 | 67 | 67 | 58 |
| 2 | 69 | 68 | 59 |
| 3 | 70 | 69 | 60 |
| 4 | 72 | 70 | 61 |
| 5 | 73 | 71 | 62 |
| 6 | 75 | 73 | 63 |
| 7 | 77 | 75 | 64 |
| 8 | 78 | 76 | 65 |
| 9 | 80 | 77 | 66 |
| 10 | 81 | 78 | 67 |
| 11 | 83 | 80 | 69 |
| 12 | 85 | 81 | 70 |
| 13 | 86 | 82 | 71 |
| 14 | 88 | 83 | 72 |
| 15 | 89 | 84 | 73 |
| 16 | 91 | 86 | 74 |
| 17 | 92 | 87 | 75 |
| 18 | 94 | 88 | 76 |
| 19 | 96 | 89 | 77 |
| 20 | 97 | 90 | 78 |
| 21 | 99 | 91 | 79 |
| 22 | 100 | 93 | 80 |
| 23 | 102 | 94 | 81 |
| 24 | 104 | 95 | 82 |
| 25 | 105 | 96 | 83 |
#11 of 14 fist weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed16players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 283 | 5 | 8.5 | 0.47 s |
| R1 2Strike | 101 | 286 | 5 | 8.5 | 0.37 s |
| R1 3Strike | 102 | 289 | 5 | 8.5 | 0.43 s |
| R1 4Strike | 103 | 292 | 5 | 8.5 | 0.43 s |
| R1 5Strike | 104 | 294 | 5 | 8.5 | 0.37 s |
| R1 6Strike | 110 | 311 | 10 | 8.5 | 0.63 s |
| R2Strike | 120 | 340 | 10 | 13.8 | — |
| Charged R2Strike | 150 | 425 | 30 | 21.2 | 0.97 s |
| R2 2Strike | 120 | 340 | 10 | 13.8 | — |
| Charged R2 2Strike | 150 | 425 | 30 | 21.2 | 0.90 s |
| Running R1Strike | 105 | 297 | 5 | 9.5 | 0.53 s |
| Running R2Strike | 120 | 340 | 10 | 13.8 | 0.63 s |
| Backstep R1Strike | 90 | 255 | 5 | 7.4 | 0.53 s |
| Jumping R1Strike | 107 | 303 | 7.5 | 7.4 | 0.37 s |
| Jumping R2Strike | 122 | 345 | 20 | 13.8 | 0.50 s |
| Guard counterStrike | 130 | 368 | 30 | 13.8 | 0.57 s |
Two-handed17players can parry them
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike · 2 hits | 92 + 92 | 521 | 6 | 14.8 | 0.37 s |
| R1 2Strike · 2 hits | 94 + 94 | 533 | 6 | 14.8 | 0.40 s |
| R1 3Strike | 96 | 272 | 6 | 7.4 | 0.50 s |
| R1 4Strike · 2 hits | 98 + 98 | 555 | 6 | 14.8 | 0.43 s |
| R1 5Strike | 100 | 283 | 6 | 7.4 | 0.37 s |
| R1 6Strike · 2 hits | 106 + 106 | 601 | 12 | 14.8 | 0.63 s |
| R2Strike · 2 hits | 115 + 115 | 652 | 12 | 25.4 | — |
| Charged R2Strike · 2 hits | 140 + 140 | 794 | 33 | 38.2 | 1.00 s |
| R2 2Strike · 2 hits | 115 + 115 | 652 | 12 | 25.4 | — |
| Charged R2 2Strike · 2 hits | 140 + 140 | 794 | 33 | 38.2 | 1.00 s |
| Running R1Strike · 2 hits | 95 + 100 | 553 | 6 | 19.1 | 0.37 s |
| Running R2Strike · 2 hits | 115 + 115 | 652 | 12 | 25.4 | 0.57 s |
| Rolling R1Strike · 2 hits | 85 + 85 | 482 | 6 | 14.8 | 0.33 s |
| Backstep R1Strike · 2 hits | 85 + 85 | 482 | 6 | 14.8 | 0.67 s |
| Jumping R1Strike · 2 hits | 102 + 102 | 578 | 9 | 14.8 | 0.43 s |
| Jumping R2Strike · 2 hits | 115 + 115 | 652 | 24 | 25.4 | 0.53 s |
| Guard counterStrike · 2 hits | 100 + 125 | 638 | 33 | 25.4 | 0.60 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 242 | 842 | 0 | 13.8 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 330 | 1,091 | 0 | 13.8 | 0.93 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 110 | 110 | — |
| +1 | 117 | 117 | Smithing Stone [1] × 2 |
| +2 | 124 | 124 | Smithing Stone [1] × 4 |
| +3 | 130 | 130 | Smithing Stone [1] × 6 |
| +4 | 137 | 137 | Smithing Stone [2] × 2 |
| +5 | 144 | 144 | Smithing Stone [2] × 4 |
| +6 | 150 | 150 | Smithing Stone [2] × 6 |
| +7 | 157 | 157 | Smithing Stone [3] × 2 |
| +8 | 164 | 164 | Smithing Stone [3] × 4 |
| +9 | 171 | 171 | Smithing Stone [3] × 6 |
| +10 | 178 | 178 | Smithing Stone [4] × 2 |
| +11 | 185 | 185 | Smithing Stone [4] × 4 |
| +12 | 191 | 191 | Smithing Stone [4] × 6 |
| +13 | 198 | 198 | Smithing Stone [5] × 2 |
| +14 | 205 | 205 | Smithing Stone [5] × 4 |
| +15 | 212 | 212 | Smithing Stone [5] × 6 |
| +16 | 219 | 219 | Smithing Stone [6] × 2 |
| +17 | 226 | 226 | Smithing Stone [6] × 4 |
| +18 | 233 | 233 | Smithing Stone [6] × 6 |
| +19 | 240 | 240 | Smithing Stone [7] × 2 |
| +20 | 247 | 247 | Smithing Stone [7] × 4 |
| +21 | 254 | 254 | Smithing Stone [7] × 6 |
| +22 | 262 | 262 | Smithing Stone [8] × 2 |
| +23 | 269 | 269 | Smithing Stone [8] × 4 |
| +24 | 276 | 276 | Smithing Stone [8] × 6 |
| +25 | 283 | 283 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Iron Ball
Source not yet traced: the game files we read don't say yet how to get this item.
Patch history 1
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.12.1from 1.10
Every changed value (1)
Value Before to After Change Health, stamina and weight 1 Weapon Regain HP Amount 40 60 +20+50%
Other fists with similar AR
- Poisoned Hand 294
- Star Fist 296
- Katar 268
- Pata 300
- Spiked Caestus 258
- Caestus 255
- Madding Hand 334
- Golem Fist 359
Overview
- Class
- Fist
- Weight
- 2.5
- Requires
- Str 11 · Dex 8
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
21070000