Sourcemined
Mewgenics
CharacterVerified on build 25143593

C-1000

Primary objective: Destroy all cats, again!

Overview

Group
Terminator
Faction
Enemies
Health
500
Movement
1
Game ID
Terminator2

Base stats

  • Strength5
  • Dexterity5
  • Constitution5
  • Intelligence5
  • Speed5
  • Charisma5
  • Luck5

Passive effects 5

  • Robot
  • Prioritize Player Cats
  • Aggro Target Is Current Turn
  • Form Changer
  • Form Change While Has Status

Abilities 10

Raw game dataExactly as defined in data/characters/terminator.gon
  • graphics{9}
    • movieclip_CAT
    • nameENEMY_TERMINATOR2_NAME
    • custom_cat_dataTerminator2Cat
    • scale1.2
    • shadow_size1.2
    • uifloaters_offset1.4
    • tooltipENEMY_TERMINATOR2_DESC
    • alt_animations[2]
      • 0[dying, liquidmetalDying]
      • 1[dodge, liquidmetaldodge]
    • no_splattertrue
  • sound{1}
    • alt_sounds[4]
      • 0[SE_CatWalk, SE_Terminator2_WalkStep]
      • 1[SE_Cat_StompLegMove, SE_Terminator2_WalkLeg]
      • 2[SE_Cat_ShadowStepOut, SE_Terminator_ShadowStepOut]
      • 3[SE_Cat_ShadowStepIn, SE_Terminator_ShadowStepIn]
  • stats{7}
    • strength5
    • dexterity5
    • constitution5
    • intelligence5
    • speed5
    • charisma5
    • luck5
  • properties{10}
    • tag[cat, robot]
    • typeboss
    • health500
    • factionenemies
    • allow_passive_spelltransformingtrue
    • evenly_dispersed_bonus_turns3
    • last_turn_is_main_turntrue
    • movement1
    • corpse_health0
    • allow_replacebrainfalse
  • abilities{3}
    • moveDefaultMove
    • attackT2SpearMelee
    • spells[DoNothing, DoNothing, DoNothing, DoNothing, DoNothing, T2Clone, T2UnClone, T2GoopRun]
  • passives{5}
    • Robot1
    • PrioritizePlayerCats1
    • AggroTargetIsCurrentTurn1
    • FormChanger{2}
      • Default{2}
        • ai{5}
          • brainPatternBrain
          • end_turn_on_formswitchtrue
          • pattern{1}
            • do_all[*T2Clone, *attack, move]
          • decision_weightsterminator
          • move_weightsstay_close
        • passives{4}
          • DodgeChance_Status100
          • Terminator2Chasemove
          • StatusOnEndMove{2}
            • RemoveStatusStacks{2}
              • statusDodgeChance_Status
              • stacks10
            • SpeedUp_WithoutInitiative1
          • Terminator2Run{2}
            • move_abilityT2GoopRun
            • move_weightsstay_far_always_move
      • Transformed{2}
        • ai{5}
          • brainPatternBrain
          • end_turn_on_formswitchtrue
          • pattern{1}
            • do_best_multiple[attack, spell0, spell1, spell2, spell3, spell4, weapon, trinket]
          • decision_weightsterminator
          • move_weightskeep_distance_always_move
        • passives{1}
          • StatusEachTurnEndIfEnabledAtStartOfTurn{1}
            • ForceUseAbilityT2UnClone
    • FormChangeWhileHasStatus{3}
      • statusT2CopyCatInternal
      • form_hasTransformed
      • form_hasnotDefault
  • ai{3}
    • brainNoBrain
    • decision_weightsdefault
    • move_weightsstay_close
  • categoryterminator