Lightning Arrow
- Level
- Level 3 · Transmutation
- Cost
- Action + 3rd-level spell slot
- Range
- Weapon range
- Area
- 3 m radius
- Roll
- Dexterity save
- Damage
- 4d8 Lightning + 2d8 Lightning
- On a successful save
- Half damage
- Components
- Verbal, Somatic
After the arrow hits, smaller bolts snake out from the target toward nearby creatures.
Damage by spell slot
Average at 3rd level
27
4d8 Lightning + 2d8 Lightning
Average at 6th level
54
7d8 Lightning + 5d8 Lightning
Per slot level
+9
each slot above 3rd
| Slot | Damage | Average | On a save |
|---|---|---|---|
| 3rd | 4d8 Lightning + 2d8 Lightning | 27 | 13.5 |
| 4th | 5d8 Lightning + 3d8 Lightning | 36 | 18 |
| 5th | 6d8 Lightning + 4d8 Lightning | 45 | 22.5 |
| 6th | 7d8 Lightning + 5d8 Lightning | 54 | 27 |
Who can get it
From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.
Classes 1
- Ranger · can pick, from level 9
Equipment 1
Hellfire Engine Crossbow · always known