Sourcemined
Elden Ring
Great HammerChanged in 7 patchesVerified on build 25080141
Pickaxe

Pickaxe

With its requirements met (Str 22 · Dex 10), Pickaxe reaches 457 attack rating at +25; the strongest affinities at those stats are Flame Art and Sacred at 623.

Attack rating (+25)
457
Scaling (+25)
Str C · Dex D
Class
Great Hammer
Weight
10
Requires
Str 22 · Dex 10
Skill
Endure · FP 9
Upgrades with
Smithing Stones (+25), takes Ashes of War
Pickaxe, rendered from the game's 3D model
Rendered from the game's model

Attack rating by affinity 13

At Str 22 · Dex 10 · Int 10 · Fai 10 · Arc 10 (each stat at the weapon's requirement, 10 where it has none), one-handed.

Affinity+0MaxDamage at maxScaling at max
Standard172457 +25Physical 457Str CDex DInt –Fai –Arc –
Heavy171475 +25Physical 475Str ADex –Int –Fai –Arc –
Keen149405 +25Physical 405Str EDex BInt –Fai –Arc –
Quality155414 +25Physical 414Str BDex BInt –Fai –Arc –
Fire258598 +25Physical 290Fire 308Str CDex EInt –Fai –Arc –
Flame Art248623 +25Physical 306Fire 317Str DDex EInt –Fai CArc –
Lightning238543 +25Physical 269Lightning 274Str EDex CInt –Fai –Arc –
Sacred220623 +25Physical 306Holy 317Str DDex EInt –Fai CArc –
Magic220620 +25Physical 298Magic 322Str EDex EInt CFai –Arc –
Cold232545 +25Physical 333Magic 212Str BDex DInt CFai –Arc –
Poison144419 +25Physical 419Str BDex DInt –Fai –Arc D
Blood144419 +25Physical 419Str BDex DInt –Fai –Arc D
Occult146412 +25Physical 412Str DDex EInt –Fai –Arc B

Try your own stats, two-handing and any upgrade in the AR calculator.

Attack rating by stat (Standard, +25)

450500550600650102040608099Stat level6080
  • Strength
  • Dexterity
Each line raises one stat from the requirement to 99 with the others held at the requirement; dashed lines are Strength's soft caps.
Show the numbers
Stat levelStrengthDexterity
10–457
13–463
16–470
19–476
22457482
25469488
28481493
31493498
34504504
37515509
40526514
43537518
46547523
49557528
52566532
55575536
58582539
61588542
64595545
67601548
70608551
73614554
76621557
79627560
82631561
85634562
88636564
91639565
94641566
97644567
99645568
StatSoft capsAR per point, by stretchAt 99
Strength60, 8022–60: +3.39 · 60–80: +2.2 · 80–99: +0.79645 from 457
Dexterity18, 60, 8010–18: +2.25 · 18–60: +1.57 · 60–80: +1 · 80–99: +0.37568 from 457

Soft caps are the breakpoints of the scaling curve the game assigns this weapon; past each one a point adds less (or, for some curves, more).

Attack rating by upgrade, by affinity

02004006008000510152025Upgrade level
  • Standard
  • Flame Art
  • Sacred
  • Magic
At the weapon's requirements (Standard and the 3 strongest other affinities at those stats).
Show the numbers
Upgrade levelStandardFlame ArtSacredMagic
0172248220220
1183262235235
2193277251250
3204291267266
4215306282282
5226321298297
6237336314314
7248351331329
8259365346345
9270381362362
10281396379377
11292411395394
12304426411409
13315441428426
14326457444441
15338472459458
16350487476473
17361502492490
18373517509506
19385533526522
20397548542538
21409564558555
22421579575571
23433593591588
24445609607603
25457623623620

