Cobalt Ore
Can be smelted into a Cobalt Ingot at a Furnace.
Overview
- Item level
- 10
- Category
- Ores
- Stack size
- 25
- Kind
- Item
- Game ID
Ore_Cobalt
How to get it
Craft
- 1×Any salvage cobalt
- →
- 1×Cobalt Ore
Need several? The crafting calculator expands this recipe down to raw materials.
Drops 4
| Source | How | Chance | Average | Range |
|---|---|---|---|---|
| Cobalt Ore - Shale | Mine or break | 100% | 1 | 1 |
| Cobalt Ore - Slate | Mine or break | 100% | 1 | 1 |
| Goblin Miner | Kill | 1.5% | 0.04 | 0–3 |
| Cracked Slate | Mine or break | 0% | 0 | 0 |
Chance of at least one per kill or break, computed from the drop tables. How we compute it.
Other loot tables 21
Chests, structures and events use these tables; the game files don't say which ones on their own.
| Loot table | Chance | Average |
|---|---|---|
| Zone4 Undead Tier1 | 38.7% | 0.9 |
| Zone4 Encounters Tier1 | 38.7% | 0.9 |
| Zone3 Kweebec Tier3 | 37.7% | 1.78 |
| Zone3 Trork Tier3 | 37.7% | 1.78 |
| Zone3 Outlander Tier3 | 37.7% | 1.78 |
| Zone3 Undead Tier3 | 37.7% | 1.78 |
| Zone3 Encounters Tier3 | 37.7% | 1.78 |
| Zone4 Undead Tier2 | 36.5% | 1.05 |
| Zone4 Encounters Tier2 | 36.5% | 1.05 |
| Zone4 Undead Tier3 | 33.2% | 1.15 |
| Zone4 Encounters Tier3 | 33.2% | 1.15 |
| Zone3 Kweebec Tier1 | 20.9% | 0.34 |
| Zone3 Outlander Tier1 | 20.9% | 0.34 |
| Zone3 Undead Tier1 | 20.9% | 0.34 |
| Zone3 Encounters Tier1 | 20.9% | 0.34 |
| Zone3 Trork Tier1 | 20.9% | 0.34 |
| Zone3 Kweebec Tier2 | 20.4% | 0.66 |
| Zone3 Outlander Tier2 | 20.4% | 0.66 |
| Zone3 Undead Tier2 | 20.4% | 0.66 |
| Zone3 Encounters Tier2 | 20.4% | 0.66 |
| Zone3 Trork Tier2 | 20.4% | 0.66 |
Salvage 26
Salvaging these at a Salvage bench gives this item back:
- Silk Tunic
- Silk Bracelets
- Silk Diadem
- Silk Pants
- Salvage Cobalt
- Cobalt Cuirass
- Cobalt Gauntlets
- Cobalt Helm
- Cobalt Greaves
- Cobalt Hatchet
- Cobalt Pickaxe
- Cobalt Axe
- Cobalt Battleaxe
- Doomed Outlander Battleaxe
- Cobalt Club
- Doomed Outlander Daggers
- Cobalt Longsword
- Cobalt Mace
- Cobalt Shield
- Doomed Outlander Shield
- Cobalt Shortbow
- Doomed Outlander Shortbow
- Cobalt Sword
- Doomed Outlander Sword
- Slowing Totem
- Cobalt Daggers
Expected effort
How many kills or breaks it takes on average, and the chance of getting at least one, from each source's exact odds.
| Source | Tries per item | Tries for 10 | ≥1 in 1 | ≥1 in 5 | ≥1 in 10 |
|---|---|---|---|---|---|
| Cobalt Ore - Shale | 1 | 10 | 100% | 100% | 100% |
| Cobalt Ore - Slate | 1 | 10 | 100% | 100% | 100% |
| Goblin Miner | 27 | 267 | 1.5% | 7.3% | 14% |
| Cracked Slate | — | — | 0% | 0% | 0% |
"Tries for 10" is the long-run average (10 ÷ the average amount per try); actual runs vary.
Craft or farm?
Farm one
About 1 breaks of Cobalt Ore - Shale (mine or break), the source with the most per try.
Used to make 1
Raw game dataResolved from Server/Item/Items/Ore/Cobalt/Ore_Cobalt.json and its parents
- level10
- categoryBlocks.Ores
- categories[Blocks.Ores]
- maxStack25
- iconIcons/ItemsGenerated/Ore_Cobalt.png
recipe{4}
inputs[1]
0{3}
- idSalvage_Cobalt
- qty1
- resourcetrue
outputs[1]
0{2}
- idOre_Cobalt
- qty1
bench{2}
- idSalvagebench
- typeProcessing
- time4
- hasIcontrue