Rotten Battle Hammer
With its requirements met (Str 26 · Dex 8), Rotten Battle Hammer reaches 449 attack rating at +25; the strongest affinities at those stats are Fire, Flame Art and Sacred at 571.
Drop: Grave Warden Duelist · Consecrated Snowfield
- Attack rating (+25)
- 449
- Scaling (+25)
- Str B · Dex E
- Class
- Great Hammer
- Weight
- 10
- Requires
- Str 26 · Dex 8
- Skill
- Braggart's Roar · FP 16
- Passive
- Causes scarlet rot buildup (65)
- Upgrades with
- Smithing Stones (+25), takes Ashes of War

Attack rating by affinity 13
At Str 26 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.
| Affinity | +0 | Max | Damage at max | Scaling at max |
|---|---|---|---|---|
| Standard | 164 | 449 +25 | Physical 449 | Str BDex EInt –Fai –Arc – |
| Heavy | 163 | 471 +25 | Physical 471 | Str SDex –Int –Fai –Arc – |
| Keen | 136 | 378 +25 | Physical 378 | Str DDex BInt –Fai –Arc – |
| Quality | 145 | 404 +25 | Physical 404 | Str BDex BInt –Fai –Arc – |
| Fire | 240 | 571 +25 | Physical 276Fire 295 | Str CDex EInt –Fai –Arc – |
| Flame Art | 222 | 571 +25 | Physical 282Fire 289 | Str DDex EInt –Fai BArc – |
| Lightning | 212 | 489 +25 | Physical 242Lightning 247 | Str EDex CInt –Fai –Arc – |
| Sacred | 197 | 571 +25 | Physical 282Holy 289 | Str DDex EInt –Fai BArc – |
| Magic | 196 | 566 +25 | Physical 271Magic 295 | Str DDex EInt BFai –Arc – |
| Cold | 214 | 521 +25 | Physical 333Magic 188 | Str BDex EInt CFai –Arc – |
| Poison | 137 | 419 +25 | Physical 419 | Str ADex DInt –Fai –Arc D |
| Blood | 137 | 419 +25 | Physical 419 | Str ADex DInt –Fai –Arc D |
| Occult | 134 | 387 +25 | Physical 387 | Str DDex EInt –Fai –Arc A |
Try your own stats, two-handing and any upgrade in the AR calculator.
Attack rating by stat (Standard, +25)
- Strength
- Dexterity
Show the numbers
| Stat level | Strength | Dexterity |
|---|---|---|
| 10 | – | 449 |
| 13 | – | 452 |
| 16 | – | 456 |
| 19 | – | 459 |
| 22 | – | 462 |
| 25 | – | 465 |
| 26 | 449 | – |
| 28 | – | 468 |
| 29 | 464 | – |
| 31 | – | 470 |
| 32 | 478 | – |
| 34 | – | 473 |
| 35 | 493 | – |
| 37 | – | 476 |
| 38 | 506 | – |
| 40 | – | 478 |
| 41 | 520 | – |
| 43 | – | 481 |
| 44 | 533 | – |
| 46 | – | 483 |
| 47 | 546 | – |
| 49 | – | 486 |
| 50 | 558 | – |
| 52 | – | 488 |
| 53 | 569 | – |
| 55 | – | 490 |
| 56 | 580 | – |
| 58 | – | 492 |
| 59 | 589 | – |
| 61 | – | 493 |
| 62 | 596 | – |
| 64 | – | 495 |
| 65 | 604 | – |
| 67 | – | 496 |
| 68 | 613 | – |
| 70 | – | 498 |
| 71 | 621 | – |
| 73 | – | 499 |
| 74 | 629 | – |
| 76 | – | 501 |
| 77 | 637 | – |
| 79 | – | 503 |
| 80 | 646 | – |
| 82 | – | 504 |
| 83 | 649 | – |
| 85 | – | 504 |
| 86 | 652 | – |
| 88 | – | 505 |
| 89 | 655 | – |
| 91 | – | 505 |
| 92 | 658 | – |
| 94 | – | 506 |
| 95 | 661 | – |
| 97 | – | 507 |
| 98 | 664 | – |
| 99 | 665 | 507 |
| Stat | Soft caps | AR per point, by stretch | At 99 |
|---|---|---|---|
| Strength | 60, 80 | 26–60: +4.18 · 60–80: +2.75 · 80–99: +1 | 665 from 449 |
| Dexterity | 18, 60, 80 | 10–18: +1.13 · 18–60: +0.83 · 60–80: +0.5 · 80–99: +0.21 | 507 from 449 |
Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).
