Optic Nerve Implant
+1 range, +1 reach.
Cyborg set, all worn 4 pieces
- Cerebellum Implant (neck)
- Frontal Lobe Implant (head)
- Optic Nerve Implant (face)
- Robotic Arm (weapon)
- Intelligence
- +3
- Shield
- +9
- Crit chance up
- +10
- Add bonus range
- +1
- Add bonus melee range
- +1
Every piece goes in a different slot, so one cat can wear the whole set; values are the pieces' own numbers added up.
Where its effects rank
Add bonus range 24 sources
This item gives 1: #10 (tied) of 24 items, passives and mutations that give it.
All 24
Add bonus melee range 9 sources
This item gives 1: #2 (tied) of 9 items, passives and mutations that give it.
Also given by
Metal 87
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- Barbed Mask · item
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- and 75 more
Overview
- Slot
- Face
- Set
- Game ID
CyborgMask
Stat changes
- Intelligence+1
- Shield+3
Passive effects 3
- Add Bonus Range
- Add Bonus Melee Range
- Metal
Raw game dataExactly as defined in data/items/armor_sets.gon
- nameARMOR_CYBORGMASK_NAME
- descARMOR_CYBORGMASK_DESC
- rarityrare
- kindface
- frame35
- setCyborg
- int1
- shield3
passives{3}
- AddBonusRange1
- AddBonusMeleeRange1
- Metal1
- categoryarmor_sets