Divine Strike: Weapon
- Level
- Action
- Cost
- Action
- Range
- Melee
- Roll
- Melee weapon attack
- Damage
- MainMeleeWeapon + 1d8 MainMeleeWeaponDamageType
- Recharge
- Once per turn
Once per turn deal 1d8 Main Melee Weapon Damage Type damage in addition to your melee weapon damage.
Options when you cast it 2
| Option | Damage | Applies |
|---|---|---|
| Divine Strike: Weapon (Melee) | MainMeleeWeapon + 1d8 MainMeleeWeaponDamageType | — |
| Divine Strike: Weapon (Ranged) | weapon damage + 1d8 MainRangedWeaponDamageType | — |
Who can get it
From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.
Subclasses 1
- War Domain (Cleric) · always known, from level 8