Attack rating by upgrade, by affinity
- Standard
- Fire
- Flame Art
- Sacred
Show the numbers
| Upgrade level | Standard | Fire | Flame Art | Sacred |
|---|---|---|---|---|
| 0 | 164 | 240 | 222 | 197 |
| 1 | 174 | 252 | 235 | 212 |
| 2 | 184 | 264 | 249 | 226 |
| 3 | 195 | 277 | 262 | 240 |
| 4 | 206 | 290 | 276 | 254 |
| 5 | 216 | 302 | 289 | 269 |
| 6 | 227 | 315 | 303 | 284 |
| 7 | 238 | 329 | 317 | 299 |
| 8 | 249 | 342 | 331 | 314 |
| 9 | 260 | 355 | 345 | 328 |
| 10 | 271 | 369 | 359 | 344 |
| 11 | 282 | 381 | 373 | 359 |
| 12 | 294 | 394 | 387 | 373 |
| 13 | 305 | 408 | 401 | 389 |
| 14 | 316 | 421 | 415 | 404 |
| 15 | 328 | 435 | 429 | 419 |
| 16 | 340 | 448 | 444 | 434 |
| 17 | 351 | 462 | 458 | 449 |
| 18 | 363 | 475 | 472 | 465 |
| 19 | 375 | 489 | 488 | 480 |
| 20 | 387 | 503 | 502 | 496 |
| 21 | 399 | 517 | 516 | 511 |
| 22 | 412 | 530 | 529 | 526 |
| 23 | 424 | 544 | 543 | 541 |
| 24 | 436 | 557 | 557 | 557 |
| 25 | 449 | 571 | 571 | 571 |
Status buildup by upgrade
- Cold · Frost
- Poison · Poison
- Blood · Blood loss
Show the numbers
| Upgrade level | Cold · Frost | Poison · Poison | Blood · Blood loss |
|---|---|---|---|
| 0 | 80 | 80 | 69 |
| 1 | 81 | 81 | 70 |
| 2 | 83 | 82 | 71 |
| 3 | 85 | 85 | 72 |
| 4 | 87 | 86 | 73 |
| 5 | 89 | 88 | 75 |
| 6 | 91 | 89 | 77 |
| 7 | 93 | 90 | 78 |
| 8 | 95 | 92 | 79 |
| 9 | 96 | 93 | 81 |
| 10 | 98 | 95 | 82 |
| 11 | 100 | 96 | 83 |
| 12 | 102 | 97 | 84 |
| 13 | 104 | 99 | 86 |
| 14 | 106 | 100 | 87 |
| 15 | 108 | 102 | 88 |
| 16 | 110 | 103 | 89 |
| 17 | 111 | 104 | 91 |
| 18 | 113 | 106 | 92 |
| 19 | 115 | 107 | 93 |
| 20 | 117 | 109 | 94 |
| 21 | 119 | 110 | 96 |
| 22 | 121 | 111 | 97 |
| 23 | 123 | 113 | 98 |
| 24 | 125 | 114 | 99 |
| 25 | 127 | 116 | 101 |
#11 of 16 great hammer weapons by attack rating
Moveset from the game files
Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).