Status buildup by upgrade

60801001201400510152025Upgrade level
  • Cold · Frost
  • Poison · Poison
  • Blood · Blood loss
Per hit at Arcane 10. Affinities not shown keep the same buildup at every level.
Show the numbers
Upgrade levelCold · FrostPoison · PoisonBlood · Blood loss
0808069
1818170
2838271
3858572
4878673
5898875
6918977
7939078
8959279
9969381
10989582
111009683
121029784
131049986
1410610087
1510810288
1611010389
1711110491
1811310692
1911510793
2011710994
2111911096
2212111197
2312311398
2412511499
25127116101

#10 of 16 great hammer weapons by attack rating

  1. Brick Hammer483 +25
  2. Great Mace481 +25
  3. Battle Hammer466 +25
  4. Curved Great Club464 +25
  5. Pickaxe457 +25
  6. Rotten Battle Hammer449 +25
  7. Smithscript Greathammer447 +25
  8. Great Stars438 +25
  9. Greathorn Hammer433 +25
Standard affinity at max upgrade, each weapon at its own requirements. A full bar is the class's strongest (Cranial Vessel Candlestand, 674).

Moveset from the game files

Damage with Standard +25 at the stats above, before the enemy's defense; two-handed moves include two-handing's Strength bonus. MV (motion value) is the hit's share of attack rating (100 = all of it).

One-handed15some can be parried
MoveMVDamageStanceStamina1st hit
R1 1Pierce1004571316.50.57 s
R1 2Pierce1014621316.50.63 s
R1 3Pierce1024661316.50.60 s
R1 4Pierce1105031416.50.77 s
R2Pierce12557116.826.8—
Charged R2Pierce16575439.237.11.57 s
R2 2Pierce12557116.826.8—
Charged R2 2Pierce17077739.237.11.77 s
Running R1Pierce1054801319.60.67 s
Running R2Pierce1205481426.80.77 s
Rolling R1Pierce904111313.40.47 s
Backstep R1Pierce904111313.40.60 s
Jumping R1Pierce1074891313.40.53 s
Jumping R2Pierce13059425.926.80.53 s
Guard counterPierce12557139.226.80.87 s
Two-handed15some can be parried
MoveMVDamageStanceStamina1st hit
R1 1Pierce10351516.819.60.57 s
R1 2Pierce10452016.819.60.60 s
R1 3Pierce10552516.819.60.57 s
R1 4Pierce11557618.219.60.73 s
R2Pierce13065118.533—
Charged R2Pierce17085142.743.31.33 s
R2 2Pierce13065118.533—
Charged R2 2Pierce17587642.743.31.57 s
Running R1Pierce11055016.823.70.60 s
Running R2Pierce13065115.4330.73 s
Rolling R1Pierce9547516.816.50.50 s
Backstep R1Pierce9547516.816.50.60 s
Jumping R1Pierce11256016.816.50.50 s
Jumping R2Pierce13567628.7330.50 s
Guard counterPierce13065142.7330.87 s
Criticals2
MoveMVDamageStanceStamina1st hit
BackstabPierce · 2 hits55 + 1761,056020.60.53 s
RipostePierce · 2 hits55 + 2201,257020.60.83 s

From the player's animation events, BehaviorParam_PC and AtkParam_Pc. First hit: seconds at normal speed from the start of the move's animation (uncharged R2s start from a released charge, so they show —). Criticals include the weapon's critical multiplier. * The elemental motion value differs from the physical one shown; the damage uses each.

