Grand Slam
- Level
- Action
- Cost
- Action
- Range
- 3 m
- Area
- 3 m radius
- Roll
- Dexterity save
- Damage
- weapon damage + ProficiencyBonus Thunder
- On a successful save
- Half damage
- Recharge
- Once per short rest
Slam your weapon into the ground, thunderously impacting nearby foes and possibly pushing them away.
Who can get it
From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.
Equipment 1
Corpsegrinder · always known