One-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 100 | 449 | 13 | 16.2 | 0.53 s |
| R1 2Strike | 101 | 453 | 13 | 16.2 | 0.60 s |
| R1 3Strike | 102 | 458 | 13 | 16.2 | 0.57 s |
| R1 4Strike | 110 | 494 | 14 | 16.2 | 0.73 s |
| R2Strike | 120 | 539 | 16.8 | 26.3 | — |
| Charged R2Strike | 160 | 718 | 39.2 | 36.4 | 1.57 s |
| R2 2Strike | 125 | 561 | 16.8 | 26.3 | — |
| Charged R2 2Strike | 165 | 741 | 39.2 | 36.4 | 1.60 s |
| Running R1Strike | 105 | 471 | 13 | 19.2 | 0.60 s |
| Running R2Strike | 125 | 561 | 14 | 26.3 | 0.77 s |
| Rolling R1Strike | 90 | 404 | 13 | 13.1 | 0.53 s |
| Backstep R1Strike | 90 | 404 | 13 | 13.1 | 0.60 s |
| Jumping R1Strike | 107 | 480 | 13 | 13.1 | 0.50 s |
| Jumping R2Strike | 130 | 583 | 25.9 | 26.3 | 0.53 s |
| Guard counterStrike | 125 | 561 | 42 | 26.3 | 0.90 s |
Two-handed15can't be parried
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| R1 1Strike | 103 | 526 | 16.8 | 19.2 | 0.60 s |
| R1 2Strike | 104 | 531 | 16.8 | 19.2 | 0.63 s |
| R1 3Strike | 105 | 537 | 16.8 | 19.2 | 0.63 s |
| R1 4Strike | 115 | 588 | 18.2 | 19.2 | 0.77 s |
| R2Strike | 125 | 639 | 18.5 | 32.3 | — |
| Charged R2Strike | 165 | 844 | 42.7 | 42.4 | 1.57 s |
| R2 2Strike | 125 | 639 | 18.5 | 32.3 | — |
| Charged R2 2Strike | 165 | 844 | 42.7 | 42.4 | 1.60 s |
| Running R1Strike | 110 | 562 | 16.8 | 23.2 | 0.67 s |
| Running R2Strike | 130 | 664 | 15.4 | 32.3 | 0.77 s |
| Rolling R1Strike | 95 | 485 | 16.8 | 16.2 | 0.37 s |
| Backstep R1Strike | 95 | 485 | 16.8 | 16.2 | 0.63 s |
| Jumping R1Strike | 112 | 572 | 16.8 | 16.2 | 0.50 s |
| Jumping R2Strike | 135 | 690 | 30.8 | 32.3 | 0.53 s |
| Guard counterStrike | 130 | 664 | 42.7 | 32.3 | 0.87 s |
Criticals2
| Move | MV | Damage | Stance | Stamina | 1st hit |
|---|---|---|---|---|---|
| BackstabStrike · 2 hits | 55 + 176 | 1,037 | 0 | 20.2 | 0.53 s |
| RiposteStrike · 2 hits | 55 + 220 | 1,235 | 0 | 20.2 | 0.83 s |
From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.
By upgrade level (Standard)
| Level | AR | Physical | Cost |
|---|---|---|---|
| +0 | 164 | 164 | — |
| +1 | 174 | 174 | Smithing Stone [1] × 2 |
| +2 | 184 | 184 | Smithing Stone [1] × 4 |
| +3 | 195 | 195 | Smithing Stone [1] × 6 |
| +4 | 206 | 206 | Smithing Stone [2] × 2 |
| +5 | 216 | 216 | Smithing Stone [2] × 4 |
| +6 | 227 | 227 | Smithing Stone [2] × 6 |
| +7 | 238 | 238 | Smithing Stone [3] × 2 |
| +8 | 249 | 249 | Smithing Stone [3] × 4 |
| +9 | 260 | 260 | Smithing Stone [3] × 6 |
| +10 | 271 | 271 | Smithing Stone [4] × 2 |
| +11 | 282 | 282 | Smithing Stone [4] × 4 |
| +12 | 294 | 294 | Smithing Stone [4] × 6 |
| +13 | 305 | 305 | Smithing Stone [5] × 2 |
| +14 | 316 | 316 | Smithing Stone [5] × 4 |
| +15 | 328 | 328 | Smithing Stone [5] × 6 |
| +16 | 340 | 340 | Smithing Stone [6] × 2 |
| +17 | 351 | 351 | Smithing Stone [6] × 4 |
| +18 | 363 | 363 | Smithing Stone [6] × 6 |
| +19 | 375 | 375 | Smithing Stone [7] × 2 |
| +20 | 387 | 387 | Smithing Stone [7] × 4 |
| +21 | 399 | 399 | Smithing Stone [7] × 6 |
| +22 | 412 | 412 | Smithing Stone [8] × 2 |
| +23 | 424 | 424 | Smithing Stone [8] × 4 |
| +24 | 436 | 436 | Smithing Stone [8] × 6 |
| +25 | 449 | 449 | Ancient Dragon Smithing Stone × 1 |
From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.
Where to find Rotten Battle Hammer
Dropped by 1
| Enemy | Where | Chance per kill | Kills for 90% |
|---|---|---|---|
| Grave Warden DuelistBoss | Consecrated Snowfield · Consecrated Snowfield | 100% · once | 1 |
At Discovery 100. "Once" drops stop after the first (the game sets a flag).