By upgrade level (Standard)

LevelARPhysicalCost
+0172172—
+1183183Smithing Stone [1] × 2
+2193193Smithing Stone [1] × 4
+3204204Smithing Stone [1] × 6
+4215215Smithing Stone [2] × 2
+5226226Smithing Stone [2] × 4
+6237237Smithing Stone [2] × 6
+7248248Smithing Stone [3] × 2
+8259259Smithing Stone [3] × 4
+9270270Smithing Stone [3] × 6
+10281281Smithing Stone [4] × 2
+11292292Smithing Stone [4] × 4
+12304304Smithing Stone [4] × 6
+13315315Smithing Stone [5] × 2
+14326326Smithing Stone [5] × 4
+15338338Smithing Stone [5] × 6
+16350350Smithing Stone [6] × 2
+17361361Smithing Stone [6] × 4
+18373373Smithing Stone [6] × 6
+19385385Smithing Stone [7] × 2
+20397397Smithing Stone [7] × 4
+21409409Smithing Stone [7] × 6
+22421421Smithing Stone [8] × 2
+23433433Smithing Stone [8] × 4
+24445445Smithing Stone [8] × 6
+25457457Ancient Dragon Smithing Stone × 1

From +0 to +25: 12 Smithing Stone [1], 12 Smithing Stone [2], 12 Smithing Stone [3], 12 Smithing Stone [4], 12 Smithing Stone [5], 12 Smithing Stone [6], 12 Smithing Stone [7], 12 Smithing Stone [8], 1 Ancient Dragon Smithing Stone.

Where to find Pickaxe

Dropped by 1

  • Enemies the game gives no name, up to 2% per kill · Caelid, Weeping Peninsula, Ruin-Strewn Precipice, Altus Plateau, Liurnia of the Lakes, Capital Outskirts

At Discovery 100. "Once" drops stop after the first (the game sets a flag).

Source not yet traced: the game files we read don't say yet how to get this item.

Attack rating, patch by patch

At max upgrade, Standard affinity, every stat at 40: 577 in 1.02.1 → 583 in 1.17.1, changed by 1 patch.

5835771.09: 583 AR1.02.11.17.1

Rebuilt from the weapon's own patch history; upgrade and scaling-curve tables are taken as they are today.

Patch history 7

Every patch that changed its numbers, read from the game's balance file (regulation) of each version.

  1. 1.03.1from 1.02.1
      Every changed value (1)
      ValueBeforetoAfterChange
      Linked data 1
      Level Sync Correction ID330310changed
    • 1.04.1from 1.03.3
      • Physical guard negation52→68
      • Guard boost36→44
    • 1.07from 1.06
      • Stance damage6.5→7.5
      Every changed value (2)
      ValueBeforetoAfterChange
      Key changes 1
      Stance damage6.57.5+1+15%
      Defence and poise 1
      Poise×0.062×0.072+0.01+16%
    • 1.08from 1.07.1
      • Stance damage7.5→7
    • 1.09from 1.08.1
      • Strength scaling53→55Standard
      • Strength scaling56→57Heavy
      • Strength scaling15→16KeenFlame ArtSacredMagic
      • Dexterity scaling40→41Keen
      • Strength scaling49→51Quality
      • Dexterity scaling49→51Quality
      • Strength scaling33→34Fire
      • Dexterity scaling7→8Fire
      • Faith scaling32→33Flame ArtSacred
      • Strength scaling7→8Lightning
      • Dexterity scaling33→34Lightning
      • Intelligence scaling35→36MagicCold
      • Strength scaling47→49Cold
      • Strength scaling50→52PoisonBlood
      • Strength scaling21→22Occult
      • Arcane scaling66→68Occult
    • 1.10from 1.09.1
        Every changed value (1)
        ValueBeforetoAfterChange
        Defence and poise 1
        Poise×0.072×0.077+0.005+6.9%
      • 1.12.1from 1.10
        • Stamina damage95→100
        Every changed value (2)
        ValueBeforetoAfterChange
        Key changes 1
        Stamina damage95100+5+5.3%
        Health, stamina and weight 1
        Weapon Regain HP Amount6090+30+50%

      Other great hammers with similar AR

      Overview

      Class
      Great Hammer
      Weight
      10
      Requires
      Str 22 · Dex 10
      Affinities
      Standard, Heavy, Keen, Quality, Fire, Flame Art, Lightning, Sacred, Magic, Cold, Poison, Blood, Occult
      Game ID
      12140000