Classes that can get it 1
A Tank class ability: higher Stimulation makes kittens more likely to take their ability from the parent with class abilities (table below).
Passing it to kittens
| Stimulation | Inherits an ability | This one, parent knows 1 | …knows 2 | …knows 4 | Picks the class parent |
|---|---|---|---|---|---|
| 0 | 20% | 10.9% | 5.5% | 2.7% | 50% |
| 10 | 45% | 25.2% | 12.8% | 6.5% | 55% |
| 30 | 95% | 52% | 27% | 13.7% | 65% |
Chance a kitten gets this exact ability when one parent knows it among 1, 2 or 4 abilities and the other parent doesn't, counting both inheritance rolls. Same rule for every ability; details.
Overview
- Class
- Tank
- Mana cost
- 5
- Damage
- 4+bonus_ranged_damage
- Type
- Lobbed attack
- Variant of
- Rock Toss
- Game ID
RockToss2
Raw game dataExactly as defined in data/abilities/tank_abilities.gon
- templatelobbed_attack
meta{3}
- nameABILITY_ROCKTOSS_NAME
- descABILITY_ROCKTOSS2_DESC
- classTank
graphics{3}
- projectileSmallRock
- animationthrowobject
- lob_height-1
cost{2}
- mana5
- infcantriptrue
target{3}
- min_range1
- max_range5+bonus_range
- restrictionsnone
damage_instance{3}
- damage4+bonus_ranged_damage
effects{2}
- Stun[1, 0.33]
- BounceObjectSmallRock
- elements[Rock]
- variant_ofRockToss
- categorytank
- upgradeOfRockToss