Attack rating, patch by patch
At max upgrade, Standard affinity, every stat at 40: 533 in 1.02.1 → 545 in 1.17.1, changed by 2 patches.
Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.
Patch history 7
Every patch that changed its numbers, read from the game's balance file (regulation) of each version.
- 1.03.1from 1.02.1
- Dexterity scaling14→17Standard
- Guard boost42→36
- Strength scaling65→67Heavy
- Strength scaling22→23Keen
- Dexterity scaling47→46Keen
- Strength scaling59→58Quality
- Dexterity scaling59→58Quality
- Dexterity scaling8→9Fire
- Dexterity scaling4→5Flame ArtSacredMagic
- Faith scaling40→41Flame ArtSacred
- Strength scaling8→9Lightning
- Intelligence scaling44→46Magic
- Dexterity scaling12→15Cold
- Intelligence scaling35→36Cold
- Dexterity scaling13→16PoisonBlood
- Dexterity scaling5→6Occult
- Arcane scaling75→78Occult
Every changed value (18)
Value Before to After Change Key changes 17 Dexterity scaling 14 17 +3+21% Guard boost 42 36 −6−14% Strength scaling 65 67 +2+3.1% Strength scaling 22 23 +1+4.5% Dexterity scaling 47 46 −1−2.1% Strength scaling 59 58 −1−1.7% Dexterity scaling 59 58 −1−1.7% Dexterity scaling 8 9 +1+13% Dexterity scaling 4 5 +1+25% Faith scaling 40 41 +1+2.5% Strength scaling 8 9 +1+13% Intelligence scaling 44 46 +2+4.5% Dexterity scaling 12 15 +3+25% Intelligence scaling 35 36 +1+2.9% Dexterity scaling 13 16 +3+23% Dexterity scaling 5 6 +1+20% Arcane scaling 75 78 +3+4% Linked data 1 Level Sync Correction ID 330 310 changed - 1.04.1from 1.03.3
- Physical guard negation52→68
- Guard boost36→44
Every changed value (3)
Value Before to After Change Key changes 2 Physical guard negation 52 68 +16+31% Guard boost 36 44 +8+22% Defence and poise 1 Guard Stamina Multiplier 0 1 +1 - 1.07from 1.06
- Stance damage6.5→7.5
Every changed value (2)
Value Before to After Change Key changes 1 Stance damage 6.5 7.5 +1+15% Defence and poise 1 Poise ×0.062 ×0.072 +0.01+16% - 1.08from 1.07.1
- Stance damage7.5→7
- 1.09from 1.08.1
- Strength scaling75→79Standard
- Dexterity scaling17→15Standard
- Strength scaling67→69Heavy
- Dexterity scaling46→49Keen
- Strength scaling58→62Quality
- Dexterity scaling58→62Quality
- Strength scaling40→42Fire
- Strength scaling22→23Flame ArtSacredMagic
- Dexterity scaling5→4Flame ArtSacredMagic
- Faith scaling41→43Flame ArtSacred
- Dexterity scaling40→42Lightning
- Intelligence scaling46→47Magic
- Strength scaling67→71Cold
- Dexterity scaling15→13Cold
- Intelligence scaling36→37Cold
- Strength scaling71→75PoisonBlood
- Dexterity scaling16→14PoisonBlood
- Strength scaling30→31Occult
- Arcane scaling78→79Occult
- 1.10from 1.09.1
Every changed value (1)
Value Before to After Change Defence and poise 1 Poise ×0.072 ×0.077 +0.005+6.9% - 1.12.1from 1.10
- Stamina damage97→103
Every changed value (2)
Value Before to After Change Key changes 1 Stamina damage 97 103 +6+6.2% Health, stamina and weight 1 Weapon Regain HP Amount 60 90 +30+50%
Other great hammers with similar AR
- Smithscript Greathammer 447
- Pickaxe 457
- Great Stars 438
- Curved Great Club 464
- Greathorn Hammer 433
- Battle Hammer 466
- Large Club 430
- Celebrant's Skull 422
Overview
- Class
- Great Hammer
- Weight
- 10
- Requires
- Str 26 · Dex 8
- Affinities
- Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
- Game ID
12210000