Disintegrate
- Level
- Level 6 · Transmutation
- Cost
- Action + 6th-level spell slot
- Range
- 9 m
- Roll
- Dexterity save
- Damage
- 10d6 + 40 Force
- Components
- Verbal, Somatic
If the target fails a Dexterity Saving Throw, and the 10d6 + 40 Force damage reduces it to 0 hit points, it disintegrates into a crumbly ash.
Damage by spell slot
Average at 6th level
75
10d6 + 40 Force
| Slot | Damage | Average |
|---|---|---|
| 6th | 10d6 + 40 Force | 75 |
Who can get it
From the game's class, subclass and race progression tables (the level is the class or character level it first becomes available at), feat choices, equipment boosts and scrolls.
Classes 1
- Sorcerer · can pick, from level 11
Subclasses 9
- Abjuration (Wizard) · can pick, from level 11
- Bladesinging (Wizard) · can pick, from level 11
- Conjuration (Wizard) · can pick, from level 11
- Divination (Wizard) · can pick, from level 11
- Enchantment (Wizard) · can pick, from level 11
- Evocation (Wizard) · can pick, from level 11
- Illusion (Wizard) · can pick, from level 11
- Necromancy (Wizard) · can pick, from level 11
- Transmutation (Wizard) · can pick, from level 11
Scrolls and items 1
Scroll of Disintegrate · casts it, can copy into a spellbook