Sourcemined
Sekiro: Shadows Die Twice
EnemyVerified on build 5794815

Mibu Villager (15000010)

Variant placed in Ashina Depths (Morning)

Vitality and posture on every cycle

This variant's base values times its area scaling and, from NG+1, its NG+ effect and the cycle's correction, in the game's own float maths. With Kuro's Charm (charmless adds its own per-enemy correction, not shown).

CycleVitalityPostureDamagePosture damageXPSen
First playthrough16633×2.25×2.25879
NG+139981×3.71×3.7121827
NG+247997×3.71×3.7132730
NG+3499101×3.90×3.9043531
NG+4519105×3.90×3.9054433
NG+5529107×3.90×3.9065334
NG+6539109×3.90×3.9076234
NG+7599121×4.08×4.0897935

Compare every boss on the vitality and posture by NG+ table.

Drops

Each item lot rolls on its own; the chances are each entry's share of the lot's 1,000 points, before Mibu Balloons or the Okami's Ancient Text.

ItemCountPer killKills for 90%
Ceramic Shard116%14
Fistful of Ash112%19

Vitality next to the rest of Ashina Depths (Morning)

  1. Corrupted Monk - Mibu Village7,904
  2. Kotaro5,040
  3. Mibu Taro Troop4,673
  4. Tokujiro the Glutton4,313
  5. Jinzaemon Kumano3,600
  6. O'Rin of the Water3,226
  7. Underwater Headless Illusion - Fountainhead Palace2,504
  8. Blackhat Badger1,620
  9. Mibu Villager Basket900
  10. Mist Noble - Ashina Depths893
  11. Mibu Village Priest540
  12. Bandit531
  13. Exiled Memorial Mob - Ashina Depths528
  14. Seeker526
  15. Mibu Villager166
First-playthrough vitality with area scaling; for names with several variants, the strongest. The 14 highest of 19 enemies, and this one.

Overview

Area
Ashina Depths (Morning)
Vitality
166
Posture
33
Posture regen
20
Experience
87
Sen
9
Drops
1 item lot

Resistances

The five resistance slots as the regulation file names them; which status each one drives isn't confirmed yet.

Poison
Immune
Disease
Immune
Blood
25
Curse
Immune
Freeze
100

Other Mibu Villager variants 12

Other rows of the regulation file with this name, the closest in vitality.

Also in Ashina Depths (Morning) 18