Sourcemined
Baldur's Gate 3
ClassVerified on build 25605617
Warlock icon

Warlock

Kind
Class
Hit points at level 1
8 + Constitution modifier
Hit points per level
5 + Constitution modifier
Hit die
d8
Primary ability
Charisma
Spellcasting ability
Charisma

Bound by a pact to an all-powerful patron, warlocks trade their loyalty for supernatural abilities and unique magic.

Level progression

Level by level, from the game's progression table: what you get, what you choose, and when you pick a subclass or a feat.

  1. Level 1
    Proficiency in 2 skills

    Arcana, Deception, History, Intimidation, Investigation, Nature, Religion

    Ability bonuses at character creation (+2 and +1)

    Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma

    Proficiency in Wisdom saving throws · Proficiency in Charisma saving throws · Proficiency with light armour · Proficiency with simple weapons

    +1 Pact Magic slot (1st level)

    Choose a subclass

  2. Level 2
    Choose 2

    Agonising Blast, Armour of Shadows, Beast Speech, Beguiling Influence, Devil's Sight, Fiendish Vigour, Mask of Many Faces, One with Shadows, Repelling Blast, Thief of Five Fates

    +1 Pact Magic slot (1st level)

  3. Level 3
    Choose 1

    Pact of the Chain, Pact of the Blade, Pact of the Tome

    Warlock Spell Slot set to 0

    +2 Pact Magic slots (2nd level)

  4. Level 4
  5. Level 5
    Deepened Pact

    Pleased with your service, your otherworldly patron added new boons to the terms of your pact. Pact of the Blade: You gain an Extra Attack with your pact weapon. Pact of the Chain: Your familiar gains an Extra Attack. Pact of the Tome: You can cast Animate Dead, Haste, and Call Lightning once each per Long Rest.

    Choose 1

    Mire the Mind, Sign of Ill Omen, Agonising Blast, Armour of Shadows, Beast Speech, Beguiling Influence, Devil's Sight, Fiendish Vigour, Mask of Many Faces, One with Shadows, Repelling Blast, Thief of Five Fates

    Warlock Spell Slot set to 0

    +2 Pact Magic slots (3rd level)

  6. Level 7
    Choose 1

    Book of Ancient Secrets, Dreadful Word, Sculptor of Flesh, Mire the Mind, Sign of Ill Omen, Agonising Blast, Armour of Shadows, Beast Speech, Beguiling Influence, Devil's Sight, Fiendish Vigour, Mask of Many Faces, One with Shadows, Repelling Blast, Thief of Five Fates

    Warlock Spell Slot set to 0

    +2 Pact Magic slots (4th level)

  7. Level 8
  8. Level 9
    Choose 1

    Minions of Chaos, Otherworldly Leap, Whispers of the Grave, Book of Ancient Secrets, Dreadful Word, Sculptor of Flesh, Mire the Mind, Sign of Ill Omen, Agonising Blast, Armour of Shadows, Beast Speech, Beguiling Influence, Devil's Sight, Fiendish Vigour, Mask of Many Faces, One with Shadows, Repelling Blast, Thief of Five Fates

    Warlock Spell Slot set to 0

    +2 Pact Magic slots (5th level)

  9. Level 10
  10. Level 11

    +1 Pact Magic slot (5th level)

  11. Level 12
    Choose 1

    Lifedrinker, Minions of Chaos, Otherworldly Leap, Whispers of the Grave, Book of Ancient Secrets, Dreadful Word, Sculptor of Flesh, Mire the Mind, Sign of Ill Omen, Agonising Blast, Armour of Shadows, Beast Speech, Beguiling Influence, Devil's Sight, Fiendish Vigour, Mask of Many Faces, One with Shadows, Repelling Blast, Thief of Five Fates

    Feat (Ability Improvement or another feat)

Spell slots by level

LevelPact Magic
11 × 1st
22 × 1st
32 × 2nd
42 × 2nd
52 × 3rd
62 × 3rd
72 × 4th
82 × 4th
92 × 5th
102 × 5th
113 × 5th
123 × 5th

Running totals of the slots each level adds in the progression table, for a single-class character. Pact Magic slots are all of the highest level and come back on a short rest.

Hit points by level

LevelCon +0Con +1Con +2Con +3
1891011
213151719
318212427
423273135
528333843
633394551
738455259
843515967
948576675
1053637383
1158698091
1263758799

8 at level 1, then 5 per level, plus the Constitution modifier at every level (single-class).

Subclasses 4

Spells 49

Always known or prepared

Can pick