Hastened
- Kind
- Buff
- Lasts
- 1–10 turns, by source
Creature has a +2 bonus to Armour Class, Advantage on Dexterity Saving Throws, its movement speed is doubled, and it can take one additional action per turn. When the condition ends, the creature becomes Lethargic.
What it does
- +9 m movement speed
- +2 Armour Class
- +1 Action
- Advantage on Dexterity saving throws
- When it ends
- Applies Lethargic for 1 turn
Decoded from the status's boosts and functors in the game's stats files; the description above is the game's own.
How long it lasts
- 10 turns · 3 sources
- 3 turns · 2 sources
- 1 turn · 1 source
The duration is set by whatever applies it; the counts are the sources below.
Shares a stack with 4
These replace or block each other rather than adding up.
What applies it 6
Every spell, item, feature and effect in the game data that applies it, traced through the hidden helper statuses and passives in between.
Spells and actions 1
Haste · 10 turns
Potions, scrolls, grenades and other consumables 2
Potion of Speed · 3 turns
Scroll of Haste · 10 turns
Other conditions 1
- Malignant Awakening · 1 turn
Creature and other abilities 2
- Haste · 10 turns
- Magic Allergy: Chaotic Offence · 3 turns