Robo-Dack Variant
His ranged attacks scatter held coins.
Has a melee attack that inflicts Poison.
Seeks coin pickups.
Gains a Backflip every time he collects a coin.
Overview
- Group
- Terminator
- Faction
- Enemies
- Health
- 25
- Movement
- 3
- Tag
- Cat
- Variant of
- Dack
- Game ID
ThiefCat_Terminator
Base stats
- Strength5
- Dexterity5
- Constitution5
- Intelligence5
- Speed5
- Charisma5
Passive effects 6
- Erase Spawn Coins
- Status On Gain Coins
- Award Coins On Death
- Robot
- Spawn On Death
- dupes
Abilities 5
- THC Knock Coins Ranged
- Move (Default Move)
- THC Poison Swat
- THC Roll
- THC Coin Roll
Raw game dataExactly as defined in data/characters/terminator.gon
graphics{5}
- movieclip_CAT
- nameENEMY_TERMINATOR3_THIEF_NAME
- custom_cat_dataThiefCat_Terminator
- tooltipENEMY_DACK_DESC
- spawnin_animationbeaminThief
equipment{1}
- headCoinBag_Terminator
stats{6}
- strength5
- dexterity5
- constitution5
- intelligence5
- speed5
- charisma5
properties{14}
- tagcat
- factionenemies
- typeboss
- dispersed_bonus_turns1
- mana_regen999
- mana100
- health25
- can_collect_coinstrue
- held_coins5
- movement3
- tags[cat, robot]
- hidden_tagsterminator_mini
- shield25
- corpse_health0
abilities{3}
- moveDefaultMove
- attackTHC_KnockCoinsRanged
- spells[THC_PoisonSwat, THC_Roll, THC_CoinRoll]
passives{6}
- EraseSpawnCoins1
StatusOnGainCoins{1}
BackflipWhenTargeted{2}
- stacks1
- abilityBackflipDodge
- AwardCoinsOnDeath10
- Robot1
- SpawnOnDeathAntidote
__dupes[4]
- 0[SpawnOnDeath, RandomArmorPickup]
- 1[SpawnOnDeath, RandomArmorPickup]
- 2[SpawnOnDeath, RandomArmorPickup]
- 3[SpawnOnDeath, RandomArmorPickup]
ai{4}
pattern{1}
- do_all[*THC_PoisonSwat, attack, *THC_CoinRoll, THC_CoinRoll, *THC_Roll]
- brainPatternBrain
- decision_weightsdefault
- move_weightskeep_distance
- variant_ofThiefCat
sound{1}
alt_sounds[1]
- 0[SE_CatWalk, SE_TerminatorCatWalkD]
- categoryterminator