Sourcemined
Baldur's Gate 3
ClassVerified on build 25605617
Circle of the Land icon

Circle of the Land

Kind
Subclass
Hit points at level 1
8 + Constitution modifier
Hit die
d8
Primary ability
Wisdom
Spellcasting ability
Wisdom
Spells
Prepared from the class list

You channel the natural arcana flowing through the earth and creatures atop it to cast powerful druidic magic.

Level progression

What this subclass adds at each Druid level, from the game's progression table: what you get, what you choose.

  1. Level 2
    Gains a spell

    Natural Recovery

    +1 Natural Recovery Charge · +2 Wild Shape Charge

  2. Level 3
    Choose 1

    Arctic, Coast, Desert, Forest, Grassland, Mountain, Swamp, Underdark

    +1 Natural Recovery Charge

  3. Level 4
  4. Level 5
    Choose 1

    Arctic, Coast, Desert, Forest, Grassland, Mountain, Swamp, Underdark

    +1 Natural Recovery Charge

  5. Level 6
    Land's Stride: Difficult Terrain

    You have become an expert at moving through the wilderness. Difficult Terrain no longer slows you down.

    Immune to Difficult terrain effects

  6. Level 7
    Choose 1

    Arctic, Coast, Desert, Forest, Grassland, Mountain, Swamp, Underdark

    +1 Natural Recovery Charge

  7. Level 9
    Choose 1

    Arctic, Coast, Desert, Forest, Grassland, Mountain, Swamp, Underdark

    +1 Natural Recovery Charge

  8. Level 10
    Nature's Ward

    You can't be Charmed or Frightened by elementals and fey. Disease and poison also no longer affect you.

    Immune to Disease effects · Immune to Poisoned effects · Immune to Charmed effects · Immune to Frightened effects

  9. Level 11

    +1 Natural Recovery Charge

Class resources by level

LevelNatural Recovery ChargeWild Shape Charge
1——
212
322
422
532
632
742
842
952
1052
1162
1262

Subclass of

Spells 16

Always known or prepared

Can pick